Test Level

Test Case Level
This page lists the features required and tracks the progress of the test case level being built.

Required Features
The test case level will need to test the following


 * two cells with a door between them (to test correct teleporting)
 * an esm/esp pair where the esp alters a cell in the esm (adds an item, moves/changes an item, deletes an item and so on)
 * sounds
 * lighting, torches, candles
 * animated doors
 * beds, loose objects, containers with stuff in them, locked and trapped doors/chests
 * creatures
 * NPCs with dialogs, maybe a small quest
 * NPCs that can barter, make spells/enchantments, do fast travel etc
 * NPCs and Creature AI path finding tests
 * activators that do something
 * Water for swimming tests