NPC Mods

This is a list of NPC mods for The Elder Scrolls III: Morrowind that have been tested with OpenMW.

For instructions on how to install mods, see mod installation. For more information about mods, see mod status.

For NPC companions (followers), see Companion Mods.

{|class="wikitable sortable" style="width:100%" ! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Mod Info ! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Test Info ! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Name ! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Version ! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:11%"|Author ! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:45px"|Status [?] ! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:8%"|Test Version ! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Test Date ! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Tester(s) ! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:35%"|Comments Vikart Spirithawke || style="text-align:center"| || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/07/16 || akortunov || Works with issues due to looped animations behavior and StartScript priority differing from the original game. Sitting NPC collision relies on a hack only available in the original engine. Dark Master and more || style="text-align:center"| || style="text-align:center"|OpenMW 0.37.0 || style="text-align:center"|n.a. || Amenophis || Extra dialogue and backstories work as expected. Some issues with quests related to Bug 1465. Wrye || style="text-align:center"| || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || || Numerous script errors prevent the mechanics from working. See further discussion at https://forum.openmw.org/viewtopic.php?f=40&t=4606
 * Animated Morrowind - Expanded || style="text-align:center"|n.a. || Arcimaestro Antares
 * Animated Morrowind - Expanded || style="text-align:center"|n.a. || Arcimaestro Antares
 * Children of Morrowind || style="text-align:center"|2.0 || Emma || style="text-align:center"| || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|n.a. || Arashi Aganawa || Animation issues are reported by the engine.
 * Dogs of Morrowind || style="text-align:center"|1.0 || Neoptolemus|| style="text-align:center"| || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/08/25 || Fizzol || Works as intended.
 * Dynamic Morrowind Towns || style="text-align:center"|7.0 || Skibidyboparoobopadopa || style="text-align:center"| || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || || Causes a massive performance drop, although the mod itself appears to work as intended.
 * Guar Taxi Service || style="text-align:center"|1.0 || Merlord || style="text-align:center"| || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"| June 10, 2018 || Rstevenson1976 || Works as inteded
 * Imperial Presence || style="text-align:center"|1.14 || cml33 || style="text-align:center"| || style="text-align:center"|OpenMW 0.36.1 || style="text-align:center"|n.a. || Slissith || Works as intended.
 * Less Generic NPCs Project || style="text-align:center"|n.a. || Cyrano
 * Guar Taxi Service || style="text-align:center"|1.0 || Merlord || style="text-align:center"| || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"| June 10, 2018 || Rstevenson1976 || Works as inteded
 * Imperial Presence || style="text-align:center"|1.14 || cml33 || style="text-align:center"| || style="text-align:center"|OpenMW 0.36.1 || style="text-align:center"|n.a. || Slissith || Works as intended.
 * Less Generic NPCs Project || style="text-align:center"|n.a. || Cyrano
 * Imperial Presence || style="text-align:center"|1.14 || cml33 || style="text-align:center"| || style="text-align:center"|OpenMW 0.36.1 || style="text-align:center"|n.a. || Slissith || Works as intended.
 * Less Generic NPCs Project || style="text-align:center"|n.a. || Cyrano
 * Less Generic NPCs Project || style="text-align:center"|n.a. || Cyrano
 * Living Cities of Vvardenfell || style="text-align:center"|3.13 || Helios
 * Living Cities of Vvardenfell || style="text-align:center"|3.13 || Helios
 * Morrowind Children || style="text-align:center"|1.0 || LegoManIAm94 || style="text-align:center"| || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017|| Loriel || Verification shows 4 script warnings in 3 scripts, where "elseif" has been used where I think "if" was intended, so results may not be as intended. Pickpocket attempts, and quest progress.
 * Morrowind Comes Alive || style="text-align:center"|8.2 || Neoptolemus || style="text-align:center"| || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || [Appears to function with no major problems.
 * Nastier Camonna Tong || style="text-align:center"|1.2 || Von Djangos || style="text-align:center"| || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Should work as intended.
 * NPC Additions || style="text-align:center"|1.11 || x Starfire X || style="text-align:center"| || style="text-align:center"|OpenMW 0.33.0 || style="text-align:center"|n.a. || || Works as expected.
 * NX9 Guards Complete || style="text-align:center"|1.0 || NazoX9 || style="text-align:center"| || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/08/26 || Centrello || Works as described.
 * Olive the Enchanter || style="text-align:center"|1.00 || EnvyDeveloper || style="text-align:center"| || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"| June 10, 2018 || Rstevenson1976 || Works as intended
 * Severa Magia DB fix || style="text-align:center"|1.0 || Corsair83 || style="text-align:center"| || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"| June 10, 2018 || Rstevenson1976 || Works as intended
 * Ship Masters of Solstheim || style="text-align:center"|1.1 || Frik || style="text-align:center"| || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/31 || Frik || Works as intended.
 * Ships of the Imperial Navy || style="text-align:center"|2.0 || Neoptolemus || style="text-align:center"| || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017 || ? || See bug #3950.
 * NX9 Guards Complete || style="text-align:center"|1.0 || NazoX9 || style="text-align:center"| || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/08/26 || Centrello || Works as described.
 * Olive the Enchanter || style="text-align:center"|1.00 || EnvyDeveloper || style="text-align:center"| || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"| June 10, 2018 || Rstevenson1976 || Works as intended
 * Severa Magia DB fix || style="text-align:center"|1.0 || Corsair83 || style="text-align:center"| || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"| June 10, 2018 || Rstevenson1976 || Works as intended
 * Ship Masters of Solstheim || style="text-align:center"|1.1 || Frik || style="text-align:center"| || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/31 || Frik || Works as intended.
 * Ships of the Imperial Navy || style="text-align:center"|2.0 || Neoptolemus || style="text-align:center"| || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017 || ? || See bug #3950.
 * Ship Masters of Solstheim || style="text-align:center"|1.1 || Frik || style="text-align:center"| || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/31 || Frik || Works as intended.
 * Ships of the Imperial Navy || style="text-align:center"|2.0 || Neoptolemus || style="text-align:center"| || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017 || ? || See bug #3950.
 * Ships of the Imperial Navy || style="text-align:center"|2.0 || Neoptolemus || style="text-align:center"| || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017 || ? || See bug #3950.
 * Ships of the Imperial Navy || style="text-align:center"|2.0 || Neoptolemus || style="text-align:center"| || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017 || ? || See bug #3950.