Testing

For anyone who wants to give OpenMW a try, this will get you started in testing things out.

Crashcourse
'openmw --help' gives a good overview of options available at launch. 'openmw --new-game' will place in the beginning of the game aboard the boat.

F1 to enter console screen to issue commands.

Physics: the command is ToggleCollision (or TCL).

Teleport: the command is coc (e.g. coc "Seyda Neen" or coc Balmora).

Animate: the command to run the animations of an object is 'npcid->playgroup all 1' (e.g. Runa->playgroup all 1).

Scripting
The current status of script commands used in OpenMW.

The complete list of Console script commands used in Morrowind along with their description.

Extra Information
Here is a list of Interior Cell Names in Morrowind that you can use to go from one place to another.

There is a Test Level project that is also interesting.