Fonts

TrueType fonts

Unlike vanilla Morrowind, OpenMW directly supports TrueType (.ttf) fonts. This is the recommended way to create new fonts.

name="Magic Cards"  specifies which glyphs are included in the font texture. For international glyphs, you might need to add a few more. You can check the code for a glyph in a font editor (e.g. FontForge)
 * Delete the original magic cards .fnt file (from your Data Files/Fonts directory).
 * Open resources/mygui/openmw_font.xml in your OpenMW installation.
 * Add a Resource element for the new font. You can use the existing one for DejaVuLGCSansMono.ttf as a template. Some important values:

TODO: Add examples