Main Page

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OpenMW

 * The Blog
 * Project History
 * Screenshots
 * Videos
 * Web Presence
 * Wishlist


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Latest Releases

 * Nightly builds (Linux, macOS, Windows)
 * OpenMW 0.41.0 (December 26, 2016)
 * OpenMW 0.40.0 (September 3, 2016)
 * OpenMW 0.39.0 (April 16, 2016)
 * OpenMW 0.38.0 (January 22, 2016)
 * Other download methods


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Getting Started

 * Official Forums
 * Installation Instructions
 * Github's help
 * OpenMW source at GitHub
 * Testing the game
 * How to contribute
 * Bug Reporting Guidelines
 * Known Issues
 * OpenMW-exclusive features


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Development

 * Developer Reference
 * Policies and Standards - required read for developers
 * Issue Tracker
 * Source documentation
 * Development Environment Setup
 * Research
 * The Team
 * Release Process
 * Profiling


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User Documentation

 * Mod installation - Some tips for installing Morrowind mods
 * Settings - Documents the OpenMW settings file, including hidden settings not configurable in-game
 * Native Mesh Format - How to export a model from Blender into OpenMW
 * Fonts - How to use custom TrueType fonts
 * TextureModding - Information on texture mapping techniques


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Other Resources

 * The Unofficial Morrowind Wiki Pages - a wiki with extensive information about Morrowind.
 * Morrowind Video Review by Gamespot
 * Bethesda Blog - Blog produced by the developers of Morrowind
 * Purchase Morrowind on Steam
 * Purchase Morrowind on GOG
 * OpenMW at SCaLE 12x - 21 Feb 2014, Los Angeles, CA, USA
 * Experience with Ogre3D (Ogre Wiki)
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