https://wiki.openmw.org/api.php?action=feedcontributions&user=Rstevenson1976&feedformat=atomOpenMW Wiki - User contributions [en]2024-03-28T18:58:48ZUser contributionsMediaWiki 1.39.3https://wiki.openmw.org/index.php?title=Sound_and_Voice_Mods&diff=4789Sound and Voice Mods2018-06-11T03:29:46Z<p>Rstevenson1976: </p>
<hr />
<div>This is a list of sound and voice mods for ''The Elder Scrolls III: Morrowind'' that have been tested with OpenMW. <br />
<br />
For instructions on how to install mods, see [[mod installation]]. For more information about mods, see [[mod status]].<br />
<br />
<table class="mw-collapsible<noinclude> mw-collapsed</noinclude>" style="width:75%"><br />
<caption style="text-align:left;font-size:120%;font-style:italic;text-decoration:underline;text-indent:1%">Status indicators </caption><br />
<tr><td style="text-align:center;width:5%">{{Modstatus|working}}</td><td>The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|issue}}</td><td>Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|broken}}</td><td>There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testit}}</td><td>There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testing}}</td><td>(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|incompat}}</td><td>Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that!</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|unknown}}</td><td>The mod hasn't been tested yet; maybe someone plans to do so later.</td></tr><br />
</table><br />
<br />
{|class="wikitable sortable" style="width:100%"<br />
|-<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Mod Info<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Test Info<br />
|-<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Name<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:11%"|Author<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:45px"|Status [[#Status_Indicators|<nowiki>[?]</nowiki>]]<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:8%"|Test Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Test Date<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Tester(s)<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:35%"|Comments<br />
|-<br />
| Almalexia Voice Addon {{dlmod|mmh|76-9990}} || style="text-align:center"|1.0 || Skydiver || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/29 || Atahualpa || Works as intended; no console outputs.<br />In contrast to the vanilla game, there is a short delay when selecting a new topic before the current voiced dialogue has finished. Moreover, the none-dialogue voiceovers do not interrupt the voiced dialogues and vice versa, leading to overlays when starting or finishing the dialogue too early.<br />
|-<br />
| Better Sounds {{dlmod|nexus|9967}} || style="text-align:center"|1.0 || JEKA<br />TJ || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/30 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Dagoth Gares Voice Addon {{dlmod|mmh|76-4821}} || style="text-align:center"|1.1 || Skydiver<br />Tyana Rie || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/29 || Atahualpa || Works as intended; no console outputs.<br />In contrast to the vanilla game, there is a short delay when selecting a new topic before the current voiced dialogue has finished. Moreover, the none-dialogue voiceovers do not interrupt the voiced dialogues and vice versa, leading to overlays when starting or finishing the dialogue too early.<br />
|-<br />
| Dagoth Ur Voice Addon {{dlmod|mmh|76-4866}} || style="text-align:center"|1.0 || Miltiades<br />MrTS<br />Tyana Rie || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/29 || Atahualpa || There is a scripting error which prevents most of the audio files from playing. See [https://forum.openmw.org/viewtopic.php?f=40&t=3900 our forums] for a guide on how to fix this bug.<br />In contrast to the vanilla game, there is a short delay when selecting a new topic before the current voiced dialogue has finished. Moreover, the none-dialogue voiceovers do not interrupt the voiced dialogues and vice versa, leading to overlays when starting or finishing the dialogue too early.<br />
|-<br />
| Expanded Sounds {{dlmod|mmh|69-14627}} || style="text-align:center"|1.3 || Piratelord || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/29 || Atahualpa || Works as intended; no console outputs. You have to modify your openmw.cfg in order to make full use of this mod. Look [https://forum.openmw.org/viewtopic.php?f=40&t=3899 here] for more information.<br />
|-<br />
| Interior Weather {{dlmod|mmh|44-3021}} || style="text-align:center"|1.0 || Kirel || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.36.1 || style="text-align:center"|n.a. || <unknown> || Does nothing because a script fails to compile.<br>''Details - k_weatherswitch_script, lines 30 and 33 unwanted 4th numeric parameter of 0 to placeatpc, delete it - Loriel''<br />
|-<br />
| Lich Barilzar Voice Addon {{dlmod|mmh|76-7548}} || style="text-align:center"|1.0 || Skydiver<br />Tyana Rie || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/29 || Atahualpa || Works as intended; no console outputs. The text passage appears twice in the Dialogue window though.<br />
|-<br />
| Morrowind Acoustic Overhaul {{dlmod|fliggerty|76-1045}} || style="text-align:center"|1.0 || Logitech<br />PeterBitt || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.38.0 || style="text-align:center"|n.a. || Sokami || The main MAO.esm disables player movement on every load (as well as less obvious problems), but the Readme specifically mentions component .esm files compatible with OpenMW, and using these alone works as described.<br />
|-<br />
| Sleepers Awake {{dlmod|nexus|37208}} || style="text-align:center"|1.1 || Adul<br />Von Djangos || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/30 || Atahualpa || This mod will never work properly because of OpenMW handling the "Say" command differently. The vanilla game simply plays new audio tracks over old ones, while OpenMW stops the current audio track, starts the new one, and displays the given subtitles. See [https://forum.openmw.org/viewtopic.php?f=40&t=3910 this forum thread] for a solution (involving a bit of modding).<br />
|-<br />
| Thieves Step {{dlmod|nexus|15671}} || style="text-align:center"|1.1 || TJ || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/30 || Atahualpa || Works as intended. There are numerous warning messages about "stray explicit reference" in the console which refer to the incorrect usage of the GetPCSneaking and PlaySound functions. OpenMW ignores these errors though.<br />
|-<br />
| Thieves Step - Better Sounds Version {{dlmod|nexus|15671}} || style="text-align:center"|1.1 || TJ || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/30 || Atahualpa || Works as intended. There are numerous warning messages about "stray explicit reference" in the console which refer to the incorrect usage of the GetPCSneaking and PlaySound functions. OpenMW ignores these errors though.<br />
|-<br />
| Thunderstruck sound replacer {{dlmod|nexus|37588}} || style="text-align:center"|1.0 || Mouseplay || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/29 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Vivec Voice Addon {{dlmod|mmh|76-4842}} <br />(Morrowind version) || style="text-align:center"|1.0 || Miltiades<br />MrTS<br />Tyana Rie || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/30 || Atahualpa || Works as intended; no console outputs.<br />In contrast to the vanilla game, there is a short delay when selecting a new topic before the current voiced dialogue has finished. Moreover, the none-dialogue voiceovers do not interrupt the voiced dialogues and vice versa, leading to overlays when starting or finishing the dialogue too early.<br />
|-<br />
| Vivec Voice Addon {{dlmod|mmh|76-4859}} <br />(Tribunal version) || style="text-align:center"|1.0 || Miltiades<br />MrTS<br />Tyana Rie || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/30 || Atahualpa || Works as intended; no console outputs.<br />In contrast to the vanilla game, there is a short delay when selecting a new topic before the current voiced dialogue has finished. Moreover, the none-dialogue voiceovers do not interrupt the voiced dialogues and vice versa, leading to overlays when starting or finishing the dialogue too early.<br />
|-<br />
| Voiced Therana {{dlmod|nexus|45632}} || style="text-align:center"|1.0 || Danae || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|June 10, 2018 || Rstevenson1976 || Works as intended<br />
|-<br />
| Voiced Vivec and Yakety Yagrum {{dlmod|nexus|40994}} || style="text-align:center"|1.1 || Trainwiz || style="text-align:center"|{{Modstatus|unknown}} || style="text-align:center"|? || style="text-align:center"|? || ? || <br />
|}</div>Rstevenson1976https://wiki.openmw.org/index.php?title=House_Mods&diff=4788House Mods2018-06-11T03:15:32Z<p>Rstevenson1976: </p>
<hr />
<div>This is a list of house mods for ''The Elder Scrolls III: Morrowind'' that have been tested with OpenMW. <br />
<br />
For instructions on how to install mods, see [[mod installation]]. For more information about mods, see [[mod status]].<br />
<br />
<table class="mw-collapsible<noinclude> mw-collapsed</noinclude>" style="width:75%"><br />
<caption style="text-align:left;font-size:120%;font-style:italic;text-decoration:underline;text-indent:1%">Status indicators </caption><br />
<tr><td style="text-align:center;width:5%">{{Modstatus|working}}</td><td>The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|issue}}</td><td>Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|broken}}</td><td>There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testit}}</td><td>There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testing}}</td><td>(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|incompat}}</td><td>Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that!</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|unknown}}</td><td>The mod hasn't been tested yet; maybe someone plans to do so later.</td></tr><br />
</table><br />
<br />
{|class="wikitable sortable" style="width:100%"<br />
|-<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Mod Info<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Test Info<br />
|-<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Name<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:11%"|Author<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:45px"|Status [[#Status_Indicators|<nowiki>[?]</nowiki>]]<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:8%"|Test Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Test Date<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Tester(s)<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:35%"|Comments<br />
|-<br />
| Abu Manor {{dlmod|mmh|44-3548}} || style="text-align:center"|1.0 ||phoebe || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017|| Loriel || Appears to work as intended.<br />
|-<br />
| Alladin's Bottle Revamp {{dlmod|mmh|44-6384}} || style="text-align:center"|1.1 ||Kiteflyer61<br />updated by Tarius || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/01/22 || Durisat || Works as intended.<br />
|-<br />
| Archmage Tower {{dlmod|mmh|15-3520}} || style="text-align:center"|2.0 ||Ravensong || style="text-align:center"|{{Modstatus|testing}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended, except for script errors which probably break the teleport ring.<br />
|-<br />
| Archmage Tower Expansion{{dlmod|mmh|15-3423}} || style="text-align:center"|n/a ||Ravensong || style="text-align:center"|{{Modstatus|testing}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Two esps, no documents. Archmage Castle looks clean, Archmage Tower has npc with invalid class which may break the mod.<br />
|-<br />
| Ascadian Rose Cottage {{dlmod|nexus|27167}} || style="text-align:center"|1.0 ||Korana || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Asgard {{dlmod|emma|Asgard}} || style="text-align:center"|3.3 ||Grumpy || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Ashlander Tent {{dlmod|mmh|44-3563}} || style="text-align:center"|2.0 ||Aragon || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Balmora Balconyhouse {{dlmod|nexus|324}} || style="text-align:center"|1.0 || Ravensong || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/08/25 || Centrello || Works as intended.<br />
|-<br />
| Balmora Stronghold {{dlmod|nexus|43069}} || style="text-align:center"|1.1 || Lazz || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|07/17/2017 || Frik || Make sure that the patch in optional files is downloaded. Works as intended.<br />
|-<br />
| Caldera Cottage {{dlmod|mmh|44-3579}} || style="text-align:center"|1.0 || Baratheon79 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Caldera Orchard {{dlmod|mmh|44-13966}} || style="text-align:center"|1.0 || Crankgorilla || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| (Clean) The Apartment {{dlmod|emma|Apartement}} || style="text-align:center"|N/A || Grumpy || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0|| style="text-align:center"|Aug 2017 || Loriel || Works as intended.<br />
|-<br />
| Dagon Fel Mill {{dlmod|nexus|42981}} || style="text-align:center"|1.8 || Kursan aka Thondur|| style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| 2017/9/3|| Fizzol || Some textures are missing.<br />
|-<br />
| Darknut's Dwemer Dwelling {{dlmod|nexus|45715}} || style="text-align:center"|1.3 || Darknut || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|June 9 2018 || Rstevenson1976 || A few of the 2nd floor mannequins levitate, none of the mannequins' textures seem to be right, the fish swim in the air above the aquarium, and I had to use the console to get the "key" into my inventory since the npc that has it was a no show<br />
|-<br />
| Kahleighs Retreat {{dlmod|mmh|44-15046}} || style="text-align:center"|1.2 || kwshipman & MWDeuce || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| Sep 2017|| Loriel || Appears to work as intended.<br />
|-<br />
| Lakeside House {{dlmod|nexus|43151}} || style="text-align:center"|1.13 || VesnaBrucoms || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| 2017/9/3|| Fizzol || Works as intended.<br />
|-<br />
| Living Tower {{dlmod|fliggerty|44-1066}} || style="text-align:center"|1.5 || iamnone || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| Sep 2017|| Loriel || Appears to works as intended.<br />
|-<br />
| Lotus Moon {{dlmod|nexus|43196}} || style="text-align:center"|1.2 || Liramei || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| 2017/9/4|| Fizzol || Works as intended.<br />
|-<br />
| Magic Home Mod {{dlmod|mmh|44-3730}} || style="text-align:center"|2.0 || McMornan || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42.0|| style="text-align:center"| Sep 2017|| Loriel || Two scripts have errors and won't run.<br />
|-<br />
| Marandus Abode {{dlmod|mmh|44-7172}} || style="text-align:center"|2.0 || Princess Stomper || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| Sep 2017|| Loriel || Several if/elseif/endif warnings in CS verification - not clear if the scripts work as intended.<br />
|-<br />
| Mage's Guild Quarters {{dlmod|nexus|43596}} || style="text-align:center"|1.0 || Vals_Fan || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"| Oct 2016|| Fizzol || Works as intended.<br />
|-<br />
| Magus Realm Tower {{dlmod|nexus|27167}} || style="text-align:center"|2 ||Korana || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Mori Mountain Estate {{dlmod|mmh|44-7306}} || style="text-align:center"|2.01 ||Marc || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| PC Clothier {{dlmod|mmh|15-3520}} || style="text-align:center"|2.0 ||AimeeKae || style="text-align:center"|{{Modstatus|testing}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|Dec 2017 || stonelike || Seems to work as intended, with the one critical exception of the gold collection box seeming to be broken. When the shop door is unlocked during daytime, NPCs enter the shop, walk around, sometimes grab clothes, and leave, but no gold appears for collection when clothes are taken. Also, attempting to open the collection box seems to trigger "thief!" protests from NPCs, but no aggression or criminal penalties. I suspect that's a minor bug also. NPC attendant and other minor functionality seems like it probably works but is not yet tested.<br />
|-<br />
| Ranger Tent {{dlmod|mmh|44-2967}} || style="text-align:center"|1.0 ||dongle || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| [http://www.calislahn.com/downloads/Cali_RiverHouse.zip River House] || style="text-align:center"|n/a || Calislahn || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| Sep 2017 || Loriel || Appears to works as intended.<br />
|-<br />
| Seyda Neen House {{dlmod|nexus|33268}} || style="text-align:center"|1.1 || Mr. A. A. || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Seyda Neen Shack {{dlmod|mmh|15-3588}} || style="text-align:center"|1.0 || Baratheon79 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|Oct 2016 || Fizzol || Works as intended.<br />
|-<br />
| Solstheim Castle {{dlmod|nexus|27167}} || style="text-align:center"|1.1 ||Korana || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Name problem in script KO_GlassDisplayScript will prevent it from running.<br />
|-<br />
| Solstheim Seaside Cabin {{dlmod|mmh|44-3723}} || style="text-align:center"|1.0 || Baratheon79 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel ||Appears to work as intended; no console or CS verification outputs.<br />
|-<br />
| Solstheim Winter Home {{dlmod|nexus|13971}} || style="text-align:center"|1.0 || PRP || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/26 || Frik ||Works as intended; no console outputs.<br />
|-<br />
| Tel Magus {{dlmod|mmh|44-3592}} || style="text-align:center"|1.0 || Aragon || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Telvanni Lighthouse Tel Vos {{dlmod|nexus|42744}} || style="text-align:center"|1.3 || Resdayn Revival Team|| style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/9/3 || Fizzol || Works as intended.<br />
|-<br />
| Tel Uvirith LITE {{dlmod|nexus|45615}} || style="text-align:center"|1.2 || mala || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"| June 10, 2018 || Rstevenson1976 || The strongohold works if you get it via questing, but the crank for the demo mode is broken <br />
|-<br />
| Trelain's Basement {{dlmod|moddb|trelaines-basement}} || style="text-align:center"|1.0 || Trelaine || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/12/18 || Trelaine || Works as intended.<br />
|-<br />
| Wayfarer's Rest {{dlmod|mmh|69-4409}} || style="text-align:center"|1.1 || Baratheon79 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|}</div>Rstevenson1976https://wiki.openmw.org/index.php?title=Quest_Mods&diff=4787Quest Mods2018-06-11T01:37:37Z<p>Rstevenson1976: </p>
<hr />
<div>This is a list of quest mods for ''The Elder Scrolls III: Morrowind'' that have been tested with OpenMW. <br />
<br />
For instructions on how to install mods, see [[mod installation]]. For more information about mods, see [[mod status]].<br />
<br />
<table class="mw-collapsible<noinclude> mw-collapsed</noinclude>" style="width:75%"><br />
<caption style="text-align:left;font-size:120%;font-style:italic;text-decoration:underline;text-indent:1%">Status indicators </caption><br />
<tr><td style="text-align:center;width:5%">{{Modstatus|working}}</td><td>The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|issue}}</td><td>Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|broken}}</td><td>There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testit}}</td><td>There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testing}}</td><td>(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|incompat}}</td><td>Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that!</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|unknown}}</td><td>The mod hasn't been tested yet; maybe someone plans to do so later.</td></tr><br />
</table><br />
<br />
{|class="wikitable sortable" style="width:100%"<br />
|-<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Mod Info<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Test Info<br />
|-<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Name<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:11%"|Author<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:45px"|Status [[#Status_Indicators|<nowiki>[?]</nowiki>]]<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:8%"|Test Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Test Date<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Tester(s)<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:35%"|Comments<br />
|-<br />
| Balmora Council Club {{dlmod|mmh|68-7145}} || style="text-align:center"|1.0 || Princess Stomper || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Bloodwind {{dlmod|nexus|45344}} || style="text-align:center"|1.3 || MattTheBagel || style="text-align:center"|{{Modstatus|unknown}} || style="text-align:center"|? || style="text-align:center"|? || ? || Needs to be tested because it's on the [https://youtu.be/cWkQb9au9Ns Top 10 Morrowind Mods of 2017]<br />
|-<br />
| Caldera Mine Expanded {{dlmod|nexus|45194}} || style="text-align:center"|1.28 || Team Dreamy Dremora || style="text-align:center"|{{Modstatus|unknown}} || style="text-align:center"|? || style="text-align:center"|? || ? || Needs to be tested because it's on the [https://youtu.be/cWkQb9au9Ns Top 10 Morrowind Mods of 2017]<br />
|-<br />
| City of Balmora - Hlaalu Expansion {{dlmod|nexus|45324}} || style="text-align:center"|1.10 || Praedator, EnvyDeveloper || style="text-align:center"|{{Modstatus|unknown}} || style="text-align:center"|? || style="text-align:center"|? || ? || Needs to be tested because it's on the [https://youtu.be/cWkQb9au9Ns Top 10 Morrowind Mods of 2017]<br />
|-<br />
| Crypts of the Dead {{dlmod|mmh|68-7240}} || style="text-align:center"|1.0 || Crypts of the Dead || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || Should work as intended - no significant verification errors or warnings. <br />
|-<br />
| Daedric Sorcery {{dlmod|mmh|68-4488}} and {{dlmod|emma|edvardmd}} || style="text-align:center"|1.2 || Edwardsmd || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || Errors in CS verification, most can be ignored, but 2 scripts need typoes fixing - CovenDead (remove commas) and TenevialRing (convert colon to semicolon).<br />
|-<br />
| Deus Ex Machina - A Steampunkyish Mod {{dlmod|nexus|34725}} || style="text-align:center"|3.6 || Trainwiz || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || <unknown> || The mod is partially playable. Going to the island itself via levitation crashes the game ''(edit by scrawl: crash may be fixed in master/commit24de6ba27e06a3, please test)'', but you can travel to it via various dungeons added by the mod in Morrowind. Some meshes don't appear and OpenMW-CS is unable to load the plugin due to errors. Update - see https://forum.openmw.org/viewtopic.php?f=40&p=49550#p49550 Loriel<br />
|-<br />
| Discoveries and Adventures {{dlmod|author|url=https://johnk222.deviantart.com/art/Discoveries-And-Adventures-The-Actual-Plug-In-666670049}}{{dlmod|web|url=http://users.beagle.com.au/jmk222/more/mozza/PlugIns.html}} || style="text-align:center"|1.0 || JohnK222 || style="text-align:center"|{{Modstatus|unknown}}|| style="text-align:center"|? || style="text-align:center"|? || ? || Needs to be tested because it's on the [https://youtu.be/cWkQb9au9Ns Top 10 Morrowind Mods of 2017]<br />
|-<br />
| Expedition to Mzelthuand {{dlmod|nexus|45229}} || style="text-align:center"|2.2 || Team Dreamy Dremora || style="text-align:center"|{{Modstatus|incompatible}} || style="text-align:center"|— || style="text-align:center"|— || — || Requires MWSE, which is not compatible with OpenMW.<br />
|-<br />
|Hagrnat Flying Fortress {{dlmod|nexus|38056}} || style="text-align:center"|4.0 || Gazoline || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|2017/9/3 || Fizzol || Works as intended. No console errors.<br />
|-<br />
|Havish [http://www.moddb.com/downloads/havish-v13 Mod db] || style="text-align:center"|1.3 || JOG || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || Numerous errors and warnings when verifying in CS - most can be ignored, but syntax error in script ZH_TG_16_Questscript probably breaks a quest.<br />
|-<br />
| Illuminated Order {{dlmod|mmh|68-6954}} || style="text-align:center"|1.0c || Charles J Devito || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017|| Loriel || Numerous errors in scripts, apparently typoes or wrong syntax.<br />
|-<br />
| Immersive Madness {{dlmod|nexus|44983}} || style="text-align:center"|0.97 || rot || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017|| Loriel || It's on the [http://www.pcgamer.com/the-best-morrowind-mods/ PC Gamer best Morrowind Mods list]. Errors and warnings from verification in the CS should have no effect on gameplay, so it should perform as intended.<br />
|-<br />
| Leaves of Lorien {{dlmod|mmh|68-10492}} || style="text-align:center"|1.3.1 || Westly || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Mages Guild Revamped {{dlmod|nexus|42392}} || style="text-align:center"|4.2 || Magistrate || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || One script errors due to name - not clear how much impact this has. Broken door in Sadrith Mora potentially breaks mages quests, possibly thieves too.<br />
|-<br />
| Main Quest {{dlmod|nexus|45614}} || style="text-align:center"|1.0 || ThatDwemerGuy || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"|June 10, 2018 || Rstevenson1976 || Works as intended<br />
|-<br />
| Minor Quests {{dlmod|mmh|68-7039}} || style="text-align:center"|1.2 || Cutthroat Mods || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Nevena's Twin Lamps and Slave Hunters {{dlmod|mmh|68-4457}} || style="text-align:center"|1.5 || Nevena || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || Errors and warnings in verification in CS, but none should have any effect in the game.<br />
|-<br />
| Province: Cyrodiil {{dlmod|nexus|44922}} || style="text-align:center"|01 || Province: Cyrodiil Team || style="text-align:center"|{{Modstatus|unknown}} || style="text-align:center"|? || style="text-align:center"|? || ? || Needs to be tested because it's on the [https://youtu.be/cWkQb9au9Ns Top 10 Morrowind Mods of 2017]. Requires Tamriel Data<br />
|-<br />
| Remiros' Tombs Expansion {{dlmod|nexus|45616}} || style="text-align:center"|1.3.1 || Remiros || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"| June 10, 2018 || Rstevenson1976 || Appears to be working as intended<br />
|-<br />
| Samarys Ancestral Tomb Expanded {{dlmod|nexus|45612}} || style="text-align:center"|1.1.1 || ATL Team and PikachunoTM || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"| June 10, 2018 || Rstevenson1976 || Appears to be working as intended<br />
|-<br />
| Sixth House Mod {{dlmod|mmh|56-7126}} || style="text-align:center"|2.03 || Endrek || style="text-align:center"|{{Modstatus|unknown}} || style="text-align:center"| ? || style="text-align:center"|? || ? || ?<br />
|-<br />
| Skyrim: Home of the Nords {{dlmod|nexus|44921}} || style="text-align:center"|02 || SHOTN Team || style="text-align:center"|{{Modstatus|unknown}} || style="text-align:center"|? || style="text-align:center"|? || ? || Needs to be tested because it's on the [https://youtu.be/cWkQb9au9Ns Top 10 Morrowind Mods of 2017]<br />
|-<br />
| Suran Underworld {{dlmod|mmh|68-4431}} || style="text-align:center"|2.5 || Matthew || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || Errors and warnings in CS verification, but should have no impact on gameplay.<br />
|-<br />
| (Clean) Tales of Seyda Neen {{dlmod|mmh|68-10951}} || style="text-align:center"|1.2 || Denunci || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || One npc (den_an_drazh) has a non-existent class, and probably won't appear. No other problems apparent.<br />
|-<br />
| Tales of Tel Branora {{dlmod|mmh|68-8799}} || style="text-align:center"|1 || A P Hilliard || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || Two npcs (my_serula and my_zeta) have non-existent items in inventory. No other problems apparent.<br />
|-<br />
| The Black Mill {{dlmod|mmh|68-4509}} || style="text-align:center"|1.0 ||Bilbo WillowTree || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || Numerous errors when verifying in CS. Most will have no effect, but several scripts will fail to run due to syntax errors.<br />
|-<br />
| The Black Queen Chronicles {{dlmod|mmh|68-11776}} || style="text-align:center"|2.5 ||Tenaka || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || Numerous errors when verifying in CS. Most will have no effect, but several scripts will fail to run due to syntax errors - generally functions called with wrong parameters.<br />
|-<br />
| The Glory Road {{dlmod|mmh|68-5801}} || style="text-align:center"|1.0 || Kathryn & Tommy Khajiit || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || Numerous errors when verifying in CS. Most will have no effect, but 14 scripts will fail to run due to typoes.<br />
|-<br />
| The Island - Aln'Baldrahn {{dlmod|nexus|43187}} || style="text-align:center"|1.20 || Melchior Dahrk || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|2017/9/3 || Fizzol || Works fine with no console output.<br />
|-<br />
| The Sable Dragon {{dlmod|nexus|26870}} || style="text-align:center"|1.7 || Pluto28 || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || Tinker || OpenMW-CS displays errors related to races added by the mod and script-related errors. Error log reports many errors.<br />
|-<br />
| The Underground {{dlmod|mmh|44-11514}} || style="text-align:center"|2.0 || Qarl || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"| Sep 2017 || Loriel || Numerous errors and warnings from verification in CS. Many will be harmless, but the script errors will prevent scripts running in numerous cases.<br />
|-<br />
| The White Wolf Of The Lokken Mountain {{dlmod|emma|lokken}} || style="text-align:center"|2.1 || Emma || style="text-align:center"|{{Modstatus|testit}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|n.a. || TimMB || Had a number of scripting errors and minor issues. I corrected the issues I found in openMW-CS and am testing now. Will provide omwaddon if anyone is interested in testing it. ''OpenMW 0.42 fixed a major problem with name clashes - other issues should be minor - Loriel''<br />
|-<br />
| To Save a Falling Wizard {{dlmod|nexus|45637}} || style="text-align:center"|1 || Lady Phoenix Fire Rose || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"| June 10, 2018 || Rstevenson1976 || Appears to be working as intended<br />
|-<br />
| Trade Disputes [Fixed] {{dlmod|mmh|45-15228}} || style="text-align:center"|1.5a || dalin|| style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/9/3 || Fizzol || Was able to start the quest, but stepping on the rug in either lookout tower causes you to fall through the floor.<br />
|-<br />
|Twin Lamps {{dlmod|mmh|68-7283}} || style="text-align:center"|Tribunal 1.1 || Brother Juniper || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || Script TL_invasion errors (wrong syntax/usage for ModFactionReaction), plus numerous script warnings, mostly for if(getdisabled "SomeName" == 1) [ignored] instead of if("SomeName"->getdisabled == 1).<br />
|-<br />
| Ules Farm {{dlmod|nexus|43312}}<br />Abot's fix {{dlmod|author|url=https://www.dropbox.com/s/tczf27i96spq0bu/UlesFixes.7z?dl=0}} || style="text-align:center"|1.1 || Crankgorilla || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || Tinker || Mostly working with updated esp file. The well is still untextured (see [https://bugs.openmw.org/issues/2277 Bug 2277]) and there are a few warnings in the error logs. See initial bug report for more information: [https://bugs.openmw.org/issues/2032 Bug 2032]. Version 1.1 released January 2015 fixes many problems, and Abot's esp fixes most major problems.<br />
|-<br />
| Uncle Sweet's Cellar {{dlmod|nexus|44676}} || style="text-align:center"|1.4 || Frik || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/26 || Frik || Works as intended; no console outputs.<br />
|-<br />
| Welcome to the Arena {{dlmod|nexus|22002}} || style="text-align:center"|6.6 || Kalamestari_69 || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || <unknown> || First battle will commence succesfully, but the game will not allow you to leave the Arena afterwards (lockpicking and going back in results in disqualification). Log reports multiple script errors.<br />
|-<br />
| Suran Underworld {{dlmod|nexus|40299}} || style="text-align:center"|3 || Wollli || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43 || January 2018 || dmbaturin || Appears to works as intended<br />
|-<br />
| Of Dungeons and Abodes {{dlmod|nexus|44253}} || style="text-align:center"|1.0 || Darkelfguy || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43 || February 2018 || dmbaturin || Appears to works as intended<br />
|-<br />
| Of Dungeons and Abodes {{dlmod|nexus|34046}} || style="text-align:center"|1.31 || Darkelfguy || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43 || February 2018 || dmbaturin || Appears to works as intended<br />
|}<br />
<br />
[[Category: Testing]]<br />
[[Category: Mod compatibility]]<br />
[[Category: Modding]]</div>Rstevenson1976https://wiki.openmw.org/index.php?title=NPC_Mods&diff=4786NPC Mods2018-06-11T01:31:03Z<p>Rstevenson1976: </p>
<hr />
<div>This is a list of NPC mods for ''The Elder Scrolls III: Morrowind'' that have been tested with OpenMW. <br />
<br />
For instructions on how to install mods, see [[mod installation]]. For more information about mods, see [[mod status]].<br />
<br />
<table class="mw-collapsible<noinclude> mw-collapsed</noinclude>" style="width:75%"><br />
<caption style="text-align:left;font-size:120%;font-style:italic;text-decoration:underline;text-indent:1%">Status indicators </caption><br />
<tr><td style="text-align:center;width:5%">{{Modstatus|working}}</td><td>The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|issue}}</td><td>Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|broken}}</td><td>There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testit}}</td><td>There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testing}}</td><td>(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|incompat}}</td><td>Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that!</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|unknown}}</td><td>The mod hasn't been tested yet; maybe someone plans to do so later.</td></tr><br />
</table><br />
<br />
{|class="wikitable sortable" style="width:100%"<br />
|-<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Mod Info<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Test Info<br />
|-<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Name<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:11%"|Author<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:45px"|Status [[#Status_Indicators|<nowiki>[?]</nowiki>]]<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:8%"|Test Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Test Date<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Tester(s)<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:35%"|Comments<br />
|-<br />
| Animated Morrowind - Expanded {{dlmod|mmh|-6629}} || style="text-align:center"|n.a. || Arcimaestro Antares<br />Vikart<br />Spirithawke || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/07/16 || akortunov || Works with issues due to looped animations behavior and StartScript priority differing from the original game. Sitting NPC collision relies on a hack only available in the original engine.<br />
|-<br />
| Children of Morrowind {{dlmod|emma|kids}} || style="text-align:center"|2.0 || Emma || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|n.a. || Arashi Aganawa || Animation issues are reported by the engine.<br />
|-<br />
| Dogs of Morrowind {{dlmod|mmh|87-7827}} || style="text-align:center"|1.0 || Neoptolemus|| style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/08/25 || Fizzol || Works as intended.<br />
|-<br />
| Dynamic Morrowind Towns {{dlmod|nexus|43147}} || style="text-align:center"|7.0 || Skibidyboparoobopadopa || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || <unknown> || Causes a massive performance drop, although the mod itself appears to work as intended.<br />
|-<br />
| Guar Taxi Service {{dlmod|nexus|45645}} || style="text-align:center"|1.0 || Merlord || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"| June 10, 2018 || Rstevenson1976 || Works as inteded<br />
|-<br />
| Imperial Presence {{dlmod|nexus|43216}} || style="text-align:center"|1.14 || cml33 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.36.1 || style="text-align:center"|n.a. || Slissith || Works as intended.<br />
|-<br />
| Less Generic NPCs Project {{dlmod|author|url=http://lgnpc.org/}} || style="text-align:center"|n.a. || Cyrano<br />Dark Master<br />[http://lgnpc.org/members and more] || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.37.0 || style="text-align:center"|n.a. || Amenophis || Extra dialogue and backstories work as expected. Some issues with quests related to [https://bugs.openmw.org/issues/1465 Bug 1465].<br />
|-<br />
| Living Cities of Vvardenfell {{dlmod|mmh|15-7944}} || style="text-align:center"|3.13 || Helios<br />Wrye || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || <unknown> || Numerous script errors prevent the mechanics from working. See further discussion at https://forum.openmw.org/viewtopic.php?f=40&t=4606<br />
|-<br />
| Morrowind Children {{dlmod|nexus|42715}} || style="text-align:center"|1.0 || LegoManIAm94 || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017|| Loriel || Verification shows 4 script warnings in 3 scripts, where "elseif" has been used where I think "if" was intended, so results may not be as intended. Pickpocket attempts, and quest progress.<br />
|-<br />
| Morrowind Comes Alive {{dlmod|nexus|6006}} || style="text-align:center"|8.2 || Neoptolemus || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || [Appears to function with no major problems.<br />
|-<br />
| Nastier Camonna Tong {{dlmod|mmh|64-14233}} || style="text-align:center"|1.2 || Von Djangos || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Should work as intended.<br />
|-<br />
| NPC Additions {{dlmod|mmh|90-13583}} || style="text-align:center"|1.11 || x Starfire X || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.33.0 || style="text-align:center"|n.a. || <unknown> || Works as expected.<br />
|-<br />
| NX9 Guards Complete {{dlmod|nexus|27765}} || style="text-align:center"|1.0 || NazoX9 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/08/26 || Centrello || Works as described.<br />
|-<br />
| Olive the Enchanter {{dlmod|nexus|45641}} || style="text-align:center"|1.00 || EnvyDeveloper || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"| June 10, 2018 || Rstevenson1976 || Works as intended<br />
|-<br />
| Severa Magia DB fix {{dlmod|nexus|45647}} || style="text-align:center"|1.0 || Corsair83 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"| June 10, 2018 || Rstevenson1976 || Works as intended<br />
|-<br />
| Ship Masters of Solstheim {{dlmod|nexus|44679}} || style="text-align:center"|1.1 || Frik || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/31 || Frik || Works as intended.<br />
|-<br />
| Ships of the Imperial Navy {{dlmod|nexus|42103}} || style="text-align:center"|2.0 || Neoptolemus || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017 || ? || See [https://bugs.openmw.org/issues/3950 bug #3950].<br />
|-</div>Rstevenson1976https://wiki.openmw.org/index.php?title=Mesh_and_Texture_Mods&diff=4785Mesh and Texture Mods2018-06-11T01:24:20Z<p>Rstevenson1976: </p>
<hr />
<div>This is a list of mesh and texture mods for ''The Elder Scrolls III: Morrowind'' that have been tested with OpenMW. <br />
<br />
For instructions on how to install mods, see [[mod installation]]. For more information about mods, see [[mod status]].<br />
<br />
<table class="mw-collapsible<noinclude> mw-collapsed</noinclude>" style="width:75%"><br />
<caption style="text-align:left;font-size:120%;font-style:italic;text-decoration:underline;text-indent:1%">Status indicators </caption><br />
<tr><td style="text-align:center;width:5%">{{Modstatus|working}}</td><td>The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|issue}}</td><td>Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|broken}}</td><td>There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testit}}</td><td>There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testing}}</td><td>(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|incompat}}</td><td>Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that!</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|unknown}}</td><td>The mod hasn't been tested yet; maybe someone plans to do so later.</td></tr><br />
</table><br />
<br />
{|class="wikitable sortable" style="width:100%"<br />
|-<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Mod Info<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Test Info<br />
|-<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Name<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:11%"|Author<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:45px"|Status [[#Status_Indicators|<nowiki>[?]</nowiki>]]<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:8%"|Test Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Test Date<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Tester(s)<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:35%"|Comments<br />
|-<br />
| A Glorious Hairdo {{dlmod|nexus|45628}} || style="text-align:center"|1.0 || Aleist3r || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"|June 10, 2018 || Rstevenson1976 || Works as intended<br />
|-<br />
| Animation Compilation {{dlmod|mmh|53-6688}} || style="text-align:center"|0.32 || Artaios<br />Dirnae || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| AOF Potions Recolored {{dlmod|nexus|43414}} || style="text-align:center"|1.11 || Bycote || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/25 || Frik || Works as intended; no console outputs.<br />Unlike BTB's Sorted New Alchemy Potions, with this mod, you get the updated AOF potion graphics, while maintaining the alchemy values of vanilla Morrowind.<br />
|-<br />
| Ascadian Isles Mod {{dlmod|mmh|15-11589}} || style="text-align:center"|2.0 || Vality || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Ascadian Isles Mod {{dlmod|mmh|15-13814}} || style="text-align:center"|2.4a || vurt || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| n.a. || n.a. || Some textures appear very shiny due to the fake bump maps which OpenMW displays differently compared to the original engine.<br />
|-<br />
| Ascadian Isles Mod for use with Vurt's Ascadian Isles tree overhaul {{dlmod|mmh|15-6043}} || style="text-align:center"|1.0 || Knots || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Works as intended. The increased number of trees plus the very large tree meshes result in a huge performance drop when wandering around the Ascadian Isles region.<br />
|-<br />
| Ascadian Isles Reloaded {{dlmod|nexus|30917}}<br />(AI_Reloaded) || style="text-align:center"|1.0 || Lestat DeLioncourt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Ascadian Isles Tree Replacer II {{dlmod|mmh|15-14223}} || style="text-align:center"|1.01 || vurt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Ashlands Overhaul {{dlmod|nexus|29399}} || style="text-align:center"|1.2 || vurt || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Mostly works as intended. There are warning messages about missing NiTexture properties for the new Ghostfence meshes in the console.<br />The test included the optional ashland tree mesh with fewer branches.<br />
|-<br />
| Ashlands Reloaded {{dlmod|nexus|38558}}<br />(AL_Reloaded) || style="text-align:center"|1.0 || Lestat DeLioncourt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Asura Coast and Sheogorath Region Rextexture {{dlmod|nexus|42573}}<br />(sic!) || style="text-align:center"|2.0 || Apel || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />The light/wetness effects on some textures look even better in OpenMW.<br />
|-<br />
| Azura Coast Reloaded {{dlmod|nexus|37512}}<br />(AC_Reloaded) || style="text-align:center"|1.0 || Lestat DeLioncourt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Azuras Coast and Sheogorath - Grassmod {{dlmod|nexus|30788}} || style="text-align:center"|1.4 || Muspila || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Balmora Mod {{dlmod|mmh|44-11985}} || style="text-align:center"|1.0 || Vality || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Beast Animations {{dlmod|nexus|42080}} || style="text-align:center"|1.0 || Dirnae || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Better Beasts {{dlmod|author|url=http://www.slofslair.co.uk/mods/2}} || style="text-align:center"|1.2 || AlienSlof || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.36.1 || style="text-align:center"|n.a. || asmo || Works as expected.<br />
|-<br />
| Better Bodies {{dlmod|nexus|42395}} || style="text-align:center"|2.4 || Psychodog Studios, ZWolol, HarborGolfer, LizTail || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.37.0 || style="text-align:center"|n.a. || <unknown> || No problems found. This version (a.k.a. ''Better Bodies ZW'') is a TESall.ru community compilation of improvements to Psychodog Studios' final ''Better Bodies 2.2'', with English and Russian docs (but language-independent since it is just meshes and textures). It is the nude variant, with the underwear variant included in an "Other" folder. Does not include the "peanut gallery" (bottom but not top underwear) variant, the last version of which is 2.2, available {{dlmod|nexus|3880}} here, and also working fine in OpenMW.<br />
|-<br />
| Better Glow {{dlmod|mmh|44-8327}} || style="text-align:center"|1.2 || Tapani_doe || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />The flickering frequencey is a bit annoying though -- in both engines.<br />
|-<br />
| Better Heads {{dlmod|mmh|-3286}} || style="text-align:center"|2.0 || Arathrax<br />Gorg<br />Motoki || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.1 || style="text-align:center"|n.a. || asmo || Works as intended.<br />
|-<br />
| Better Heads Argonians Playable Heads Pack {{dlmod|mmh|55-3219}} || style="text-align:center"|1.1 || Arathrax<br />Gorg<br />Silaria || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.1 || style="text-align:center"|n.a. || asmo || Works as intended.<br />
|-<br />
| Better Menu Books {{dlmod|mmh|56-10994}} || style="text-align:center"|1.0 || Aisis || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Better Soul Gems {{dlmod|mmh|37-14318}} || style="text-align:center"|1.0 || Jericho<br />Lokichan || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.39.0 || style="text-align:center"|n.a. || Durisat || Non-adapted version works as intended, did not test the adapted version.<br />
|-<br />
| Bitter Coast {{dlmod|mmh|48-13772}} || style="text-align:center"|1.0 || SpewBoy || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Bitter Coast addon and Balmora addon for use with Vurt's Bitter Coast Trees {{dlmod|mmh|56-6044}} || style="text-align:center"|1.0 || Knots || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Bitter Coast Mod {{dlmod|mmh|56-11539}} || style="text-align:center"|4.0 || Vality || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Bitter Coast Reloaded {{dlmod|nexus|38272}}<br />(BC_Reloaded) || style="text-align:center"|1.1 || Lestat DeLioncourt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Bitter Coast Retexture {{dlmod|nexus|42661}} || style="text-align:center"|1.0 || Apel || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Bitter Coast Trees {{dlmod|mmh|56-14103}} || style="text-align:center"|0.9 || vurt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/14 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Bitter Coast Trees II {{dlmod|mmh|64-14236}} || style="text-align:center"|1.01 || vurt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/14 || Atahualpa || Works as intended; no console outputs.<br />The test included the optional tree mesh without hanging moss.<br />
|-<br />
| Book Jackets {{dlmod|mmh|11-10464}} || style="text-align:center"|1.0 || Daleth || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/02/22 || Arashi Aganawa || Works fine, no console output.<br />
|-<br />
| Bottle Replacer {{dlmod|mmh|68-5630}} || style="text-align:center"|1.0 || Qarl || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/13 || llirium || Works as intended; no console outputs.<br />
|-<br />
| Bungler's Bane and Hypha Facia HD {{dlmod|nexus|45639}} || style="text-align:center"|1.0b || Remiros || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"| June 10, 2018 || Rstevenson1976 || Works as intended<br />
|-<br />
| Cliff Racer Replacer {{dlmod|nexus|42522}} || style="text-align:center"|1.0 || Tyddy || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/14 || Frik || Much Better Cliff Racer Mesh & Texture. Works As Expected.<br />
|-<br />
| Clockwork City Reborn {{dlmod|nexus|38369}} || style="text-align:center"|1.0 || Saint_Jiub || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Mostly works as intended; no console outputs.<br />
|-<br />
| Comberry Bush Replacer {{dlmod|mmh|56-15003}} || style="text-align:center"|2.1 || Pherim || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />The test included the optional mesh for the Graphic Herbalism mod as well as the vanilla-style textures.<br />
|-<br />
| Comberry texture replacer {{dlmod|nexus|21985}} || style="text-align:center"|1.0 || Aisis || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Correct UV Rocks {{dlmod|mmh|13-13485}} || style="text-align:center"|1.0 || Nich<br />CJW-Craigor || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || With this replacer, at least on rock mesh (terrain_rock_ac_10) appears extremly distorted in scale which results in some of the rocks being invisible as they have been moved below the terrain. This is an error on the mod author's side; see [https://forum.openmw.org/viewtopic.php?f=40&t=3912 our forums] for more information.<br />
|-<br />
| Correct UV trees {{dlmod|mmh|35-5808}} || style="text-align:center"|0.4 || Nich || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Daedric Signposts {{dlmod|mmh|80-8189}} || style="text-align:center"|1.0 || Nazz || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.36.0 || style="text-align:center"|n.a. || <unknown> || Works as intended.<br />
|-<br />
| Dwemer Coin Replacement {{dlmod|nexus|44570}} || style="text-align:center"|1.1 || Frik || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/26 || Frik || Works as intended; no console outputs.<br />
|-<br />
| Dwemer Crossbow Replacement {{dlmod|nexus|27280}} || style="text-align:center"|1.0 || Alaisiagae || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/19 || Frik || Works as intended; no console outputs.<br />
|-<br />
| Dwemer Ruins Textures {{dlmod|nexus|43424}} || style="text-align:center"|1.1 || Darknut || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Dwemeri Dominion {{dlmod|nexus|22587}} || style="text-align:center"|1.0 || Aeven || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Dynamic MGE Water {{dlmod|mmh|90-13813}} || style="text-align:center"|1.0 || Solidfire || style="text-align:center"|{{Modstatus|incompat}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Requires MGE; will never work with OpenMW.<br />
|-<br />
| Ebonheart Fix {{dlmod|mmh|90-6633}} || style="text-align:center"|1.1 || Kid77 || style="text-align:center"|{{Modstatus|incompat}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || This mod is unnecessary because OpenMW blends an arbitrary number of land textures seamlessly.<br />
|-<br />
| Exquisite Robes {{dlmod|mmh|0-7188}} || style="text-align:center"|1.0 || Wizbang || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpemMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Extreme Textures: Journal Fix {{dlmod|mmh|56-11926}} || style="text-align:center"|1.0 || Masoxx || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Fire Retexture {{dlmod|nexus|42554}} || style="text-align:center"|2.0 || Apel || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || <unknown> || Works as intended. Uses "NiFogProperty" which is not implemented yet.<br />
|-<br />
| Fixed tavern mesh for Windows Glow 2.2 {{dlmod|mmh|15-6563}} || style="text-align:center"|1.0 || Dragon32 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Flask Replacer {{dlmod|mmh|68-5824}} || style="text-align:center"|1.0 || Qarl || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/13 || llirium || Works as intended; no console outputs.<br />
|-<br />
| Frostmoth Repaired {{dlmod|mmh|65-10799}} || style="text-align:center"|0.31 || Talthybius || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Haven't got far enough in-game to prove it works, but I foresee no problems.<br />
|-<br />
| Full Dwemer Retexture {{dlmod|nexus|44264}} || style="text-align:center"|n.a. || Tyddy || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/14 || Frik || Nice Dwemer Retexture. Works as intended.<br />
|-<br />
| Grand Solstheim {{dlmod|nexus|25770}}|| style="text-align:center"|1.0 || LazyGhost || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Grass Replacer for Morrowind Grass Mod {{dlmod|mmh|56-6274}} || style="text-align:center"|1.0 || Shade the Bandit || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />Using these meshes results in a performance gain compared to the Morrowind Grass Mod's ones.<br />
|-<br />
| Grazeland Trees {{dlmod|nexus|35368}} || style="text-align:center"|1.31 || vurt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Works as intended.<br />There are some console messages about missing cell references but this seems to be a vanilla issue as well.<br />
|-<br />
| Grazeland Trees II {{dlmod|mmh|56-14208}} || style="text-align:center"|1.1 || vurt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Works as intended. Beware of the cactuses! They tend to trap your character inside because of their collision shape.<br />
|-<br />
| Grazelands Reloaded {{dlmod|nexus|38472}}<br />(GL_Reloaded) || style="text-align:center"|1.0 || Lestat DeLioncourt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Groundcover {{dlmod|mmh|56-13914}} || style="text-align:center"|2.3a || vurt || style="text-align:center"|{{Modstatus|incompat}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/14 || Atahualpa || Requires MGE to work properly because, otherwise, the meshes will collide with the player, making the game unplayable. Moreover, the grass remains static because of the missing animated grass feature MGE provides.<br>''[https://a.safe.moe/qwYF8.7z Fix] from Halbe for the collision problem - see [https://forum.openmw.org/viewtopic.php?f=40&p=49637&sid=ed4284779a3592d5b4a7252eb0f03a89#p49637 forum] - Loriel''<br />
|-<br />
| HD Intro Cinematic - English {{dlmod|nexus|39329}} || style="text-align:center"|1.0 || Chesko || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/06/26 || Thunderforge || Works as intended, and does not require MCP because OpenMW already supports HD videos<br />
|-<br />
| HiRes Robes {{dlmod|nexus|43177}} || style="text-align:center"|1.2 || Flash3113 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/26 || Frik || Works as intended; no console outputs.<br />
|-<br />
| HiRes Scrib {{dlmod|nexus|43352}} || style="text-align:center"|1.3 || Flash3113 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.33.0 || style="text-align:center"|n.a. || <unknown> || Works the same as in vanilla Morrowind.<br />
|-<br />
| Hlaalu Retextured {{dlmod|nexus|28061}} || style="text-align:center"|1.0 || AnOldFriend || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Ice Caverns Enhanced {{dlmod|mmh|44-11986}} || style="text-align:center"|1.0 || Vality7 || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || The textures appear very shiny due to the fake bump maps which OpenMW displays differently compared to the original engine.<br />
|-<br />
| Illuminated Windows {{dlmod|mmh|55-11794}} || style="text-align:center"|1.0 || Dark Angel || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || No console outputs.<br />
|-<br />
| Imperial Housing Retextured {{dlmod|nexus|28774}} || style="text-align:center"|2.0 || AnOldFriend || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Improved Water Shader for MGE 3-8 {{dlmod|nexus|23606}} || style="text-align:center"|0.6b || phal || style="text-align:center"|{{Modstatus|incompat}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Requires MGE; will never work with OpenMW.<br />
|-<br />
| Landscape Remix {{dlmod|mmh|31-11994}} || style="text-align:center"|2.0 || Albedo || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Landscape Remix - Bloodmoon {{dlmod|mmh|31-9812}} || style="text-align:center"|1.0 || Albedo || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Landscape Remix - Bloodmoon {{dlmod|mmh|31-3657}}<br />(Browner Bloodmoon Grass) || style="text-align:center"|1.0 || Albedo || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Landscape Remix - Tribunal {{dlmod|mmh|31-11993}} || style="text-align:center"|beta || Albedo || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Leaf Retexture for Vality's Ascadian Isles Mod {{dlmod|nexus|25387}} || style="text-align:center"|1.0 || Bob Smolders || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Lore-Friendly Ghostfence Texture {{dlmod|mmh|87-11890}} || style="text-align:center"|1.1 || Saint_Jiub || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Magic Diversity {{dlmod|nexus|43380}} || style="text-align:center"|1.0 || Arkann || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || <unknown> || Works as intended.<br />
|-<br />
| Max's Glow {{dlmod|author|url=http://max99x.com/morrowind/minor-mods}} || style="text-align:center"|1.0 || Max Shawabkeh (Max a.k.a. ~NOOBDY~) || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/05 || TimMB || Works as intended; no console outputs.<br />
|-<br />
| Melchior's Magnificent Manuscripts {{dlmod|nexus|45626}} || style="text-align:center"|1.1 || Melchior Dahrk || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0|| style="text-align:center"|June 10, 2018 || Rstevenson1976 || Works as intended<br />
|-<br />
| Mesh Improvements {{dlmod|mmh|90-13384}} || style="text-align:center"|1.7.1 || Armed_Defender || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017|| Loriel || Works with no apparent problems.<br />
|-<br />
| Misc Items Replacer {{dlmod|mmh|68-6967}} || style="text-align:center"|1.0 || Qarl || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/13 || llirium || Works as intended; no console outputs.<br />
|-<br />
| Morrowind's Altered Beautiful Clothes {{dlmod|nexus|43710}} || style="text-align:center"|1.2 || DANTHEMANACKER || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/26 || Frik || Works as intended; no console outputs.<br />
|-<br />
| Morrowind Animation Replacer {{dlmod|nexus|31635}} || style="text-align:center"|0.1.7 || Dirnae<br />Hrnchamd || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Morrowind Containers Animated {{dlmod|nexus|42238}} || style="text-align:center"|1.2 || qqqbbb || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || <unknown> || Everything works without issues.<br />
|-<br />
| Morrowind Grass Mod {{dlmod|mmh|56-12004}} || style="text-align:center"|1.0 || LizTail<br />Vality<br />Yacoby || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />Expect a significant performance drop while using this mod.<br />
|-<br />
| Morrowind Grass Mod Retexture {{dlmod|mmh|56-13750}} || style="text-align:center"|2.2 || vurt || style="text-align:center"|{{Modstatus|incompat}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/14 || Atahualpa || Requires MGE to work properly because the meshes will collide with the player otherwise, making the game unplayable.<br />
|-<br />
| Morrowind Optimization Patch {{dlmod|nexus|45384}} || style="text-align:center"|4.0 || Flash3113 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|2018/04/24 || Lysol || Works as intended. Increases performance.<br />
|-<br />
| Morrowind Texture Pack {{dlmod|nexus|19604}} || style="text-align:center"|1.0 || Felix55<br />and others || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Morrowind Tree Textures Overhaul {{dlmod|mmh|56-6354}} || style="text-align:center"|1.0a || vurt || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Mostly works as intended; no console outputs. However, the optional Mournhold trees enhancement does not work for me with both the vanilla engine as well as OpenMW. As these are completely optional, I chose the "minor issues" status.<br />
|-<br />
| Morrowind Visual Pack {{dlmod|mmh|69-6990}} || style="text-align:center"|3.0 RC1 || Ayse<br />Lord Gabryael<br />Qarl<br />Raptre<br />Zuldazug || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Morrowinds Epic Ladies - Dunmer Addon {{dlmod|nexus|41737}} || style="text-align:center"|1.0 || Mel || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.38.0 || style="text-align:center"|n.a. || <unknown> || Works without issues, all the added faces are rendering correctly.<br />
|-<br />
| Mournhold Trees {{dlmod|mmh|56-14143}} || style="text-align:center"|1.0a || vurt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| New Beast Bodies - Mature Version {{dlmod|mmh|10-11364}} || style="text-align:center"|3.3 || LizTail || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.36.0 || style="text-align:center"|n.a. || asmo || Works as intended.<br />
|-<br />
| New Moons {{dlmod|nexus|12590}} || style="text-align:center"|1.0 || doccolinni || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/14 || Frik || Works great.<br />
|-<br />
| New NPC Replacer {{dlmod|mmh|42-12387}} || style="text-align:center"|3.5 || ZeroTheHero || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.36.0 || style="text-align:center"|n.a. || asmo || Works as intended.<br />
|-<br />
| PikachunoTM's Mesh Artifact Improvements and Replacers {{dlmod|nexus|45631}} || style="text-align:center"|1.0 || PikachunoTM || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"| June 10, 2018 || Rstevenson1976 || Works as intended<br />
|-<br />
| Plant life retexture {{dlmod|nexus|37947}} || style="text-align:center"|2.1 || Bloodinfested || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />The test included the optional Kreshweed texture.<br />
|-<br />
| Pluginless NoGlow {{dlmod|nexus|20872}} || style="text-align:center"|1.0 || Plangkye || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Real Signposts {{dlmod|nexus|3879}} || style="text-align:center"|1.1 || <nowiki>Matthias [ElBundeee] Kath</nowiki> || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/11/15 || Steve Odom || Works as intended.<br />
|-<br />
| Realistic Windows Glow Re-texture {{dlmod|mmh|37-14402}} || style="text-align:center"|1.4 || Gemini || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || No console outputs.<br />
|-<br />
| Retextured Architecture of Morrowind - Imperial {{dlmod|mmh|56-10995}}<br />(RAMW - Imperial) || style="text-align:center"|1.0 || X-Calibar || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Redoran Door Fix {{dlmod|mmh|26-14382}} || style="text-align:center"|1.0 || Mudcrab Merchant || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.<br />Please note that this does not fix anything regarding the Redoran Stronghold but rather changes the doors of the Redoran Council Hall in Under-Skar, Ald'ruhn.<br />
|-<br />
| Richer Textures {{dlmod|mmh|56-5595}} || style="text-align:center"|1.0 || Lattice || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Robert's bodies {{dlmod|nexus|43138}} || style="text-align:center"|0.21 || Robert, Bahamut, Westly, Moranar || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|2017/07/22 || akortunov || Works as intended; no console outputs.<br />
|-<br />
| Scum Texture and Mesh Replacer {{dlmod|mmh|4-14386}} || style="text-align:center"|1.1 || Baldurian || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Shacks and Docks Retextured {{dlmod|nexus|29464}} || style="text-align:center"|1.0 || AnOldFriend || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Signposts Retextured {{dlmod|nexus|42126}} || style="text-align:center"|2.0 || Peterblitt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Appears to work as intended, with no apparent problems.<br />
|-<br />
| Skies Version IV {{dlmod|nexus|43311}} || style="text-align:center"|4.0 || starwarsgal9875 || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|Aug 2017|| n.a. || Rain replacement doesn't work because rain works differently in OpenMW.<br />
|-<br />
| Solstheim Overhaul Textures {{dlmod|mmh|48-7029}} || style="text-align:center"|1.0 || Wollibeebee || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />Benefits from OpenMW's superior terrain blending (no seams).<br />
|-<br />
| Solstheim Tree Replacer II {{dlmod|nexus|37856}} || style="text-align:center"|1.1a || vurt || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Mostly works as intended.<br />
|-<br />
| Solstheim Trees and Bushes Replacer {{dlmod|nexus|32210}} || style="text-align:center"|1.0 || vurt || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Mostly works as intended. Beware of the conifers! Some of them have really nasty collision shapes which can trap your character.<br />
|-<br />
| Subtle Magic Glow {{dlmod|nexus|4468}} || style="text-align:center"|1.777 || atteSmythe || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/08/24 || Centrello || Works as intended; no console outputs.<br />
|-<br />
| Swampy Swamps {{dlmod|mmh|87-10809}} || style="text-align:center"|1.777 || Earth Wyrm || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Telvanni Exterior UV Fix {{dlmod|nexus|23233}} || style="text-align:center"|1.0 || Plangkye || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || No console outputs.<br />Mostly works as intended.<br />
|-<br />
| Telvanni Shrooms {{dlmod|mmh|44-11005}} || style="text-align:center"|1.0 || Kieve || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Texture Fix {{dlmod|mmh|56-10353}} || style="text-align:center"|2.0 || Slartibartfast || style="text-align:center"|{{Modstatus|incompat}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || This mod is unnecessary because OpenMW blends an arbitrary number of land textures seamlessly.<br />
|-<br />
| The Clockwork City {{dlmod|mmh|55-11887}} || style="text-align:center"|1.0 || Aeven || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| True Lights and Darkness {{dlmod|nexus|39605}} || style="text-align:center"|1.1 || Booze<br />Cool Demon || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Unique Heads I - Balmora {{dlmod|mmh|56-1399}} || style="text-align:center"|1.0 || Carnajo et al. || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/08/26 || Centrello || Works as intended.<br />Note: Bacola Closcius has very purple ears, the mod has the wrong file path for the texture. Copying Textures/UH/UH_FP4m.dds to Textures/fp4m.dds fixes them and removes the related console error. Both the ESM and ESP variants were tested.<br />
|-<br />
| Unique Tombs {{dlmod|mmh|8-6566}} || style="text-align:center"|1.2 || tronvillain || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Vibrant Morrowind {{dlmod|nexus|43631}} || style="text-align:center"|4.0 || HeadlessWonder<br />Skydye || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended.<br />There are some console messages about missing cell references but this seems to be a vanilla issue as well.<br />
|-<br />
| Visual Pack Combined {{dlmod|nexus|44311}} || style="text-align:center"|3.0 || Ayse, Lord Gabryael, Qarl, Raptre, Zuldazug || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017|| Loriel || Just a texture replacer, so it works without problems.<br />
|-<br />
| Vivec Bump Maps {{dlmod|nexus|40199}} || style="text-align:center"|1.0 || Biont || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || The textures appear very shiny due to the fake bump maps which OpenMW displays differently compared to the original engine.<br />
|-<br />
| Vivec Texture Replacer {{dlmod|mmh|65-3084}} || style="text-align:center"|n.a. || Carnajo || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Vivec Texture Replacer Less Red Patch {{dlmod|mmh|65-3074}} || style="text-align:center"|n.a. || Carnajo || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Vivec-Velothi Retextured {{dlmod|nexus|32886}} || style="text-align:center"|3.0 || AnOldFriend || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Vvardenfell Birthsign Textures {{dlmod|mmh|56-13647}} || style="text-align:center"|1.0 || Lucien Fairfax || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Vvardenfell Landscapes {{dlmod|mmh|53-11892}} || style="text-align:center"|1.2 || Kaucukovnik VI. || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Weathered Signs {{dlmod|mmh|56-7466}} || style="text-align:center"|1.1 || Voltayre || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.34.0 || style="text-align:center"|n.a. || Tinker || Works exactly like in vanilla.<br />[[File:signs.png|110 px|Which way?]]<br />
|-<br />
| West Gash Reloaded {{dlmod|nexus|31629}}<br />(WG_Reloaded) || style="text-align:center"|1.0 || Lestat DeLioncourt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Westly's Master Head Pack X {{dlmod|mmh|70-12454}} || style="text-align:center"|X || Westly || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Appears to work without any issues.<br />
|-<br />
| Westly's Pluginless Head Replacer {{dlmod|fliggerty|127-874}} || style="text-align:center"|1.0 || Westly || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Arakhor || Appears to work without issues.<br />
|-<br />
| Windows Glow {{dlmod|author|url=http://max99x.com/morrowind/windows-glow}} || style="text-align:center"|2.2 || Colt17 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|2018/02/01 || MicahGideon || Works as intended; no console outputs.<br />
|-<br />
| Windows Glow - Bloodmoon {{dlmod|mmh|56-6231}} || style="text-align:center"|1.0 || Colt17 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|2018/02/01 || MicahGideon || Works as intended; no console outputs.<br />
|-<br />
| Windows Glow - Raven Rock part {{dlmod|mmh|56-6231}} || style="text-align:center"|1.0 || Colt17 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|2018/02/01 || MicahGideon || Works as intended; no console outputs.<br />
|-<br />
| Windows Glow - Tribunal {{dlmod|mmh|56-12181}} || style="text-align:center"|1.1 || Colt17 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|2018/02/01 || MicahGideon || Works as intended; no console outputs.<br />
|-<br />
| Windows Glow Expansion {{dlmod|mmh|87-14989}} || style="text-align:center"|1.16 || abot || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|2018/02/01 || MicahGideon || Works as intended; no console outputs.<br />
|-<br />
| World Textures {{dlmod|nexus|34846}} || style="text-align:center"|beta || Darknut || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.<br />
|}</div>Rstevenson1976https://wiki.openmw.org/index.php?title=Gameplay_Mods&diff=4784Gameplay Mods2018-06-11T01:07:09Z<p>Rstevenson1976: </p>
<hr />
<div>This is a list of gameplay (including balance and difficulty) mods for ''The Elder Scrolls III: Morrowind'' that have been tested with OpenMW. <br />
<br />
For instructions on how to install mods, see [[mod installation]]. For more information about mods, see [[mod status]].<br />
<br />
<table class="mw-collapsible<noinclude> mw-collapsed</noinclude>" style="width:75%"><br />
<caption style="text-align:left;font-size:120%;font-style:italic;text-decoration:underline;text-indent:1%">Status indicators </caption><br />
<tr><td style="text-align:center;width:5%">{{Modstatus|working}}</td><td>The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|issue}}</td><td>Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|broken}}</td><td>There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testit}}</td><td>There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testing}}</td><td>(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|incompat}}</td><td>Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that!</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|unknown}}</td><td>The mod hasn't been tested yet; maybe someone plans to do so later.</td></tr><br />
</table><br />
<br />
{|class="wikitable sortable" style="width:100%"<br />
|-<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Mod Info<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Test Info<br />
|-<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Name<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:11%"|Author<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:45px"|Status [[#Status_Indicators|<nowiki>[?]</nowiki>]]<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:8%"|Test Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Test Date<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Tester(s)<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:35%"|Comments<br />
|-<br />
| 100% Projectile Store Chance {{dlmod|mmh|51-7865}} || style="text-align:center"|1.0 || Blaaguuu || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/07 || Durisat || Works as intended.<br />
|-<br />
| Accurate Attack {{dlmod|nexus|23746}} || style="text-align:center"|1.0 || Jamespb || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017|| Loriel || Appears to work as intended.<br />
|-<br />
| Advanced Herbalism {{dlmod|nexus|43361}} || style="text-align:center"|1.2 || andoreth<br />adjusted by Tinker || style="text-align:center"|{{Modstatus|testit}} || style="text-align:center"|OpenMW 0.34.0 || style="text-align:center"|n.a. || Tinker || This mod could never have worked properly in vanilla due to script errors. There is an updated version where the scripts work but there is still a problem that trainers do not always appear.<br />
|-<br />
| AltStart {{dlmod|nexus|43804}} || style="text-align:center"|3.0 || iamnone || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017|| Loriel || Broken script altstartscript - misnamed npc at line 64 - "Chargen Dock Guard" should be "Chargen Door Guard". Appears OK after fixing that.<br />
|-<br />
| Andromeda's Fast Travel {{dlmod|nexus|41542}} || style="text-align:center"|0.02 || SGMonkey || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017|| Loriel || No apparent problems.<br />
|-<br />
| Animal Realism {{dlmod|nexus|372}} || style="text-align:center"|1.0 || <unknown> || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.1 || style="text-align:center"|n.a. || Cramal || No problems, works as in vanilla Morrowind.<br />
|-<br />
| Antares Big Mod {{dlmod|mmh|53-6167}} || style="text-align:center"|5.7 || Arcimaestro Antares || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|August 2017 || Loriel || A typo on line 44 of script ABM_GuardTelvanniScript causes the script not to be compiled.<br />
|-<br />
| Anvils {{dlmod|nexus|45638}} || style="text-align:center"|1.0 || Tizzo || style="text-align:center"|{{Modstatus|unknown}} || style="text-align:center"|? || style="text-align:center"|? || ? || <br />
|-<br />
| Arrow De-nocker {{dlmod|mmh|45-13221}} || style="text-align:center"|1.0 || Fliggerty || style="text-align:center"|{{Modstatus|incompatible}} || style="text-align:center"|— || style="text-align:center"|— || — || Incompatible because it requires MWSE, but it's unnecessary because OpenMW already [[Features#Controls|includes this feature]] — press the Ready Weapon key.<br />
|-<br />
| Assassin Ambush {{dlmod|nexus|42619}} || style="text-align:center"|2.5 || hollaajith || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.35.1 || style="text-align:center"|n.a. || <unknown> || Assassins are occasionally stuck within walls or doors. Sometimes rogues do not initiate combat. Otherwise the mod appears to work as intended.<br />
|-<br />
| Better Balanced Boots of Blinding Speed {{dlmod|nexus|43027}} || style="text-align:center"|1.0 || Pherim || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Appears to work as intended, despite syntax warnings.<br />
|-<br />
| Birthsigns Are More Fun {{dlmod|nexus|17888}}<br />(BAMF) || style="text-align:center"|1.0 || Alaisiagae || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/11/16 || Steve Odom || No issues found.<br />
|-<br />
| Black Panther {{dlmod|author|url=http://www.slofslair.co.uk/mods/10}} || style="text-align:center"|n.a. || AlienSlof || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.34.0 || style="text-align:center"|n.a. || <unknown> || No problems found.<br />
|-<br />
| Blight Bounties {{dlmod|author|url=http://ivza.mbnet.fi/morrowind/bbounty/}} || style="text-align:center"|1.01 || <unknown> || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.36.1 || style="text-align:center"|n.a. || Loriel || Works the same as in vanilla Morrowind.<br />
|-<br />
| Book Rotate {{dlmod|mmh|15-6953}} || style="text-align:center"|5.3 || Cydine<br />Maboroshi Daikon || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.39.0 || style="text-align:center"|n.a. || Durisat || Works as intended.<br />
|-<br />
| Boots of Blinding Speed Tweak {{dlmod|nexus|43728}} || style="text-align:center"|1.0 || Bugajue98 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| BTB's Game Improvements {{dlmod|mmh|53-13679}} || style="text-align:center"|14.1 || BTB || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || No obvious errors, and appears to work as intended.<br />
|-<br />
| CharGen Revamped {{dlmod|nexus|44110}} || style="text-align:center"|2.3.2 || Mitokandria || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.38.0 || style="text-align:center"|n.a. || Natalie || Works perfectly.<br />
|-<br />
| Clear Your Name {{dlmod|nexus|43786}} || style="text-align:center"|1.0 || Lucevar || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.36.1 || style="text-align:center"|n.a. || Slissith || Although the mod appears to work as intended at first, saving after the bounty is set to zero by Nolus Atrius creates a save file that fails to load due to a compile error.<br />
|-<br />
| Complete Morrowind {{dlmod|mmh|37-6033}} || style="text-align:center"|Full Final || Max aka NOBODY || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Two script errors, both apparently faulty code in the mod, so it probably never worked as intended in vanilla.<br />
|-<br />
| Complete Morrowind Improved {{dlmod|mmh|37-13480}} || style="text-align:center"|1.0 || MauveCloud || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Based on Complete Morrowind, it unfortunately adds more script errors, in poisons.<br />
|-<br />
| Controlled Consumption {{dlmod|nexus|45624}} || style="text-align:center"|1.0 || NullCascade || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.43.0|| style="text-align:center"|June 10, 2018 || Rstevenson1976 || Requires both MWSE and MCP<br />
|-<br />
|-<br />
| Enhanced Economics {{dlmod|nexus|43214}} || style="text-align:center"|2.1 || Crankgorilla || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || <unknown> || Some weapons appear textureless, works fine otherwise.<br />
|-<br />
| Faster {{dlmod|mmh|44-13682}} || style="text-align:center"|1.0 || Aragon || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Faster Skill Increases {{dlmod|nexus|42292}} || style="text-align:center"|1.0 || me || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017|| Loriel || Appears to work as intended.<br />
|-<br />
| Fair Magicka Regen {{dlmod|mmh|51-14900}} || style="text-align:center"|2.0b || Smoke || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.37.0 || style="text-align:center"|n.a. || Tinker || A typo stops mana regeneration script compiling. Workaround: edit the script in OpenMW-CS so the <samp>mana_regen</samp> script's <code>float PcMagicka</code> is followed by a semicolon instead of colon (should be in line 26 or 27). Then the mod works as intended.<br />
|-<br />
| Frostwind - a camping survival mod {{dlmod|nexus|45654}} || style="text-align:center"|1.0 || Merlord || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"|June 2018|| Rstevenson1976 || Works as intended<br />
|-<br />
| [http://www.moddb.com/games/morrowind/addons/galsiahs-character-development Galsiah's Character Development] || style="text-align:center"|1.07c || Galsiah || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.39.0 || style="text-align:center"|n.a. || Hallfaer || Galsiah's method for getting attributes and skills over 100 by limiting them to 95 and applying a scripted fortification doesn't work. They are capped at 95, though GCD itself correctly keeps track of the actual value it should be. Check [https://bugs.openmw.org/issues/2036 bug 2036] page for more information.<br />
|-<br />
| Godshrine {{dlmod|mmh|18-2501}} || style="text-align:center"|n.a. || <unknown> || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|n.a. || Durisat || Works as intended.<br />
|-<br />
| Gold Weight {{dlmod|mmh|55-8921}} || style="text-align:center"|1.01 || Tejón || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.1 || style="text-align:center"|n.a. || <unknown> || Works as intended. Do not try to edit the plugin with OpenMW-CS and use an addon format, it doesn't save correctly.<br />
|-<br />
| Graphic Herbalism {{dlmod|nexus|43140}} || style="text-align:center"|1.3a || ManaUser || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| Graphic Herbalism - Expanded Sounds Compatibility Patch {{dlmod|nexus|43281}} || style="text-align:center"|1.0 || Skrawafunda || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/29 || Atahualpa || Works as intended; no console outputs. You have to modify your openmw.cfg in order to make full use of this mod. Look [https://forum.openmw.org/viewtopic.php?f=40&t=3899 here] for more information.<br />
|-<br />
| Graphic Herbalism - Mining {{dlmod|nexus|43140}} || style="text-align:center"|1.3a || ManaUser || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|n.a. || johnelros || Diamond, ebony and glass lodes don't behave as intended (can be fixed by re-creating MU_GH_rock_* objects with "container" type).<br />
|-<br />
| IndyBank {{dlmod|nexus|14887}} || style="text-align:center"|2.4 || Indestructible, Kir & Havokk || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Script text fails to compile for the topic "account status" (due to a stray newline symbol in a string). See [https://bugs.openmw.org/issues/3836 bug #3836].<br />
|-<br />
| Join All Houses {{dlmod|mmh|35-15251}} || style="text-align:center"|1.4 || Heth <br /> Fukuro || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/03/21. || Durisat || Works as intended.<br />
|-<br />
| Linora's Leveling Mod {{dlmod|nexus|23676}} || style="text-align:center"|1.0 || Linora || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/11/16 || Steve Odom || Works as intended.<br />
|-<br />
| [http://maddleveller.awardspace.com Madd Leveler] || style="text-align:center"|1.0 || Madd Mugsy || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017|| Loriel || Appears to work without problems.<br />
|-<br />
| Magicka Based Skill Progression - ncgdMW Compatible Version {{dlmod|nexus|44973}} || style="text-align:center"|n/a || Hotfusion4 & Greywander || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Melian's Teleport Mod {{dlmod|nexus|43753}} || style="text-align:center"|1.3 || melian || style="text-align:center"|{{Modstatus|incompatible}} || style="text-align:center"|— || style="text-align:center"|—|| — || Requires MWSE, which is incompatible with OpenMW.<br />
|-<br />
| Merri's Character Development {{dlmod|mmh|84-15001}} || style="text-align:center"|1.12 || Merranvo || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.39.0 || style="text-align:center"|n.a. || Hallfaer || Game hangs on first skill level-up, spamming skill increases indefinitely. Error in console: ''Error in framelistener: boost::too_many_args: format-string referred to less arguments than were passed''<br />
|-<br />
| Morrowind Advanced {{dlmod|nexus|30205}} || style="text-align:center"|1.82 || Stromgarde || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Loriel|| Aug 2017 || No obvious problems.<br />
|-<br />
| Natural Healing {{dlmod|mmh|90-2203}} || style="text-align:center"|1.0 || Smoke || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/03/04 || Jirka642 || Syntax error in <samp>_bsp_hregen</samp> script stops it from compiling. See suggested fix by zelo86 at https://forum.openmw.org/viewtopic.php?f=40&t=4575&p=49218#p49219<br />
|-<br />
| Necessities of Morrowind {{dlmod|mmh|35-12114}} || style="text-align:center"|3.03a || Taddeus || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || Tinker || Seems to work as intended. There are a few script warning in the error logs but the mod author is fixing that for an updated version. OpenMW does not need the water level fix mentioned in the readme.<br />
|-<br />
| Oblivion Style Vampires {{dlmod|nexus|42209}} || style="text-align:center"|1.2 || DoctorEss || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || CS verification reveals no errors or warnings.<br />
|-<br />
| Oblivionized Magicka Regeneration {{dlmod|nexus|14955}} || style="text-align:center"|1.22 || Andylam222 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017|| Loriel || No apparent problems.<br />
|-<br />
| Projectile Overhaul {{dlmod|nexus|43195}} || style="text-align:center"|1.11 || Uploader || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017|| Loriel || Works as intended.<br />
|-<br />
| Propylon Index Chest {{dlmod|mmh|18-7864}} || style="text-align:center"|1.2 || Jon Davison || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/01/18. || Durisat || Works as intended.<br />
|-<br />
| Protective Guards {{dlmod|mmh|8-11605}} || style="text-align:center"|1.3 || Fliggerty || style="text-align:center"|{{Modstatus|incompatible}} || style="text-align:center"|— || style="text-align:center"|— || — || Requires MWSE, which is incompatible with OpenMW.<br />
|-<br />
| Purist Friendly Magicka Regen {{dlmod|nexus|45636}} || style="text-align:center"|1.2 || Remiros and Greatness7 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"| OpenMW 0.43.0 || style="text-align:center"| June 10, 2018 || Rstevenson1976 || Works as intended<br />
|-<br />
| Racer Recursion {{dlmod|nexus|42200}} || style="text-align:center"|1.0 || Satan<br />Trainwiz || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.34.0 || style="text-align:center"|n.a. || <unknown> || Seems to work as intended. Occasionally shows "Lolmoreracers" message without any cliff racers multiplying in sight.<br />
|-<br />
| Races Are More Fun {{dlmod|nexus|21875}}<br />(RAMF) || style="text-align:center"|0.5 || Alaisiagae || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/11/16 || Steve Odom || No issues found, night eye and water breathing toggle works fine. No console output.<br />
|-<br />
| Random Passive Cliffracers {{dlmod|mmh|26-11265}} || style="text-align:center"|1.0 || DoctorEss || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Appears to work as intended - though passive cliffracers are rare.<br />
|-<br />
| Run Faster - Faster Running Speed {{dlmod|nexus|42796}} || style="text-align:center"|1.0 || masterofnocrack || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017|| Loriel || Appears to work as intended.<br />
|-<br />
| Shrines - Restore Health and Cancel Options {{dlmod|nexus|43233}} || style="text-align:center"|1.0 || Skrawafunda || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.1 || style="text-align:center"|n.a. || Tinker || All functions appear to work as expected.<br />
|-<br />
| Shut Up! {{dlmod|mmh|15-6248}} || style="text-align:center"|N/A || Adul aka Adam Zsoldos || style="text-align:center"|{{Modstatus|incompatible}} || style="text-align:center"|— || style="text-align:center"|— || — || Requires MWSE, which is incompatible with OpenMW.<br />
|-<br />
| Skyrim crafting for Morrowind {{dlmod|nexus|42324}} || style="text-align:center"|0.3 || Mike || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.35.1 || style="text-align:center"|n.a. || Tinker || A space between operators is reported as an error. Other two script issues need to be fixed by mod author who has restarted work on the mod and is aware of problems.<br />
|-<br />
| Sneaking Realism {{dlmod|mmh|37-14039}} || style="text-align:center"|3.0 || TJ || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Appears to function as intended.<br />
|-<br />
| Sophisticated Save System {{dlmod|nexus|45608}} || style="text-align:center"|1.0.2 || NullCascade || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.43.0|| style="text-align:center"|June 10, 2018 || Rstevenson1976 || requires both MWSE and MCP<br />
|-<br />
| Speechcraft Rebalance {{dlmod|nexus|43113}} || style="text-align:center"|1.0 || Androl || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/11/21 || Steve Odom ||Works as intended; no console outputs.<br />
|-<br />
| State-Based HP Mod {{dlmod|mmh|90-6521}} || style="text-align:center"|2.2 || HotFusion<br />Talrivian || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.1 || style="text-align:center"|n.a. || Cramal || Works exactly as intended.<br />
|-<br />
| The Lighting Mod (TLM) {{dlmod|mmh|44-7882}}<br />|| style="text-align:center"|1.0 || Sensei || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />
|-<br />
| The Bare Necessities {{dlmod|nexus|43365}} || style="text-align:center"|1.2b || Destructor36 || style="text-align:center"|{{Modstatus|incompat}} || style="text-align:center"|— || style="text-align:center"|— || Loriel || Requires MWSE.<br />
|-<br />
| Tribunal Delayed {{dlmod|nexus|33973}} || style="text-align:center"|1.0 || Cine || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/11/10 || Steve Odom || Works fine, no console outputs. <br />
|-<br />
|}<br />
<br />
[[Category: Testing]]<br />
[[Category: Modding]]<br />
[[Category: Mod compatibility]]</div>Rstevenson1976https://wiki.openmw.org/index.php?title=Companion_Mods&diff=4780Companion Mods2018-06-11T00:56:44Z<p>Rstevenson1976: </p>
<hr />
<div>This is a list of companion mods for ''The Elder Scrolls III: Morrowind'' that have been tested with OpenMW. <br />
<br />
For instructions on how to install mods, see [[mod installation]]. For more information about mods, see [[mod status]].<br />
<br />
<table class="mw-collapsible<noinclude> mw-collapsed</noinclude>" style="width:75%"><br />
<caption style="text-align:left;font-size:120%;font-style:italic;text-decoration:underline;text-indent:1%">Status indicators </caption><br />
<tr><td style="text-align:center;width:5%">{{Modstatus|working}}</td><td>The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|issue}}</td><td>Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|broken}}</td><td>There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testit}}</td><td>There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testing}}</td><td>(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|incompat}}</td><td>Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that!</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|unknown}}</td><td>The mod hasn't been tested yet; maybe someone plans to do so later.</td></tr><br />
</table><br />
<br />
{|class="wikitable sortable" style="width:100%"<br />
|-<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Mod Info<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Test Info<br />
|-<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Name<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:11%"|Author<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:45px"|Status [[#Status_Indicators|<nowiki>[?]</nowiki>]]<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:8%"|Test Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Test Date<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Tester(s)<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:35%"|Comments<br />
|-<br />
| A Lord's Men {{dlmod|mmh|24-10118}} || style="text-align:center"|2.02 || Arjan Wardekker aka Lord Gildor || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Abigail's Pet Shop {{dlmod|mmh|24-4746}} || style="text-align:center"|5.5 || yati || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Numerous minor errors and warnings in CS verification, but should work as intended.<br />
|-<br />
| Beryl {{dlmod|emma|Beryl}} || style="text-align:center"|n/a || Grumpy || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Combat problem - see https://forum.openmw.org/viewtopic.php?f=40&t=4125&start=20#p46773. Hurd, the male version from the same location, would be similar<br />
|-<br />
| Blades Quest: Prophecy of the Lost Heir {{dlmod|emma|blade}} || style="text-align:center"|n/a || Emma || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Script name problems - as Laura, Witchgirl etc.<br />
|-<br />
| Boyfriend Imperial - Indiana James {{dlmod|emma|boyfriend}} || style="text-align:center"|2.1 || Emma || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || No errors or warnings on verification in CS - appears to work as intended.<br />
|-<br />
| Buddy and Holly {{dlmod|emma|Buddyholly}} || style="text-align:center"|n/a || Emma || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Script name problems - as Laura, Witchgirl.<br />
|-<br />
| Cally {{dlmod|emma|F_and_M_Comanion}} || style="text-align:center"|n/a || Grumpy || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Errors and warnings when verifying in the CS, but these should not affect game play. Male version Gabran should be similar.<br />
|-<br />
| Companion Arya {{dlmod|mmh|24-9404}} || style="text-align:center"|1.3 || Baratheon79 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Companion Hilda {{dlmod|mmh|68-2529}} || style="text-align:center"|1.01 || Dixon || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Spurious comma at end of line 4 in script companionHildaSlaveCount will cause it to error.<br />
|-<br />
| Companionable Cats {{dlmod|emma|cats}} || style="text-align:center"|n/a || Emma || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Kittens are fine, but cat models lack bounding box and fall through the floor. See https://forum.openmw.org/viewtopic.php?f=40&t=4125&start=20#p46777 and following<br />
|-<br />
| Dawn Companion {{dlmod|nexus|27167}} || style="text-align:center"|1.0 || Korana || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Typo in line 14 of script KOCompanionCombat stops it compiling.<br />
|-<br />
| Healer Companion Comes by Road {{dlmod|mmh|95-7346}} || style="text-align:center"|1.0 || Melian || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Numerous errors when verifying in CS - such as empty spell names - but none have any apparent effect.<br />
|-<br />
| I have a feeling that you and I are going to become very close. {{dlmod|nexus|45607}} || style="text-align:center"|1.0 || ThatDwemerGuy || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0|| style="text-align:center"|June 10, 2018 || Rstevenson1976 || Works as intended<br />
|-<br />
| Jasmine, a Morrowind Companion {{dlmod|mmh|24-12907}} || style="text-align:center"|2.7 || JAC || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || Script errors - one typo plus several wrong syntax for AITravel function.<br />
|-<br />
| Julan, Ashlander Companion {{dlmod|emma|Kateri}} || style="text-align:center"|2.02 || Kateri || style="text-align:center"|{{Modstatus|testit}} || style="text-align:center"|OpenMW 0.38.0 || style="text-align:center"|n.a. || <unknown> || See [https://forum.openmw.org/viewtopic.php?f=2&t=3212 forum threads here] and [https://forum.openmw.org/viewtopic.php?f=40&t=4533 here]. Unplayable without script patch in forum thread. Even with the patch, only playable since 0.39.0 version.<br />
|-<br />
| Lady Death Companion {{dlmod|nexus|27167}} || style="text-align:center"|2.0 || Korana || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Numerous "invalid model" errors for Body parts, but no problems apparent in game.<br />
|-<br />
| Laura Craft Romance and Adventure {{dlmod|emma|laura}} || style="text-align:center"|2.1 || Emma || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Aug 2017 || Loriel || 0.42 fixed a game-breaking name-clash problem. However, over-strict name checking of scripts rejects the main movement script, 11AA_LauraScript7.5 - initially it was rejected because of the leading numeral, now it is rejected because of the included "." - renaming this script makes the mod functional<br />
|-<br />
| Lilarcor v4-1 {{dlmod|mmh|87-5437}} || style="text-align:center"|4.1 ||TundroWalker || style="text-align:center"|{{Modstatus|testing}} || style="text-align:center"|OpenMW 0.43 || style="text-align:center"|Dec 2017 || stonelike || All the audio cues and basic equipment parts of the mod seem to work fine. However, the "Summon Lilarcor's Spirit" spell seems to do nothing; it should summon a special NPC companion. So far, it's unconfirmed whether Lilarcor's "level up" scripts work properly or not (replaces the sword item with a better sword later when conditions are met).<br />
|-<br />
| Mage Companion Gabrial {{dlmod|mmh|24-10124}} || style="text-align:center"|1.2 || Palinurus || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Errors amd warnings when verifying in CS - such as empty spell names - but none should have any significant effect.<br />
|-<br />
| Mage Companion Kendra {{dlmod|mmh|44-9565}} || style="text-align:center"|2.02 || Baratheon79 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Numerous errors when verifying in CS - such as empty spell names - but none have any apparent effect.<br />
|-<br />
| Pack Donkeys {{dlmod|emma|Donkey}} || style="text-align:center"|n/a || Emma || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Aug 2017 || Loriel || No problems noted, though there have been reports of what appear to be mod-clash related problems.<br />
|-<br />
| Partners {{dlmod|nexus|535}} || style="text-align:center"|1.0 || Cutthroat Mods || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || <br />
Numerous script errors. Most arise from "Lowerrank, Partners", which should simply be "Lowerrank" - without quotes in both case. Other errors are less obvious.<br />
|-<br />
| Pegas Horse Ranch {{dlmod|mmh|59-9827}} || style="text-align:center"|3.1 || MadMax || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/02/21 || Elderking1986 || Works mostly as intended; does show a few errors in openmw.log but it seems to work as it did in vanilla Morrowind except for one thing. While you are riding your horse, the horse has a collision detection problem, causing it to fall through terrain and travel on the water level.<br />
|-<br />
| Skaal Companion Corana {{dlmod|mmh|24-2520}} || style="text-align:center"|1.1 || Baratheon79 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Slave Warrior Jessica {{dlmod|mmh|87-17}} || style="text-align:center"|1.1 || UlfGeir || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Snow Bear Companion {{dlmod|mmh|24-14131}} || style="text-align:center"|1.0 || JAC || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || Typo in script jac_recoverbearcub (which appears to retrieve it) will cause it to error. Otherwise looks OK.<br />
|-<br />
| Thief Companion Constance {{dlmod|emma|Constance}} || style="text-align:center"|1.2 || Emma and Grumpy || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Aug 2017 || Loriel || Three issues, see discussion at https://forum.openmw.org/viewtopic.php?f=40&t=4125#p46635 - weapon sheathing problem identified by Emma, spurious parameter in spell removal causing script errors, and bug with addtopic, see https://bugs.openmw.org/issues/3846<br />
|-<br />
| Witchgirl Adventure {{dlmod|emma|witchgirl}} || style="text-align:center"|1.1 || Emma || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Aug 2017 || Loriel || over-strict name checking of scripts rejects the main movement scripts, 11AA_LeifScript4.4 and 11AA_MorganaScript4.4 - initially they were rejected because of the leading numeral, now they are rejected because of the included "." - renaming these scripts makes the mod functional.<br />
|-<br />
| Wolf Companion {{dlmod|emma|witchgirl}} || style="text-align:center"|3.1 || Grumpy and Emma || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Aug 2017 || Loriel || No apparent problems, though earlier versions of the mod have caused difficulties.<br />
|}</div>Rstevenson1976https://wiki.openmw.org/index.php?title=Alchemical_and_Spell_Mods&diff=4779Alchemical and Spell Mods2018-06-11T00:52:20Z<p>Rstevenson1976: </p>
<hr />
<div>This is a list of alchemical and spell mods for ''The Elder Scrolls III: Morrowind'' that have been tested with OpenMW. <br />
<br />
For instructions on how to install mods, see [[mod installation]]. For more information about mods, see [[mod status]].<br />
<br />
<table class="mw-collapsible<noinclude> mw-collapsed</noinclude>" style="width:75%"><br />
<caption style="text-align:left;font-size:120%;font-style:italic;text-decoration:underline;text-indent:1%">Status indicators </caption><br />
<tr><td style="text-align:center;width:5%">{{Modstatus|working}}</td><td>The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|issue}}</td><td>Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|broken}}</td><td>There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testit}}</td><td>There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testing}}</td><td>(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|incompat}}</td><td>Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that!</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|unknown}}</td><td>The mod hasn't been tested yet; maybe someone plans to do so later.</td></tr><br />
</table><br />
<br />
{|class="wikitable sortable" style="width:100%"<br />
|-<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Mod Info<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Test Info<br />
|-<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Name<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:11%"|Author<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:45px"|Status [[#Status_Indicators|<nowiki>[?]</nowiki>]]<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:8%"|Test Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Test Date<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Tester(s)<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:35%"|Comments<br />
|-<br />
| Atronach Expansion {{dlmod|nexus|22189}} || style="text-align:center"|2.13 || Melchior || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|07/16/2017 || Frik || Doesn't spawn new atronachs. Spell effect is "Bound Gloves" instead Of Summon. <br />
|-<br />
| Bloated Morrowind {{dlmod|mmh|53-7817}} || style="text-align:center"|1.0 || MagicNakor || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/01/08. || Durisat || Works as intended.<br />
|-<br />
| BTB's Sorted New Alchemy Potions {{dlmod|mmh|37-6752}} || style="text-align:center"|1.5 || Revan || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.33.0 || style="text-align:center"|n.a. || <unknown> || Using the esp for AOF style potions and the meshes, textures, icons for vanilla style potions, the mod works perfectly<br />
|-<br />
| Happy Harvesting {{dlmod|nexus|45627}} || style="text-align:center"|1.0 || NullCascade || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.43.0|| style="text-align:center"|June 10, 2018 || Rstevenson1976 || requires both MWSE and MCP<br />
|-<br />
|-<br />
| Herbalism for Purists {{dlmod|mmh|1-9321}} || style="text-align:center"|1.22 || Syclonix || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.38.0 || style="text-align:center"|n.a. || <unknown> || Works the same as in vanilla.<br />
|-<br />
| Herbalism Redux {{dlmod|mmh|1-11745}} || style="text-align:center"|1.12a || Mode_Locrian || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/01/08. || Durisat || Works as intended.<br />
|-<br />
| Multiple Teleport Marking {{dlmod|mmh|51-2110}} || style="text-align:center"|2.2 || hessi9 || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|n.a. || <unknown> || Does not appear to work at all. See [https://forum.openmw.org/viewtopic.php?f=2&t=3157 these] [https://forum.openmw.org/viewtopic.php?f=4&t=3585 threads] for some investigation. ''There is now a modified (working) version at {{dlmod|nexus|44825}}. It clashes with Morrowind Rebirth and needs to be loaded after it - Loriel''.<br />
|-<br />
| Scripted Spells {{dlmod|nexus|3915}} || style="text-align:center"|1.5 || Cortex || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || <br />
Various errors and warnings from verification in the CS which should have no impact on gameplay. However, script vmet_wallarea_fire (line 57) has an error which will probably prevent it running. Commenting out the line, or fixing the variable names, should solve the problem.<br>However see other problems reported at https://forum.openmw.org/viewtopic.php?f=40&t=4191.<br />
|-<br />
| ST Alchemy {{dlmod|fliggerty|1-1093}} || style="text-align:center"|1.4 || Stuporstar || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Aug 2017 || Loriel || On [https://www.reddit.com/r/Morrowind/wiki/mods/1080pizzalist Tomorrowind 2016]. Appears to work as intended.<br />
|-</div>Rstevenson1976https://wiki.openmw.org/index.php?title=Armor_and_Weapon_Mods&diff=4775Armor and Weapon Mods2018-06-11T00:45:22Z<p>Rstevenson1976: </p>
<hr />
<div>This is a list of armor and weapon mods for ''The Elder Scrolls III: Morrowind'' that have been tested with OpenMW. <br />
<br />
For instructions on how to install mods, see [[mod installation]]. For more information about mods, see [[mod status]].<br />
<br />
<table class="mw-collapsible<noinclude> mw-collapsed</noinclude>" style="width:75%"><br />
<caption style="text-align:left;font-size:120%;font-style:italic;text-decoration:underline;text-indent:1%">Status indicators </caption><br />
<tr><td style="text-align:center;width:5%">{{Modstatus|working}}</td><td>The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|issue}}</td><td>Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|broken}}</td><td>There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testit}}</td><td>There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testing}}</td><td>(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|incompat}}</td><td>Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that!</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|unknown}}</td><td>The mod hasn't been tested yet; maybe someone plans to do so later.</td></tr><br />
</table><br />
<br />
{|class="wikitable sortable" style="width:100%"<br />
|-<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Mod Info<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Test Info<br />
|-<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Name<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:11%"|Author<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:45px"|Status [[#Status_Indicators|<nowiki>[?]</nowiki>]]<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:8%"|Test Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Test Date<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Tester(s)<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:35%"|Comments<br />
|-<br />
| Akavirian Armor {{dlmod|mmh|4-6058}} || style="text-align:center"|1.0 || Ronin || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/02/21 || Arashi Aganawa || Mostly works, however there is an issue with the scout boots that makes them appear further down your legs, causing a gap between the boots and your legs. furthermore the new npc (a new race to boot) seems fine at first, but if he is killed, his mesh becomes distorted and his tail flips upside down so you can see into the back of his tail. Not sure if I worded that right. There is some console output: RigGeometry did not find bone bip 01 tail. There are several of these instances and each ends in some number after tail.<br />
|-<br />
| Almighty Artifacts {{dlmod|web|url=http://mw.modhistory.com/forum/viewtopic.php?f=141&t=6855}} || style="text-align:center"|1.0.0 || abiel0530 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|June 10, 2018 ||Rstevenson1976|| Works as intended<br />
|-<br />
| Better Moon and Star {{dlmod|nexus|45629}} || style="text-align:center"|Final || King Feraligatr || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0|| style="text-align:center"|June 10, 2018 ||Rstevenson1976|| Works as intended<br />
|-<br />
|-<br />
| Meskoa Particle Weapons {{dlmod|nexus|/37007}} || style="text-align:center"|1.0 || FIM || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/08/01 || Frik || Works as intended; no console outputs.<br />
|-<br />
| Silt Strider Armor {{dlmod|mmh|31-13138}} || style="text-align:center"|1.75 || Melchior Dahrk || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/02/23 || Arashi Aganawa || Works as intended. When you have the shield from the cavern of the incarnate, it seems to show up black on the "paper doll" in the inventory screen, but appears fine when you see yourself in third person, or see it while in first. Weapons tested as well, they work fine, and the guards spawn with both unecnanted and enchanted versions as they should (they have one or the other, not both).<br />
|-<br />
| Simple Item Addition {{dlmod|nexus|45623}} || style="text-align:center"|1.0 || Aleist3r || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0|| style="text-align:center"|June 10, 2018 ||Rstevenson1976|| Works as intended<br />
|-<br />
| Weapon Compilation Mod {{dlmod|mmh|98-15002}} || style="text-align:center"|2.0 || Farrp || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.36.1 || style="text-align:center"|n.a. || <unknown> || Weapons cannot be added to NPCs via leveled list (related to [https://bugs.openmw.org/issues/2404 Bug 2404]). Initialization script fails when exiting the Census and Excise Office.<br />
|-</div>Rstevenson1976https://wiki.openmw.org/index.php?title=House_Mods&diff=4771House Mods2018-06-10T12:43:01Z<p>Rstevenson1976: </p>
<hr />
<div>This is a list of house mods for ''The Elder Scrolls III: Morrowind'' that have been tested with OpenMW. <br />
<br />
For instructions on how to install mods, see [[mod installation]]. For more information about mods, see [[mod status]].<br />
<br />
<table class="mw-collapsible<noinclude> mw-collapsed</noinclude>" style="width:75%"><br />
<caption style="text-align:left;font-size:120%;font-style:italic;text-decoration:underline;text-indent:1%">Status indicators </caption><br />
<tr><td style="text-align:center;width:5%">{{Modstatus|working}}</td><td>The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|issue}}</td><td>Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|broken}}</td><td>There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testit}}</td><td>There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testing}}</td><td>(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|incompat}}</td><td>Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that!</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|unknown}}</td><td>The mod hasn't been tested yet; maybe someone plans to do so later.</td></tr><br />
</table><br />
<br />
{|class="wikitable sortable" style="width:100%"<br />
|-<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Mod Info<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Test Info<br />
|-<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Name<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:11%"|Author<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:45px"|Status [[#Status_Indicators|<nowiki>[?]</nowiki>]]<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:8%"|Test Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Test Date<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Tester(s)<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:35%"|Comments<br />
|-<br />
| Abu Manor {{dlmod|mmh|44-3548}} || style="text-align:center"|1.0 ||phoebe || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017|| Loriel || Appears to work as intended.<br />
|-<br />
| Alladin's Bottle Revamp {{dlmod|mmh|44-6384}} || style="text-align:center"|1.1 ||Kiteflyer61<br />updated by Tarius || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/01/22 || Durisat || Works as intended.<br />
|-<br />
| Archmage Tower {{dlmod|mmh|15-3520}} || style="text-align:center"|2.0 ||Ravensong || style="text-align:center"|{{Modstatus|testing}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended, except for script errors which probably break the teleport ring.<br />
|-<br />
| Archmage Tower Expansion{{dlmod|mmh|15-3423}} || style="text-align:center"|n/a ||Ravensong || style="text-align:center"|{{Modstatus|testing}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Two esps, no documents. Archmage Castle looks clean, Archmage Tower has npc with invalid class which may break the mod.<br />
|-<br />
| Ascadian Rose Cottage {{dlmod|nexus|27167}} || style="text-align:center"|1.0 ||Korana || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Asgard {{dlmod|emma|Asgard}} || style="text-align:center"|3.3 ||Grumpy || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Ashlander Tent {{dlmod|mmh|44-3563}} || style="text-align:center"|2.0 ||Aragon || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Balmora Balconyhouse {{dlmod|nexus|324}} || style="text-align:center"|1.0 || Ravensong || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/08/25 || Centrello || Works as intended.<br />
|-<br />
| Balmora Stronghold {{dlmod|nexus|43069}} || style="text-align:center"|1.1 || Lazz || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|07/17/2017 || Frik || Make sure that the patch in optional files is downloaded. Works as intended.<br />
|-<br />
| Caldera Cottage {{dlmod|mmh|44-3579}} || style="text-align:center"|1.0 || Baratheon79 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Caldera Orchard {{dlmod|mmh|44-13966}} || style="text-align:center"|1.0 || Crankgorilla || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| (Clean) The Apartment {{dlmod|emma|Apartement}} || style="text-align:center"|N/A || Grumpy || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0|| style="text-align:center"|Aug 2017 || Loriel || Works as intended.<br />
|-<br />
| Dagon Fel Mill {{dlmod|nexus|42981}} || style="text-align:center"|1.8 || Kursan aka Thondur|| style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| 2017/9/3|| Fizzol || Some textures are missing.<br />
|-<br />
| Darknut's Dwemer Dwelling {{dlmod|nexus|45715}} || style="text-align:center"|1.3 || Darknut || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|June 9 2018 || Rstevenson1976 || A few of the 2nd floor mannequins levitate, none of the mannequins' textures seem to be right, the fish swim in the air above the aquarium, and I had to use the console to get the "key" into my inventory since the npc that has it was a no show<br />
|-<br />
| Kahleighs Retreat {{dlmod|mmh|44-15046}} || style="text-align:center"|1.2 || kwshipman & MWDeuce || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| Sep 2017|| Loriel || Appears to work as intended.<br />
|-<br />
| Lakeside House {{dlmod|nexus|43151}} || style="text-align:center"|1.13 || VesnaBrucoms || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| 2017/9/3|| Fizzol || Works as intended.<br />
|-<br />
| Living Tower {{dlmod|fliggerty|44-1066}} || style="text-align:center"|1.5 || iamnone || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| Sep 2017|| Loriel || Appears to works as intended.<br />
|-<br />
| Lotus Moon {{dlmod|nexus|43196}} || style="text-align:center"|1.2 || Liramei || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| 2017/9/4|| Fizzol || Works as intended.<br />
|-<br />
| Magic Home Mod {{dlmod|mmh|44-3730}} || style="text-align:center"|2.0 || McMornan || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42.0|| style="text-align:center"| Sep 2017|| Loriel || Two scripts have errors and won't run.<br />
|-<br />
| Marandus Abode {{dlmod|mmh|44-7172}} || style="text-align:center"|2.0 || Princess Stomper || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| Sep 2017|| Loriel || Several if/elseif/endif warnings in CS verification - not clear if the scripts work as intended.<br />
|-<br />
| Mage's Guild Quarters {{dlmod|nexus|43596}} || style="text-align:center"|1.0 || Vals_Fan || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"| Oct 2016|| Fizzol || Works as intended.<br />
|-<br />
| Magus Realm Tower {{dlmod|nexus|27167}} || style="text-align:center"|2 ||Korana || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Mori Mountain Estate {{dlmod|mmh|44-7306}} || style="text-align:center"|2.01 ||Marc || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| PC Clothier {{dlmod|mmh|15-3520}} || style="text-align:center"|2.0 ||AimeeKae || style="text-align:center"|{{Modstatus|testing}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|Dec 2017 || stonelike || Seems to work as intended, with the one critical exception of the gold collection box seeming to be broken. When the shop door is unlocked during daytime, NPCs enter the shop, walk around, sometimes grab clothes, and leave, but no gold appears for collection when clothes are taken. Also, attempting to open the collection box seems to trigger "thief!" protests from NPCs, but no aggression or criminal penalties. I suspect that's a minor bug also. NPC attendant and other minor functionality seems like it probably works but is not yet tested.<br />
|-<br />
| Ranger Tent {{dlmod|mmh|44-2967}} || style="text-align:center"|1.0 ||dongle || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| [http://www.calislahn.com/downloads/Cali_RiverHouse.zip River House] || style="text-align:center"|n/a || Calislahn || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| Sep 2017 || Loriel || Appears to works as intended.<br />
|-<br />
| Seyda Neen House {{dlmod|nexus|33268}} || style="text-align:center"|1.1 || Mr. A. A. || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Seyda Neen Shack {{dlmod|mmh|15-3588}} || style="text-align:center"|1.0 || Baratheon79 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|Oct 2016 || Fizzol || Works as intended.<br />
|-<br />
| Solstheim Castle {{dlmod|nexus|27167}} || style="text-align:center"|1.1 ||Korana || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Name problem in script KO_GlassDisplayScript will prevent it from running.<br />
|-<br />
| Solstheim Seaside Cabin {{dlmod|mmh|44-3723}} || style="text-align:center"|1.0 || Baratheon79 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel ||Appears to work as intended; no console or CS verification outputs.<br />
|-<br />
| Solstheim Winter Home {{dlmod|nexus|13971}} || style="text-align:center"|1.0 || PRP || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/26 || Frik ||Works as intended; no console outputs.<br />
|-<br />
| Tel Magus {{dlmod|mmh|44-3592}} || style="text-align:center"|1.0 || Aragon || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Telvanni Lighthouse Tel Vos {{dlmod|nexus|42744}} || style="text-align:center"|1.3 || Resdayn Revival Team|| style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/9/3 || Fizzol || Works as intended.<br />
|-<br />
| Trelain's Basement {{dlmod|moddb|trelaines-basement}} || style="text-align:center"|1.0 || Trelaine || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/12/18 || Trelaine || Works as intended.<br />
|-<br />
| Wayfarer's Rest {{dlmod|mmh|69-4409}} || style="text-align:center"|1.1 || Baratheon79 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|}</div>Rstevenson1976https://wiki.openmw.org/index.php?title=House_Mods&diff=4770House Mods2018-06-10T12:37:18Z<p>Rstevenson1976: </p>
<hr />
<div>This is a list of house mods for ''The Elder Scrolls III: Morrowind'' that have been tested with OpenMW. <br />
<br />
For instructions on how to install mods, see [[mod installation]]. For more information about mods, see [[mod status]].<br />
<br />
<table class="mw-collapsible<noinclude> mw-collapsed</noinclude>" style="width:75%"><br />
<caption style="text-align:left;font-size:120%;font-style:italic;text-decoration:underline;text-indent:1%">Status indicators </caption><br />
<tr><td style="text-align:center;width:5%">{{Modstatus|working}}</td><td>The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|issue}}</td><td>Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|broken}}</td><td>There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testit}}</td><td>There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|testing}}</td><td>(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task.</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|incompat}}</td><td>Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that!</td></tr><br />
<tr><td style="text-align:center">{{Modstatus|unknown}}</td><td>The mod hasn't been tested yet; maybe someone plans to do so later.</td></tr><br />
</table><br />
<br />
{|class="wikitable sortable" style="width:100%"<br />
|-<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Mod Info<br />
! scope="colgroup" colspan="4" class="unsortable" style="text-align:left;font-size:120%;font-style:normal;font-weight:bold"|Test Info<br />
|-<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Name<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal"|Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:11%"|Author<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:45px"|Status [[#Status_Indicators|<nowiki>[?]</nowiki>]]<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:8%"|Test Version<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Test Date<br />
! style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:6%"|Tester(s)<br />
! class="unsortable" style="text-align:left;font-size:100%;font-style:italic;font-weight:normal;width:35%"|Comments<br />
|-<br />
| Abu Manor {{dlmod|mmh|44-3548}} || style="text-align:center"|1.0 ||phoebe || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017|| Loriel || Appears to work as intended.<br />
|-<br />
| Alladin's Bottle Revamp {{dlmod|mmh|44-6384}} || style="text-align:center"|1.1 ||Kiteflyer61<br />updated by Tarius || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/01/22 || Durisat || Works as intended.<br />
|-<br />
| Archmage Tower {{dlmod|mmh|15-3520}} || style="text-align:center"|2.0 ||Ravensong || style="text-align:center"|{{Modstatus|testing}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended, except for script errors which probably break the teleport ring.<br />
|-<br />
| Archmage Tower Expansion{{dlmod|mmh|15-3423}} || style="text-align:center"|n/a ||Ravensong || style="text-align:center"|{{Modstatus|testing}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Two esps, no documents. Archmage Castle looks clean, Archmage Tower has npc with invalid class which may break the mod.<br />
|-<br />
| Ascadian Rose Cottage {{dlmod|nexus|27167}} || style="text-align:center"|1.0 ||Korana || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Asgard {{dlmod|emma|Asgard}} || style="text-align:center"|3.3 ||Grumpy || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Ashlander Tent {{dlmod|mmh|44-3563}} || style="text-align:center"|2.0 ||Aragon || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Balmora Balconyhouse {{dlmod|nexus|324}} || style="text-align:center"|1.0 || Ravensong || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/08/25 || Centrello || Works as intended.<br />
|-<br />
| Balmora Stronghold {{dlmod|nexus|43069}} || style="text-align:center"|1.1 || Lazz || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|07/17/2017 || Frik || Make sure that the patch in optional files is downloaded. Works as intended.<br />
|-<br />
| Caldera Cottage {{dlmod|mmh|44-3579}} || style="text-align:center"|1.0 || Baratheon79 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Caldera Orchard {{dlmod|mmh|44-13966}} || style="text-align:center"|1.0 || Crankgorilla || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| (Clean) The Apartment {{dlmod|emma|Apartement}} || style="text-align:center"|N/A || Grumpy || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0|| style="text-align:center"|Aug 2017 || Loriel || Works as intended.<br />
|-<br />
| Dagon Fel Mill {{dlmod|nexus|42981}} || style="text-align:center"|1.8 || Kursan aka Thondur|| style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| 2017/9/3|| Fizzol || Some textures are missing.<br />
|-<br />
| Darknut's Dwemer Dwelling {{dlmod|nexus|45715}} || style="text-align:center"|1.3 || Darknut || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|June 9 2017 || Rstevenson1976 || A few of the 2nd floor mannequins levitate, none of the mannequins' textures seem to be right, the fish swim in the air above the aquarium, and I had to use the console to get the "key" into my inventory since the npc that has it was a no show<br />
|-<br />
| Kahleighs Retreat {{dlmod|mmh|44-15046}} || style="text-align:center"|1.2 || kwshipman & MWDeuce || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| Sep 2017|| Loriel || Appears to work as intended.<br />
|-<br />
| Lakeside House {{dlmod|nexus|43151}} || style="text-align:center"|1.13 || VesnaBrucoms || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| 2017/9/3|| Fizzol || Works as intended.<br />
|-<br />
| Living Tower {{dlmod|fliggerty|44-1066}} || style="text-align:center"|1.5 || iamnone || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| Sep 2017|| Loriel || Appears to works as intended.<br />
|-<br />
| Lotus Moon {{dlmod|nexus|43196}} || style="text-align:center"|1.2 || Liramei || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| 2017/9/4|| Fizzol || Works as intended.<br />
|-<br />
| Magic Home Mod {{dlmod|mmh|44-3730}} || style="text-align:center"|2.0 || McMornan || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42.0|| style="text-align:center"| Sep 2017|| Loriel || Two scripts have errors and won't run.<br />
|-<br />
| Marandus Abode {{dlmod|mmh|44-7172}} || style="text-align:center"|2.0 || Princess Stomper || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| Sep 2017|| Loriel || Several if/elseif/endif warnings in CS verification - not clear if the scripts work as intended.<br />
|-<br />
| Mage's Guild Quarters {{dlmod|nexus|43596}} || style="text-align:center"|1.0 || Vals_Fan || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"| Oct 2016|| Fizzol || Works as intended.<br />
|-<br />
| Magus Realm Tower {{dlmod|nexus|27167}} || style="text-align:center"|2 ||Korana || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Mori Mountain Estate {{dlmod|mmh|44-7306}} || style="text-align:center"|2.01 ||Marc || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| PC Clothier {{dlmod|mmh|15-3520}} || style="text-align:center"|2.0 ||AimeeKae || style="text-align:center"|{{Modstatus|testing}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|Dec 2017 || stonelike || Seems to work as intended, with the one critical exception of the gold collection box seeming to be broken. When the shop door is unlocked during daytime, NPCs enter the shop, walk around, sometimes grab clothes, and leave, but no gold appears for collection when clothes are taken. Also, attempting to open the collection box seems to trigger "thief!" protests from NPCs, but no aggression or criminal penalties. I suspect that's a minor bug also. NPC attendant and other minor functionality seems like it probably works but is not yet tested.<br />
|-<br />
| Ranger Tent {{dlmod|mmh|44-2967}} || style="text-align:center"|1.0 ||dongle || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| [http://www.calislahn.com/downloads/Cali_RiverHouse.zip River House] || style="text-align:center"|n/a || Calislahn || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"| Sep 2017 || Loriel || Appears to works as intended.<br />
|-<br />
| Seyda Neen House {{dlmod|nexus|33268}} || style="text-align:center"|1.1 || Mr. A. A. || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Seyda Neen Shack {{dlmod|mmh|15-3588}} || style="text-align:center"|1.0 || Baratheon79 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|Oct 2016 || Fizzol || Works as intended.<br />
|-<br />
| Solstheim Castle {{dlmod|nexus|27167}} || style="text-align:center"|1.1 ||Korana || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Name problem in script KO_GlassDisplayScript will prevent it from running.<br />
|-<br />
| Solstheim Seaside Cabin {{dlmod|mmh|44-3723}} || style="text-align:center"|1.0 || Baratheon79 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel ||Appears to work as intended; no console or CS verification outputs.<br />
|-<br />
| Solstheim Winter Home {{dlmod|nexus|13971}} || style="text-align:center"|1.0 || PRP || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/26 || Frik ||Works as intended; no console outputs.<br />
|-<br />
| Tel Magus {{dlmod|mmh|44-3592}} || style="text-align:center"|1.0 || Aragon || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|-<br />
| Telvanni Lighthouse Tel Vos {{dlmod|nexus|42744}} || style="text-align:center"|1.3 || Resdayn Revival Team|| style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/9/3 || Fizzol || Works as intended.<br />
|-<br />
| Trelain's Basement {{dlmod|moddb|trelaines-basement}} || style="text-align:center"|1.0 || Trelaine || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/12/18 || Trelaine || Works as intended.<br />
|-<br />
| Wayfarer's Rest {{dlmod|mmh|69-4409}} || style="text-align:center"|1.1 || Baratheon79 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Appears to work as intended.<br />
|}</div>Rstevenson1976