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(This page documents OpenMW configuration settings in the settings.cfg file.) |
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==Sections== | ==Sections== | ||
* [[Camera | * [[Camera Settings Section]] - Clipping, view distance, culling, etc. | ||
* [[Cells | * [[Cells Settings Section]] - Exterior cell loading. | ||
* [[Map Settings Section]] - Global and local map resolution and size. | * [[Map Settings Section]] - Global and local map resolution and size. | ||
* [[GUI Settings Section]] - Window transparency, size, colors, overlays, etc. | * [[GUI Settings Section]] - Window transparency, size, colors, overlays, etc. |
Revision as of 03:27, 24 November 2015
This page documents OpenMW configuration settings in the settings.cfg file.
Format
The settings.cfg file uses a variation of the Windows INI file format. The OpenMW variation uses hash marks (#) as the comment character instead of semicolons.
Location
The location of the settings.cfg file operating system dependent. See Paths for more information.
Sections
- Camera Settings Section - Clipping, view distance, culling, etc.
- Cells Settings Section - Exterior cell loading.
- Map Settings Section - Global and local map resolution and size.
- GUI Settings Section - Window transparency, size, colors, overlays, etc.
- HUD Settings Section - Heads Up Display configuration.
- Game Settings Section - Difficulty, settings affecting game play experience.
- General Settings Section - General video configuration.
- Input Settings Section - Camera sensitivity, keyboard changes.
- Saves Settings Section - Default character, autosaving, saved game attributes.
- Sound Settings Section - Volume levels for various sounds.
- Video Settings Section - Resolution, screens, frame rates, etc.
- Water Settings Section - Water shader configuration.
- Objects Settings Section - Object shader configuration.
- Terrain Settings Section - Terrain shader configuration.
- Shadows Settings Section - Shadow shader configuration.
- Windows Settings Section - Size and location of GUI windows.