ARMO

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ARMO = Armour

NAME = Various length, string. Item ID.
MODL = Various length, string. Model Filename.
FNAM = Various length, string. Item Name.
AODT = 24 bytes, Armor Data as described.
    4 bytes, integer. Type:
      -- 0 = Helmet.
      -- 1 = Cuirass.
      -- 2 = L. Pauldron.
      -- 3 = R. Pauldron.
      -- 4 = Greaves.
      -- 5 = Boots.
      -- 6 = L. Gauntlet.
      -- 7 = R. Gauntlet.
      -- 8 = Shield.
      -- 9 = L. Bracer.
      --10 = R. Bracer.
    4 bytes, float Weight.
    4 bytes, integer. Value.
    4 bytes, integer. Health.
    4 bytes, integer. EnchantPts.
    4 bytes, integer. Armour.
ITEX = Various length, string. Icon Filename.
INDX = 1 byte, byte. Body Part Index:
      -- 0 = Head.
      -- 1 = Hair.
      -- 2 = Neck.
      -- 3 = Cuirass.
      -- 4 = Groin.
      -- 5 = Skirt.
      -- 6 = Right Hand.
      -- 7 = Left Hand.
      -- 8 = Right Wrist.
      -- 9 = Left Wrist.
      -- 10 = Shield.
      -- 11 = Right Forearm.
      -- 12 = Left Forearm.
      -- 13 = Right Upper Arm.
      -- 14 = Left Upper Arm.
      -- 15 = Right Foot.
      -- 16 = Left Foot.
      -- 17 = Right Ankle.
      -- 18 = Left Ankle.
      -- 19 = Right Knee.
      -- 20 = Left Knee.
      -- 21 = Right Upper Leg.
      -- 22 = Left Upper Leg.
      -- 23 = Right Pauldron.
      -- 24 = Left Pauldron.
      -- 25 = Weapon.
      -- 26 = Tail.
BNAM = Various length, string. Male Part Name.
CNAM = Various length, string. Female Body Part Name (0 occurences).
      -- INDX and BNAM/CNAM are grouped together.  INDX first followed
      -- by an optional BNAM (no BNAM indicates a NULL field for that index).
      -- Up to 7 pairs allowed.
SCRI = Various length, string. Script Name.
ENAM = Various length, string. Enchantment Name.

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