CLAS
Character Class Definition.
NAME = Variable length, string. Class ID. FNAM = Variable length, string. Class name. CLDT = 60 bytes, used as: 4 bytes, integer. AttributeID1. 4 bytes, integer. AttributeID2. 4 bytes, integer. Specialization? -- 0 = Combat, -- 1 = Magic, -- 2 = Stealth. 4 bytes, integer. MinorID1. 4 bytes, integer. MajorID1. 4 bytes, integer. MinorID2. 4 bytes, integer. MajorID2. 4 bytes, integer. MinorID3. 4 bytes, integer. MajorID3. 4 bytes, integer. MinorID4. 4 bytes, integer. MajorID4. 4 bytes, integer. MinorID5. 4 bytes, integer. MajorID5. 4 bytes, integer. Playable flag. -- 0x0001 = Playable. 4 bytes, integer. AutoCalcFlags. -- 0x00001 = Weapon, -- 0x00002 = Armor, -- 0x00004 = Clothing, -- 0x00008 = Books, -- 0x00010 = Ingrediant, -- 0x00020 = Picks, -- 0x00040 = Probes, -- 0x00080 = Lights, -- 0x00100 = Apparatus, -- 0x00200 = Repair, -- 0x00400 = Misc, -- 0x00800 = Spells, -- 0x01000 = Magic Items, -- 0x02000 = Potions, -- 0x04000 = Training, -- 0x08000 = Spellmaking, -- 0x10000 = Enchanting, -- 0x20000 = Repair Item. DESC = Variable length, string. Character class description.
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