Creature Mods: Difference between revisions
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| Creatorium Part 1 - Waters and Shores {{dlmod|nexus|43496}} || style="text-align:center"|1.0 || R-Zero || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || <unknown> || Appears to work as intended. | | Creatorium Part 1 - Waters and Shores {{dlmod|nexus|43496}} || style="text-align:center"|1.0 || R-Zero || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || <unknown> || Appears to work as intended. | ||
|- | |- | ||
| Creatures {{dlmod|nexus|30563}} || style="text-align:center"|XI || Piratelord || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || <unknown> || | | Creatures {{dlmod|nexus|30563}} || style="text-align:center"|XI || Piratelord || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || <unknown> || Works as intended. | ||
|- | |- | ||
| Silt Striders {{dlmod|nexus|42267}} || style="text-align:center"|1.16 || abot || style="text-align:center"|{{Modstatus|testit}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/26 || Amenophis || Mostly works. Has problems with animations (Striders legs don't move while travelling | | Silt Striders {{dlmod|nexus|42267}} || style="text-align:center"|1.16 || abot || style="text-align:center"|{{Modstatus|testit}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/26 || Amenophis || Mostly works. Has problems with animations (Striders legs don't move while travelling). | ||
|- | |- | ||
| Water Life {{dlmod|nexus|42417}} || style="text-align:center"|1.21 || abot || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0. | | Water Life {{dlmod|nexus|42417}} || style="text-align:center"|1.21 || abot || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|November 2017 || Loriel || Works as intended. | ||
|- | |- | ||
| Where are all birds going? {{dlmod|nexus|43128}} || style="text-align:center"|1.18 || abot || style="text-align:center"|{{Modstatus| | | Where are all birds going? {{dlmod|nexus|43128}} || style="text-align:center"|1.18 || abot || style="text-align:center"|{{Modstatus|working}}|| style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/1/15 || GameEnder|| Should work without major issues in 0.44.0. | ||
|} | |} | ||
Revision as of 16:04, 1 May 2018
This is a list of creature mods for The Elder Scrolls III: Morrowind that have been tested with OpenMW.
For instructions on how to install mods, see mod installation. For more information about mods, see mod status.
Mod Info | Test Info | ||||||
---|---|---|---|---|---|---|---|
Name | Version | Author | Status [?] | Test Version | Test Date | Tester(s) | Comments |
Cait's Critters Unleashed M | 2.0 | Hoghead the Horrible | OpenMW 0.42.0 | 2017/08/29 | Fizzol | Mod needs to be opened in MW CS and re-saved to eliminate duplicate spawns, same error in vanilla MW. Otherwise works as intended. | |
Creatorium Part 1 - Waters and Shores N | 1.0 | R-Zero | OpenMW 0.35.0 | n.a. | <unknown> | Appears to work as intended. | |
Creatures N | XI | Piratelord | OpenMW 0.35.0 | n.a. | <unknown> | Works as intended. | |
Silt Striders N | 1.16 | abot | OpenMW 0.41.0 | 2016/12/26 | Amenophis | Mostly works. Has problems with animations (Striders legs don't move while travelling). | |
Water Life N | 1.21 | abot | OpenMW 0.43.0 | November 2017 | Loriel | Works as intended. | |
Where are all birds going? N | 1.18 | abot | OpenMW 0.41.0 | 2017/1/15 | GameEnder | Should work without major issues in 0.44.0. |