Dialogue script bugs

From OpenMW Wiki
Revision as of 00:34, 13 December 2014 by Scrawl (talk | contribs) (Created page with "Testing out the dialogue script verifier on Morrowind.esm, Tribunal.esm and Bloodmoon.esm from various localisations. Please add other languages below and paste errors printed...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Testing out the dialogue script verifier on Morrowind.esm, Tribunal.esm and Bloodmoon.esm from various localisations. Please add other languages below and paste errors printed by the --script-all-dialogue switch.

English

compiling failed (dialogue script)
Choice "Give her the land deed' 1 "Keep the land deed" 2

Does not work in original MW (mismatched quotes).

German

compiling failed (dialogue script)
ShowMap Ald'ruhn

Works in original MW, though not as intended. What gets executed instead is "showMap Ald", which due to partial matching reveals Ald'ruhn (but also other places matching "Ald" such as Ald Redaynia, Ald Daedroth and Ald Sotha). Probably best to leave this unfixed.

compiling failed (dialogue script)
Edras Oril->AiFollow Player 0 0 0 0 0 0
Journal MV_StrayedPilgrim 45

compiling failed (dialogue script)
Edras Oril->AiFollow Player 0,17153,-30966,795,0

Broken in original MW (missing quotes around "Edras Oril").

compiling failed (dialogue script)
Journal BM_Draugr 100
"Tharsten Heart-Fang"->PositionCell -35 –473 -248 0 "Skaal-Dorf, Die Große Halle"

Broken in original MW. a – instead of - (non-ASCII character).

compiling failed (dialogue script)
Ihr wieder! Was wollt Ihr dieses Mal?

Not even a script. Are you kidding me.

compiling failed (dialogue script)
Choice ."Sklavin kaufen." 1 "Lebt wohl." 2

Actually works in MW, the first . is ignored.