Email 20140816154008

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Subject: Open MW -- android
Date: Sat, 16 Aug 2014 15:40:08 +0000
From: Matt Grandstaff <[email protected]>
To: Zini

Hi there

I received a PM note in the Bethesda forums to reach out about the note I sent to sandstranger in the OpenMW forums. Unfortunately, there wasn't a contact administrator email listed I could find on the site, so I sent the note to the first contributor I saw on the related thread. Since then, I've been told to reach out to you.

I think you've already seen the note, but here it is again:

Hi there

My name is Matt Grandstaff – I’ the global community lead at Bethesda Softworks. Recently I noticed folks discussing an OpenMW project currently in the works to support phones/tablets – namely Android devices.

We’re big supporters of the mod community – we’ve been amazed by what fans have created on the PC w/ Morrowind in the past 12 years – but we have concerns when the tools (intended for use on a PC) are being used on new platforms, including tablets. This can become a problem on a number of fronts, particularly on the legal side of things.

If you’re not the right person to address this with, perhaps you can point me to the correct person. Or perhaps based on discussion in this forum, the project has already ceased. Long and short of it though, we would like to make sure that modding projects with our modding tools continue to be used for the platform they were intended for, the PC, and nowhere else.

Thank you

Matt Grandstaff
Global Community Lead
Bethesda Softworks

I skimmed through the recent discussion within your forums, and there was a question as to whether we understood the nature of the project -- being that it's an open-sourced engine and not a mod. As I understand it (from the project site FAQ), all projects related to OpenMW currently require the use of assets from Morrowind.

Restating what I mentioned in the original note that was sent, we've been fans of the projects related to Morrowind over the years, but we would like to make sure that projects using our games continue to be done on the platform they were intended for, the PC, and nowhere else.

Thanks

Matt Grandstaff
Global Community Lead
Bethesda Softworks