Email 201408171318: Difference between revisions

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(Created page with "Subject: RE: Open MW -- android<br/> Date: Sun, 17 Aug 2014 13:18:23 +0000<br/> From: Matt Grandstaff <[email protected]><br/> To: [email protected]<br/> Thanks for the clarifica...")
 
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Date: Sun, 17 Aug 2014 13:18:23 +0000<br/>
Date: Sun, 17 Aug 2014 13:18:23 +0000<br/>
From: Matt Grandstaff <[email protected]><br/>
From: Matt Grandstaff <[email protected]><br/>
To: Zini<br/>


Thanks for the clarifications, Marc.
Thanks for the clarifications, Marc.

Revision as of 10:28, 22 August 2014

Subject: RE: Open MW -- android
Date: Sun, 17 Aug 2014 13:18:23 +0000
From: Matt Grandstaff <[email protected]>
To: Zini

Thanks for the clarifications, Marc.

To the part about projects related to OpenMW, I was basing that off this FAQ item on your site.

The above notwithstanding, OpenMW is a complete game engine. It is possible for other projects to use OpenMW as a base for a total conversion of the game. However, there are currently no known TC that does not require any asset from the original game.

Not knowing about your example suite project, my read through the FAQ led me to believe everything was still directly to Morrowind. From your response, I have a better understanding of how OpenMW works, and understand how it could be used for something completely unaffiliated with Morrowind.

If the OpenMW project has no plans for making Morrowind playable on mobile platforms as you say, then I don't think there's going to be any concerns on our end.

I'll let you know if anyone on our end has any follow up questions.

Thanks

Matt