FACT: Difference between revisions

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(FACT, faction definition.)
 
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       -- The ANAM/INTV occur in pairs for each faction with a reaction
       -- The ANAM/INTV occur in pairs for each faction with a reaction
       -- adjustment (usually between -4 to +4).
       -- adjustment (usually between -4 to +4).
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Latest revision as of 13:43, 21 February 2013

Faction Definition.

NAME = Variable length, string. Faction ID.
FNAM = Variable length, string. Faction name.
RNAM = 32 bytes, string. Rank Names.
      -- RNAM occurs 10 times, one for each rank in order.
FADT = Faction data (240 bytes)
    4 bytes, integer. AttributeID1.
    4 bytes, integer. AttributeID2.
    40 bytes, RankData[10], RankData as follow.
        4 bytes, integer. Attribute1.
        4 bytes, integer. Attribute2.
        4 bytes, integer. FirstSkill.
        4 bytes, integer. SecondSkill.
        4 bytes, integer. Faction?
    24 bytes, integer[6]. SkillID list.
    4 bytes, integer. Unknown, usually -1.
    4 bytes, integer. Flags.
      -- 1 = Hidden from Player
ANAM = Variable length, string. Faction name.
INTV = 4 bytes, integer. Faction reaction value.
      -- The ANAM/INTV occur in pairs for each faction with a reaction
      -- adjustment (usually between -4 to +4).

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