House Mods

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This is a list of house mods for The Elder Scrolls III: Morrowind that have been tested with OpenMW.

For instructions on how to install mods, see mod installation. For more information about mods, see mod status.

Status indicators
Works fine.The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality.
Partially working, has non-trivial issues.Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds.
Currently broken.There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds.
Needs re-testing.There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet.
Currently being tested.(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task.
Will never work with OpenMW.Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that!
Not tested yet.The mod hasn't been tested yet; maybe someone plans to do so later.
Mod Info Test Info
Name Version Author Status [?] Test Version Test Date Tester(s) Comments
Abu Manor M 1.0 phoebe Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended.
Alladin's Bottle Revamp M 1.1 Kiteflyer61
updated by Tarius
Works fine. OpenMW 0.41.0 2017/01/22 Durisat Works as intended.
Archmage Tower M 2.0 Ravensong Currently being tested. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended, except for script errors which probably break the teleport ring.
Archmage Tower ExpansionM n/a Ravensong Currently being tested. OpenMW 0.42.0 Sep 2017 Loriel Two esps, no documents. Archmage Castle looks clean, Archmage Tower has npc with invalid class which may break the mod.
Ascadian Rose Cottage N 1.0 Korana Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended.
Asgard E 3.3 Grumpy Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended.
Ashlander Tent M 2.0 Aragon Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended.
Balmora Balconyhouse N 1.0 Ravensong Works fine. OpenMW 0.42.0 2017/08/25 Centrello Works as intended.
Balmora Stronghold N 1.1 Lazz Works fine. OpenMW 0.41.0 07/17/2017 Frik Make sure that the patch in optional files is downloaded. Works as intended.
Caldera Cottage M 1.0 Baratheon79 Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended.
Caldera Orchard M 1.0 Crankgorilla Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended.
(Clean) The Apartment E N/A Grumpy Works fine. OpenMW 0.42.0 Aug 2017 Loriel Works as intended.
Dagon Fel Mill N 1.8 Kursan aka Thondur Partially working, has non-trivial issues. OpenMW 0.42.0 2017/9/3 Fizzol Some textures are missing.
Darknut's Dwemer Dwelling N 1.3 Darknut Partially working, has non-trivial issues. OpenMW 0.43.0 June 9 2018 Rstevenson1976 A few of the 2nd floor mannequins levitate, none of the mannequins' textures seem to be right, the fish swim in the air above the aquarium, and I had to use the console to get the "key" into my inventory since the npc that has it was a no show
Kahleighs Retreat M 1.2 kwshipman & MWDeuce Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended.
Lakeside House N 1.13 VesnaBrucoms Works fine. OpenMW 0.42.0 2017/9/3 Fizzol Works as intended.
Living Tower F 1.5 iamnone Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to works as intended.
Lotus Moon N 1.2 Liramei Works fine. OpenMW 0.42.0 2017/9/4 Fizzol Works as intended.
Magic Home Mod M 2.0 McMornan Partially working, has non-trivial issues. OpenMW 0.42.0 Sep 2017 Loriel Two scripts have errors and won't run.
Marandus Abode M 2.0 Princess Stomper Partially working, has non-trivial issues. OpenMW 0.42.0 Sep 2017 Loriel Several if/elseif/endif warnings in CS verification - not clear if the scripts work as intended.
Mage's Guild Quarters N 1.0 Vals_Fan Works fine. OpenMW 0.40.0 Oct 2016 Fizzol Works as intended.
Magus Realm Tower N 2 Korana Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended.
Mori Mountain Estate M 2.01 Marc Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended.
PC Clothier M 2.0 AimeeKae Currently being tested. OpenMW 0.43.0 Dec 2017 stonelike Seems to work as intended, with the one critical exception of the gold collection box seeming to be broken. When the shop door is unlocked during daytime, NPCs enter the shop, walk around, sometimes grab clothes, and leave, but no gold appears for collection when clothes are taken. Also, attempting to open the collection box seems to trigger "thief!" protests from NPCs, but no aggression or criminal penalties. I suspect that's a minor bug also. NPC attendant and other minor functionality seems like it probably works but is not yet tested.
Ranger Tent M 1.0 dongle Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended.
River House n/a Calislahn Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to works as intended.
Seyda Neen House N 1.1 Mr. A. A. Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended.
Seyda Neen Shack M 1.0 Baratheon79 Works fine. OpenMW 0.40.0 Oct 2016 Fizzol Works as intended.
Solstheim Castle N 1.1 Korana Partially working, has non-trivial issues. OpenMW 0.42.0 Sep 2017 Loriel Name problem in script KO_GlassDisplayScript will prevent it from running.
Solstheim Seaside Cabin M 1.0 Baratheon79 Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended; no console or CS verification outputs.
Solstheim Winter Home N 1.0 PRP Works fine. OpenMW 0.41.0 2016/12/26 Frik Works as intended; no console outputs.
Tel Magus M 1.0 Aragon Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended.
Telvanni Lighthouse Tel Vos N 1.3 Resdayn Revival Team Works fine. OpenMW 0.42.0 2017/9/3 Fizzol Works as intended.
Tel Uvirith LITE N 1.2 mala Partially working, has non-trivial issues. OpenMW 0.43.0 June 10, 2018 Rstevenson1976 The strongohold works if you get it via questing, but the crank for the demo mode is broken
Trelain's Basement D 1.0 Trelaine Works fine. OpenMW 0.40.0 2016/12/18 Trelaine Works as intended.
Wayfarer's Rest M 1.1 Baratheon79 Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended.