House Mods

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Revision as of 14:58, 6 September 2017 by Loriel (talk | contribs) (Added Abu Manor and Ranger Tent)
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This is a list of house mods for The Elder Scrolls III: Morrowind that have been tested with OpenMW.

For instructions on how to install mods, see mod installation. For more information about mods, see mod status.

Status indicators
Works fine.The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality.
Partially working, has non-trivial issues.Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds.
Currently broken.There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds.
Needs re-testing.There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet.
Currently being tested.(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task.
Will never work with OpenMW.Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that!
Not tested yet.The mod hasn't been tested yet; maybe someone plans to do so later.
Mod Info Test Info
Name Version Author Status [?] Test Version Test Date Tester(s) Comments
Abu Manor M 1.0 phoebe Works fine. OpenMW 0.42 Sep 2017 Loriel Appears to work as intended.
Alladin's Bottle Revamp M 1.1 Kiteflyer61
updated by Tarius
Works fine. OpenMW 0.41.0 2017/01/22 Durisat Works as intended.
Ascadian Rose Cottage N 1.0 Korana Works fine. OpenMW 0.42 Sep 2017 Loriel Appears to work as intended.
Asgard E 3.3 Grumpy Works fine. OpenMW 0.42 Sep 2017 Loriel Appears to work as intended.
Ashlander Tent M 2.0 Aragon Works fine. OpenMW 0.42 Sep 2017 Loriel Appears to work as intended.
Balmora Balconyhouse N 1.0 Ravensong Works fine. OpenMW 0.42.0 2017/08/25 Centrello Works as intended, no console output. Re-checked with 0.42, but reported working (unknown tester) from version 0.33.
Balmora Stronghold N 1.1 Lazz Works fine. OpenMW 0.41.0 07/17/2017 Frik Updated by Frik for OpenMW compatibility. Ensure Balmora Stronghold Open Morrowind compatible is downloaded. Located under Optional Files. Works As Intended.
Caldera Cottage M 1.0 Baratheon79 Works fine. OpenMW 0.42 Sep 2017 Loriel Appears to work As intended.
Caldera Orchard M 1.0 Crankgorilla Works fine. OpenMW 0.42 Sep 2017 Loriel Appears to work As intended.
(Clean) The Apartment E N/A Grumpy Works fine. OpenMW 0.42 Aug 2017 Loriel Works As Intended.
Dagon Fel Mill N 1.8 Kursan aka Thondur Partially working, has non-trivial issues. OpenMW 0.42.0 2017/9/3 Fizzol Mod works but has significant missing textures.
Kahleighs Retreat M 1.2 kwshipman & MWDeuce Works fine. OpenMW 0.42 Sep 2017 Loriel Appears to work as intended.
Lakeside House N 1.13 VesnaBrucoms Works fine. OpenMW 0.42.0 2017/9/3 Fizzol Works as intended.
Living Tower F 1.5 iamnone Works fine. OpenMW 0.42 Sep 2017 Loriel Appears to works as intended.
Lotus Moon N 1.2 Liramei Works fine. OpenMW 0.42.0 2017/9/4 Fizzol Works as intended, with no console errors.
Magic Home Mod M 2.0 McMornan Partially working, has non-trivial issues. OpenMW 0.42 Sep 2017 Loriel Two scripts have errors and won't run. Effect on gameplay should be minor.
Marandus Abode M 2.0 Princess Stomper Partially working, has non-trivial issues. OpenMW 0.42 Sep 2017 Loriel Several if/elseif/endif warnings in CS verification - not clear if the scripts work as intended.
Mage's Guild Quarters N 1.0 Vals_Fan Works fine. OpenMW 0.40.0 Oct 2016 Fizzol Works as intended.
Magus Realm Tower N 2 Korana Works fine. OpenMW 0.42 Sep 2017 Loriel Appears to work as intended.
Mori Mountain Estate M 2.01 Marc Works fine. OpenMW 0.42 Sep 2017 Loriel Appears to work as intended, numerous verification errors but unlikely to be visible in-game.
Ranger Tent M 1.0 dongle Works fine. OpenMW 0.42 Sep 2017 Loriel Appears to work as intended.
River House n/a Calislahn Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to works as intended.
Seyda Neen House N 1.1 Mr. A. A. Works fine. OpenMW 0.42 Sep 2017 Loriel Appears to work as intended.
Seyda Neen Shack M 1.0 Baratheon79 Works fine. OpenMW 0.40.0 Oct 2016 Fizzol Works as intended.
Solstheim Castle N 1.1 Korana Partially working, has non-trivial issues. OpenMW 0.42 Sep 2017 Loriel Name problem in script KO_GlassDisplayScript will prevent it running. Probably no significant effect on gameplay.
Solstheim Seaside Cabin M 1.0 Baratheon79 Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended; no console or CS verification outputs.
Solstheim Winter Home N 1.0 PRP Works fine. OpenMW 0.41.0 2016/12/26 Frik Works as intended; no console outputs.
Tel Magus M 1.0 Aragon Works fine. OpenMW 0.42 Sep 2017 Loriel Appears to work as intended.
Trelain's Basement D 1.0 Trelaine Works fine. OpenMW 0.40.0 2016/12/18 Trelaine No errors discovered. Lots of testing.