Magic Effects (Status): Difference between revisions

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| 95
| 95
| Resist Blight Disease
| Resist Blight Disease
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 94
| 94
| Resist Common Disease
| Resist Common Disease
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 96
| 96
| Resist Corprus Disease
| Resist Corprus Disease
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 90
| 90
| Resist Fire
| Resist Fire
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 91
| 91
| Resist Frost
| Resist Frost
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 93
| 93
| Resist Magicka
| Resist Magicka
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 98
| 98
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| 99
| 99
| Resist Paralysis
| Resist Paralysis
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 97
| 97
| Resist Poison
| Resist Poison
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 92
| 92
| Resist Shock
| Resist Shock
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 74
| 74
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| 33
| 33
| Weakness to Blight Disease
| Weakness to Blight Disease
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 32
| 32
| Weakness to Common Disease
| Weakness to Common Disease
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 34
| 34
| Weakness to Corprus Disease
| Weakness to Corprus Disease
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 28
| 28
| Weakness to Fire
| Weakness to Fire
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 29
| 29
| Weakness to Frost
| Weakness to Frost
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 31
| 31
| Weakness to Magicka
| Weakness to Magicka
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 36
| 36
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| 35
| 35
| Weakness to Poison
| Weakness to Poison
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 30
| 30
| Weakness to Shock
| Weakness to Shock
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|}
|}

Revision as of 01:36, 16 November 2013

Here are the current status of the implementation of magical spell, alphabetically ordered.

Note: The list was taken from the UESPWiki.


ID Effect name Status
85 Absorb Attribute not started
88 Absorb Fatigue not started
86 Absorb Health not started
87 Absorb Magicka not started
89 Absorb Skill not started
63 Almsivi Intervention not started
47 Blind not started
123 Bound Battle Axe not started
129 Bound Boots not started
127 Bound Cuirass not started
120 Bound Dagger not started
131 Bound Gloves not started
128 Bound Helm not started
125 Bound Longbow not started
121 Bound Longsword not started
122 Bound Mace not started
130 Bound Shield not started
124 Bound Spear not started
7 Burden implemented
50 Calm Creature not started
49 Calm Humanoid not started
40 Chameleon not started
44 Charm not started
118 Command Creature not started
119 Command Humanoid not started
132 Corprus not started
70 Cure Blight Disease not started
69 Cure Common Disease not started
71 Cure Corprus Disease not started
73 Cure Paralyzation not started
72 Cure Poison not started
22 Damage Attribute not started
25 Damage Fatigue not started
23 Damage Health not started
24 Damage Magicka not started
26 Damage Skill not started
54 Demoralize Creature not started
53 Demoralize Humanoid not started
64 Detect Animal not started
65 Detect Enchantment not started
66 Detect Key not started
38 Disintegrate Armor not started
37 Disintegrate Weapon not started
57 Dispel not started
62 Divine Intervention not started
17 Drain Attribute implemented
20 Drain Fatigue implemented
18 Drain Health implemented
19 Drain Magicka implemented
21 Drain Skill implemented
126 EXTRA SPELL not started
8 Feather implemented
14 Fire Damage not started
4 Fire Shield not started
117 Fortify Attack implemented
79 Fortify Attribute implemented
82 Fortify Fatigue implemented
80 Fortify Health implemented
81 Fortify Magicka implemented
84 Fortify Maximum Magicka implemented
83 Fortify Skill implemented
52 Frenzy Creature not started
51 Frenzy Humanoid not started
16 Frost Damage not started
6 Frost Shield not started
39 Invisibility not started
9 Jump implemented
10 Levitate implemented
41 Light not started
5 Lightning Shield not started
12 Lock not started
60 Mark not started
43 Night Eye not started
13 Open not started
45 Paralyze not started
27 Poison not started
56 Rally Creature not started
55 Rally Humanoid not started
61 Recall not started
68 Reflect not started
100 Remove Curse not started
95 Resist Blight Disease implemented
94 Resist Common Disease implemented
96 Resist Corprus Disease implemented
90 Resist Fire implemented
91 Resist Frost implemented
93 Resist Magicka implemented
98 Resist Normal Weapons not started
99 Resist Paralysis implemented
97 Resist Poison implemented
92 Resist Shock implemented
74 Restore Attribute not started
77 Restore Fatigue not started
75 Restore Health not started
76 Restore Magicka not started
78 Restore Skill not started
42 Sanctuary not started
3 Shield implemented
15 Shock Damage not started
46 Silence not started
11 SlowFall not started
58 Soultrap not started
48 Sound implemented
67 Spell Absorption not started
136 Stunted Magicka not started
106 Summon Ancestral Ghost not started
110 Summon Bonelord not started
108 Summon Bonewalker not started
134 Summon Centurion Sphere not started
103 Summon Clannfear not started
104 Summon Daedroth not started
105 Summon Dremora not started
114 Summon Flame Atronach not started
115 Summon Frost Atronach not started
113 Summon Golden Saint not started
109 Summon Greater Bonewalker not started
112 Summon Hunger not started
102 Summon Scamp not started
107 Summon Skeletal Minion not started
116 Summon Storm Atronach not started
111 Summon Winged Twilight not started
135 Sun Damage not started
1 Swift Swim not started
59 Telekinesis not started
101 Turn Undead not started
133 Vampirism not started
0 Water Breathing implemented
2 Water Walking not started
33 Weakness to Blight Disease implemented
32 Weakness to Common Disease implemented
34 Weakness to Corprus Disease implemented
28 Weakness to Fire implemented
29 Weakness to Frost implemented
31 Weakness to Magicka implemented
36 Weakness to Normal Weapons not started
35 Weakness to Poison implemented
30 Weakness to Shock implemented