Magic Effects (Status): Difference between revisions

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| 85
| 85
| Absorb Attribute
| Absorb Attribute
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 88
| 88
| Absorb Fatigue
| Absorb Fatigue
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 86
| 86
| Absorb Health
| Absorb Health
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 87
| 87
| Absorb Magicka
| Absorb Magicka
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 89
| 89
| Absorb Skill
| Absorb Skill
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 63
| 63
| Almsivi Intervention
| Almsivi Intervention
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 47
| 47
| Blind
| Blind
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 123
| 123
| Bound Battle Axe
| Bound Battle Axe
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 129
| 129
| Bound Boots
| Bound Boots
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 127
| 127
| Bound Cuirass
| Bound Cuirass
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 120
| 120
| Bound Dagger
| Bound Dagger
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 131
| 131
| Bound Gloves
| Bound Gloves
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 128
| 128
| Bound Helm
| Bound Helm
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 125
| 125
| Bound Longbow
| Bound Longbow
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 121
| 121
| Bound Longsword
| Bound Longsword
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 122
| 122
| Bound Mace
| Bound Mace
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 130
| 130
| Bound Shield
| Bound Shield
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 124
| 124
| Bound Spear
| Bound Spear
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 7
| 7
| Burden
| Burdens
| <font color="green"> implemented </font>
| <font color="green"> implemented </font>
|-
|-
| 50
| 50
| Calm Creature
| Calm Creature
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 49
| 49
| Calm Humanoid
| Calm Humanoid
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 40
| 40
| Chameleon
| Chameleon
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 44
| 44
| Charm
| Charm
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 118
| 118
| Command Creature
| Command Creature
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 119
| 119
| Command Humanoid
| Command Humanoid
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 132
| 132
| Corprus
| Corprus
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 70
| 70
| Cure Blight Disease
| Cure Blight Disease
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 69
| 69
| Cure Common Disease
| Cure Common Disease
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 71
| 71
| Cure Corprus Disease
| Cure Corprus Disease
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 73
| 73
| Cure Paralyzation
| Cure Paralyzation
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 72
| 72
| Cure Poison
| Cure Poison
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 22
| 22
| Damage Attribute
| Damage Attribute
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 25
| 25
| Damage Fatigue
| Damage Fatigue
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 23
| 23
| Damage Health
| Damage Health
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 24
| 24
| Damage Magicka
| Damage Magicka
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 26
| 26
| Damage Skill
| Damage Skill
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 54
| 54
| Demoralize Creature
| Demoralize Creature
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 53
| 53
| Demoralize Humanoid
| Demoralize Humanoid
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 64
| 64
| Detect Animal
| Detect Animal
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 65
| 65
| Detect Enchantment
| Detect Enchantment
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 66
| 66
| Detect Key
| Detect Key
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 38
| 38
| Disintegrate Armor
| Disintegrate Armor
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 37
| 37
| Disintegrate Weapon
| Disintegrate Weapon
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 57
| 57
| Dispel
| Dispel
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 62
| 62
| Divine Intervention
| Divine Intervention
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 17
| 17
| Drain Attribute
| Drain Attribute
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 20
| 20
| Drain Fatigue
| Drain Fatigue
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 18
| 18
| Drain Health
| Drain Health
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 19
| 19
| Drain Magicka
| Drain Magicka
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 21
| 21
| Drain Skill
| Drain Skill
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 126
| 126
| EXTRA SPELL
| EXTRA SPELL
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 8
| 8
Line 220: Line 220:
| 14
| 14
| Fire Damage
| Fire Damage
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 4
| 4
| Fire Shield
| Fire Shield
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 117
| 117
| Fortify Attack
| Fortify Attack
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 79
| 79
| Fortify Attribute
| Fortify Attribute
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 82
| 82
| Fortify Fatigue
| Fortify Fatigue
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 80
| 80
| Fortify Health
| Fortify Health
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 81
| 81
| Fortify Magicka
| Fortify Magicka
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 84
| 84
Line 252: Line 252:
| 83
| 83
| Fortify Skill
| Fortify Skill
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 52
| 52
| Frenzy Creature
| Frenzy Creature
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 51
| 51
| Frenzy Humanoid
| Frenzy Humanoid
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 16
| 16
| Frost Damage
| Frost Damage
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 6
| 6
| Frost Shield
| Frost Shield
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 39
| 39
| Invisibility
| Invisibility
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 9
| 9
| Jump
| Jump
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 10
| 10
| Levitate
| Levitate
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 41
| 41
| Light
| Light
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 5
| 5
| Lightning Shield
| Lightning Shield
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 12
| 12
| Lock
| Lock
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 60
| 60
| Mark
| Mark
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 43
| 43
| Night Eye
| Night Eye
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 13
| 13
| Open
| Open
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 45
| 45
| Paralyze
| Paralyze
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 27
| 27
| Poison
| Poison
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 56
| 56
| Rally Creature
| Rally Creature
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 55
| 55
| Rally Humanoid
| Rally Humanoid
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 61
| 61
| Recall
| Recall
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 68
| 68
| Reflect
| Reflect
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 100
| 100
| Remove Curse
| Remove Curse
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 95
| 95
| Resist Blight Disease
| Resist Blight Disease
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 94
| 94
| Resist Common Disease
| Resist Common Disease
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 96
| 96
| Resist Corprus Disease
| Resist Corprus Disease
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 90
| 90
| Resist Fire
| Resist Fire
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 91
| 91
| Resist Frost
| Resist Frost
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 93
| 93
| Resist Magicka
| Resist Magicka
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 98
| 98
| Resist Normal Weapons
| Resist Normal Weapons
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 99
| 99
| Resist Paralysis
| Resist Paralysis
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 97
| 97
| Resist Poison
| Resist Poison
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 92
| 92
| Resist Shock
| Resist Shock
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 74
| 74
| Restore Attribute
| Restore Attribute
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 77
| 77
| Restore Fatigue
| Restore Fatigue
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 75
| 75
| Restore Health
| Restore Health
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 76
| 76
| Restore Magicka
| Restore Magicka
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 78
| 78
| Restore Skill
| Restore Skill
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 42
| 42
| Sanctuary
| Sanctuary
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 3
| 3
| Shield
| Shield
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 15
| 15
| Shock Damage
| Shock Damage
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 46
| 46
| Silence
| Silence
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 11
| 11
| SlowFall
| SlowFall
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 58
| 58
| Soultrap
| Soultrap
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 48
| 48
Line 424: Line 424:
| 67
| 67
| Spell Absorption
| Spell Absorption
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 136
| 136
| Stunted Magicka
| Stunted Magicka
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 106
| 106
| Summon Ancestral Ghost
| Summon Ancestral Ghost
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 110
| 110
| Summon Bonelord
| Summon Bonelord
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 108
| 108
| Summon Bonewalker
| Summon Bonewalker
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 134
| 134
| Summon Centurion Sphere
| Summon Centurion Sphere
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 103
| 103
| Summon Clannfear
| Summon Clannfear
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 104
| 104
| Summon Daedroth
| Summon Daedroth
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 105
| 105
| Summon Dremora
| Summon Dremora
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 114
| 114
| Summon Flame Atronach
| Summon Flame Atronach
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 115
| 115
| Summon Frost Atronach
| Summon Frost Atronach
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 113
| 113
| Summon Golden Saint
| Summon Golden Saint
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 109
| 109
| Summon Greater Bonewalker
| Summon Greater Bonewalker
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 112
| 112
| Summon Hunger
| Summon Hunger
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 102
| 102
| Summon Scamp
| Summon Scamp
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 107
| 107
| Summon Skeletal Minion
| Summon Skeletal Minion
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 116
| 116
| Summon Storm Atronach
| Summon Storm Atronach
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 111
| 111
| Summon Winged Twilight
| Summon Winged Twilight
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 135
| 135
| Sun Damage
| Sun Damage
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 1
| 1
| Swift Swim
| Swift Swim
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 59
| 59
| Telekinesis
| Telekinesis
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 101
| 101
| Turn Undead
| Turn Undead
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 133
| 133
| Vampirism
| Vampirism
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 0
| 0
| Water Breathing
| Water Breathing
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 2
| 2
| Water Walking
| Water Walking
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 33
| 33
| Weakness to Blight Disease
| Weakness to Blight Disease
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 32
| 32
| Weakness to Common Disease
| Weakness to Common Disease
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 34
| 34
| Weakness to Corprus Disease
| Weakness to Corprus Disease
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 28
| 28
| Weakness to Fire
| Weakness to Fire
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 29
| 29
| Weakness to Frost
| Weakness to Frost
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 31
| 31
| Weakness to Magicka
| Weakness to Magicka
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 36
| 36
| Weakness to Normal Weapons
| Weakness to Normal Weapons
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 35
| 35
| Weakness to Poison
| Weakness to Poison
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|-
|-
| 30
| 30
| Weakness to Shock
| Weakness to Shock
| <font color="darkred"> not started </font>
| <font color="green"> implemented </font>
|}
|}

Latest revision as of 23:51, 23 August 2014

Here are the current status of the implementation of magical spell, alphabetically ordered.

Note: The list was taken from the UESPWiki.


ID Effect name Status
85 Absorb Attribute implemented
88 Absorb Fatigue implemented
86 Absorb Health implemented
87 Absorb Magicka implemented
89 Absorb Skill implemented
63 Almsivi Intervention implemented
47 Blind implemented
123 Bound Battle Axe implemented
129 Bound Boots implemented
127 Bound Cuirass implemented
120 Bound Dagger implemented
131 Bound Gloves implemented
128 Bound Helm implemented
125 Bound Longbow implemented
121 Bound Longsword implemented
122 Bound Mace implemented
130 Bound Shield implemented
124 Bound Spear implemented
7 Burdens implemented
50 Calm Creature implemented
49 Calm Humanoid implemented
40 Chameleon implemented
44 Charm implemented
118 Command Creature implemented
119 Command Humanoid implemented
132 Corprus implemented
70 Cure Blight Disease implemented
69 Cure Common Disease implemented
71 Cure Corprus Disease implemented
73 Cure Paralyzation implemented
72 Cure Poison implemented
22 Damage Attribute implemented
25 Damage Fatigue implemented
23 Damage Health implemented
24 Damage Magicka implemented
26 Damage Skill implemented
54 Demoralize Creature implemented
53 Demoralize Humanoid implemented
64 Detect Animal implemented
65 Detect Enchantment implemented
66 Detect Key implemented
38 Disintegrate Armor implemented
37 Disintegrate Weapon implemented
57 Dispel implemented
62 Divine Intervention implemented
17 Drain Attribute implemented
20 Drain Fatigue implemented
18 Drain Health implemented
19 Drain Magicka implemented
21 Drain Skill implemented
126 EXTRA SPELL implemented
8 Feather implemented
14 Fire Damage implemented
4 Fire Shield implemented
117 Fortify Attack implemented
79 Fortify Attribute implemented
82 Fortify Fatigue implemented
80 Fortify Health implemented
81 Fortify Magicka implemented
84 Fortify Maximum Magicka implemented
83 Fortify Skill implemented
52 Frenzy Creature implemented
51 Frenzy Humanoid implemented
16 Frost Damage implemented
6 Frost Shield implemented
39 Invisibility implemented
9 Jump implemented
10 Levitate implemented
41 Light implemented
5 Lightning Shield implemented
12 Lock implemented
60 Mark implemented
43 Night Eye implemented
13 Open implemented
45 Paralyze implemented
27 Poison implemented
56 Rally Creature implemented
55 Rally Humanoid implemented
61 Recall implemented
68 Reflect implemented
100 Remove Curse implemented
95 Resist Blight Disease implemented
94 Resist Common Disease implemented
96 Resist Corprus Disease implemented
90 Resist Fire implemented
91 Resist Frost implemented
93 Resist Magicka implemented
98 Resist Normal Weapons implemented
99 Resist Paralysis implemented
97 Resist Poison implemented
92 Resist Shock implemented
74 Restore Attribute implemented
77 Restore Fatigue implemented
75 Restore Health implemented
76 Restore Magicka implemented
78 Restore Skill implemented
42 Sanctuary implemented
3 Shield implemented
15 Shock Damage implemented
46 Silence implemented
11 SlowFall implemented
58 Soultrap implemented
48 Sound implemented
67 Spell Absorption implemented
136 Stunted Magicka implemented
106 Summon Ancestral Ghost implemented
110 Summon Bonelord implemented
108 Summon Bonewalker implemented
134 Summon Centurion Sphere implemented
103 Summon Clannfear implemented
104 Summon Daedroth implemented
105 Summon Dremora implemented
114 Summon Flame Atronach implemented
115 Summon Frost Atronach implemented
113 Summon Golden Saint implemented
109 Summon Greater Bonewalker implemented
112 Summon Hunger implemented
102 Summon Scamp implemented
107 Summon Skeletal Minion implemented
116 Summon Storm Atronach implemented
111 Summon Winged Twilight implemented
135 Sun Damage implemented
1 Swift Swim implemented
59 Telekinesis implemented
101 Turn Undead implemented
133 Vampirism implemented
0 Water Breathing implemented
2 Water Walking implemented
33 Weakness to Blight Disease implemented
32 Weakness to Common Disease implemented
34 Weakness to Corprus Disease implemented
28 Weakness to Fire implemented
29 Weakness to Frost implemented
31 Weakness to Magicka implemented
36 Weakness to Normal Weapons implemented
35 Weakness to Poison implemented
30 Weakness to Shock implemented