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* [http://openmw.org/2012/03/06/openmw-0-12-0-released/ OpenMW 0.12 Released] (March | * [http://openmw.org/2012/03/28/openmw-0-13-0-released/ OpenMW 0.13.0 Released!] (March 28, 2012 | ||
* [http://openmw.org/2011/09/26/openmw-0-11-1-release/ OpenMW 0.11.1 Released!] (September 26 2011) | * [http://openmw.org/2012/03/06/openmw-0-12-0-released/ OpenMW 0.12.0 Released] (March 6, 2012) | ||
* [http://openmw.com/forum/viewtopic.php?f=13&t=418 OpenMW 0.10.0 is out!] (3 | * [http://openmw.org/2011/09/26/openmw-0-11-1-release/ OpenMW 0.11.1 Released!] (September 26, 2011) | ||
* [http://openmw.com/forum/viewtopic.php?f=13&t=385 OpenMW 0.9.0 Source Code Available] (10 | * [http://openmw.com/forum/viewtopic.php?f=13&t=418 OpenMW 0.10.0 is out!] (April 3, 2011) | ||
* [http://openmw.com/forum/viewtopic.php?f=13&t=385 OpenMW 0.9.0 Source Code Available] (February 10, 2011) | |||
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Revision as of 17:03, 30 March 2012
What is OpenMW?OpenMW is a new engine for 2002's Game of the Year, The Elder Scrolls 3: Morrowind. It aims to be a fully playable (and improved!), open source implementation of the game's engine and functionality. You will still need the original game data to play OpenMW. OpenMW will run on Windows, Mac OS X and Linux. See also: Frequently Asked Questions (FAQ) Questions? Try the forum! See the blog for recent progress report !
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