Mesh and Texture Mods: Difference between revisions

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(Moving Darknut's Dwemer Dwelling to the House mods page)
(Cleanup; remove some outdated info about already resolved issues)
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| Ascadian Isles Mod {{dlmod|mmh|15-11589}} || style="text-align:center"|2.0 || Vality || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.
| Ascadian Isles Mod {{dlmod|mmh|15-11589}} || style="text-align:center"|2.0 || Vality || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.
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| Ascadian Isles Mod {{dlmod|mmh|15-13814}} || style="text-align:center"|2.4a || vurt || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Some textures appear very shiny due to the fake bump maps which OpenMW displays differently compared to the original engine. Moreover, OpenMW does not display falling leaves and bees around flowers, generating warning messages about missing texture layers.
| Ascadian Isles Mod {{dlmod|mmh|15-13814}} || style="text-align:center"|2.4a || vurt || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2016/10/28 || n.a. || Some textures appear very shiny due to the fake bump maps which OpenMW displays differently compared to the original engine.
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| Ascadian Isles Mod for use with Vurt's Ascadian Isles tree overhaul {{dlmod|mmh|15-6043}} || style="text-align:center"|1.0 || Knots || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Works as intended. However, please note that all issues with Vurt's Ascadian Isles mod also apply to this one. Additionally, the increased number of trees plus the very large tree meshes result in a huge performance drop when wandering around the Ascadian Isles region.
| Ascadian Isles Mod for use with Vurt's Ascadian Isles tree overhaul {{dlmod|mmh|15-6043}} || style="text-align:center"|1.0 || Knots || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Works as intended. The increased number of trees plus the very large tree meshes result in a huge performance drop when wandering around the Ascadian Isles region.
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| Ascadian Isles Reloaded {{dlmod|nexus|30917}}<br />(AI_Reloaded) || style="text-align:center"|1.0 || Lestat DeLioncourt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.
| Ascadian Isles Reloaded {{dlmod|nexus|30917}}<br />(AI_Reloaded) || style="text-align:center"|1.0 || Lestat DeLioncourt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.
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| Cliff Racer Replacer {{dlmod|nexus|42522}} || style="text-align:center"|1.0 || Tyddy || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/14 || Frik || Much Better Cliff Racer Mesh & Texture. Works As Expected.
| Cliff Racer Replacer {{dlmod|nexus|42522}} || style="text-align:center"|1.0 || Tyddy || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/14 || Frik || Much Better Cliff Racer Mesh & Texture. Works As Expected.
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| Clockwork City Reborn {{dlmod|nexus|38369}} || style="text-align:center"|1.0 || Saint_Jiub || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Mostly works as intended; no console outputs. At least one texture appears very dark in OpenMW compared to the original engine though.
| Clockwork City Reborn {{dlmod|nexus|38369}} || style="text-align:center"|1.0 || Saint_Jiub || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Mostly works as intended; no console outputs.
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| Comberry Bush Replacer {{dlmod|mmh|56-15003}} || style="text-align:center"|2.1 || Pherim || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />The test included the optional mesh for the Graphic Herbalism mod as well as the vanilla-style textures.
| Comberry Bush Replacer {{dlmod|mmh|56-15003}} || style="text-align:center"|2.1 || Pherim || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />The test included the optional mesh for the Graphic Herbalism mod as well as the vanilla-style textures.
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| Daedric Signposts {{dlmod|mmh|80-8189}} || style="text-align:center"|1.0 || Nazz || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.36.0 || style="text-align:center"|n.a. || <unknown> || Works as intended.
| Daedric Signposts {{dlmod|mmh|80-8189}} || style="text-align:center"|1.0 || Nazz || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.36.0 || style="text-align:center"|n.a. || <unknown> || Works as intended.
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| Darknut's World Textures {{dlmod|nexus|45056}} || style="text-align:center"|1.0 || Darknut || style="text-align:center"|{{Modstatus|unknown}} || style="text-align:center"|? || style="text-align:center"|? || ? || Needs to be tested because it's on the [https://youtu.be/cWkQb9au9Ns Top 10 Morrowind Mods of 2017]
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| Dwemer Coin Replacement {{dlmod|nexus|44570}} || style="text-align:center"|1.1 || Frik || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/26 || Frik || Works as intended; no console outputs.
| Dwemer Coin Replacement {{dlmod|nexus|44570}} || style="text-align:center"|1.1 || Frik || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/26 || Frik || Works as intended; no console outputs.
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| Ebonheart Fix {{dlmod|mmh|90-6633}} || style="text-align:center"|1.1 || Kid77 || style="text-align:center"|{{Modstatus|incompat}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || This mod is unnecessary because OpenMW blends an arbitrary number of land textures seamlessly.
| Ebonheart Fix {{dlmod|mmh|90-6633}} || style="text-align:center"|1.1 || Kid77 || style="text-align:center"|{{Modstatus|incompat}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || This mod is unnecessary because OpenMW blends an arbitrary number of land textures seamlessly.
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| Exquisite Robes {{dlmod|mmh|0-7188}} || style="text-align:center"|1.0 || Wizbang || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpemMW 0.42 || style="text-align:center"|Aug 2017 || Loriel || On [https://www.reddit.com/r/Morrowind/comments/19ycge/morrowind_modding_guide/ Morrowind Modding Guide] stickied on Reddit's /r/Morrowind. Appears to work as intended.
| Exquisite Robes {{dlmod|mmh|0-7188}} || style="text-align:center"|1.0 || Wizbang || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpemMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Appears to work as intended.
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| Extreme Textures: Journal Fix {{dlmod|mmh|56-11926}} || style="text-align:center"|1.0 || Masoxx || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.
| Extreme Textures: Journal Fix {{dlmod|mmh|56-11926}} || style="text-align:center"|1.0 || Masoxx || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.
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| Flask Replacer {{dlmod|mmh|68-5824}} || style="text-align:center"|1.0 || Qarl || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/13 || llirium || Works as intended; no console outputs.
| Flask Replacer {{dlmod|mmh|68-5824}} || style="text-align:center"|1.0 || Qarl || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/13 || llirium || Works as intended; no console outputs.
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| Frostmoth Repaired {{dlmod|mmh|65-10799}} || style="text-align:center"|0.31 || Talthybius || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Sep 2017 || Loriel || On [https://www.reddit.com/r/Morrowind/comments/19ycge/morrowind_modding_guide/ Morrowind Modding Guide] stickied on Reddit's /r/Morrowind. Only issue from verification in the CS is mismatched capitalisation of script name in begin and end lines - and that's about as trivial as it gets. Haven't got far enough in-game to prove it works, but I foresee no problems.
| Frostmoth Repaired {{dlmod|mmh|65-10799}} || style="text-align:center"|0.31 || Talthybius || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Sep 2017 || Loriel || Haven't got far enough in-game to prove it works, but I foresee no problems.
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| Full Dwemer Retexture {{dlmod|nexus|44264}} || style="text-align:center"|n.a. || Tyddy || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/14 || Frik || Nice Dwemer Retexture. Works as intended.
| Full Dwemer Retexture {{dlmod|nexus|44264}} || style="text-align:center"|n.a. || Tyddy || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/14 || Frik || Nice Dwemer Retexture. Works as intended.
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| Grazeland Trees {{dlmod|nexus|35368}} || style="text-align:center"|1.31 || vurt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Works as intended.<br />There are some console messages about missing cell references but this seems to be a vanilla issue as well.
| Grazeland Trees {{dlmod|nexus|35368}} || style="text-align:center"|1.31 || vurt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Works as intended.<br />There are some console messages about missing cell references but this seems to be a vanilla issue as well.
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| Grazeland Trees II {{dlmod|mmh|56-14208}} || style="text-align:center"|1.1 || vurt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Works as intended. There are warning messages about empty texture layers for one of the trees but I can't see any difference to the vanilla game.<br />But beware of the cactuses! They tend to trap your character inside because of their collision shape.
| Grazeland Trees II {{dlmod|mmh|56-14208}} || style="text-align:center"|1.1 || vurt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Works as intended. Beware of the cactuses! They tend to trap your character inside because of their collision shape.
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| Grazelands Reloaded {{dlmod|nexus|38472}}<br />(GL_Reloaded) || style="text-align:center"|1.0 || Lestat DeLioncourt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.
| Grazelands Reloaded {{dlmod|nexus|38472}}<br />(GL_Reloaded) || style="text-align:center"|1.0 || Lestat DeLioncourt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.
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| HD Intro Cinematic - English {{dlmod|nexus|39329}} || style="text-align:center"|1.0 || Chesko || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/06/26 || Thunderforge || Works as intended, and does not require MCP because OpenMW already supports HD videos
| HD Intro Cinematic - English {{dlmod|nexus|39329}} || style="text-align:center"|1.0 || Chesko || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/06/26 || Thunderforge || Works as intended, and does not require MCP because OpenMW already supports HD videos
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| HD Vanilla Textures {{dlmod|nexus|45247}} || style="text-align:center"|2.5 || G The Generous || style="text-align:center"|{{Modstatus|unknown}} || style="text-align:center"|? || style="text-align:center"|? || ? || Needs to be tested because it's on the [https://youtu.be/cWkQb9au9Ns Top 10 Morrowind Mods of 2017]
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| HiRes Robes {{dlmod|nexus|43177}} || style="text-align:center"|1.2 || Flash3113 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/26 || Frik || Works as intended; no console outputs.
| HiRes Robes {{dlmod|nexus|43177}} || style="text-align:center"|1.2 || Flash3113 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/26 || Frik || Works as intended; no console outputs.
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| Hlaalu Retextured {{dlmod|nexus|28061}} || style="text-align:center"|1.0 || AnOldFriend || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.
| Hlaalu Retextured {{dlmod|nexus|28061}} || style="text-align:center"|1.0 || AnOldFriend || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.
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| Ice Caverns Enhanced {{dlmod|mmh|44-11986}} || style="text-align:center"|1.0 || Vality7 || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || The textures appear very shiny due to the fake bump maps which OpenMW displays differently compared to the original engine.<br />Moreover, the .tga files are of a type which is not supported by our renderer (OpenSceneGraph) yet. This can be seen in the console ("code 1" messages). See the related [https://bugs.openmw.org/issues/3180 Bug #3180: Texture won't load (code 1) with some mods] on our bug tracker.
| Ice Caverns Enhanced {{dlmod|mmh|44-11986}} || style="text-align:center"|1.0 || Vality7 || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || The textures appear very shiny due to the fake bump maps which OpenMW displays differently compared to the original engine.
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| Illuminated Windows {{dlmod|mmh|55-11794}} || style="text-align:center"|1.0 || Dark Angel || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || No console outputs. The glow effect of the windows is not present in OpenMW, though. See [https://forum.openmw.org/viewtopic.php?f=40&t=3906 our forums] for more information.
| Illuminated Windows {{dlmod|mmh|55-11794}} || style="text-align:center"|1.0 || Dark Angel || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || No console outputs.
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| Imperial Housing Retextured {{dlmod|nexus|28774}} || style="text-align:center"|2.0 || AnOldFriend || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.
| Imperial Housing Retextured {{dlmod|nexus|28774}} || style="text-align:center"|2.0 || AnOldFriend || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.
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| Magic Diversity {{dlmod|nexus|43380}} || style="text-align:center"|1.0 || Arkann || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || <unknown> || Works as intended.
| Magic Diversity {{dlmod|nexus|43380}} || style="text-align:center"|1.0 || Arkann || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || <unknown> || Works as intended.
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| Max's Glow {{dlmod|author|url=http://max99x.com/morrowind/minor-mods}} || style="text-align:center"|1.0 || Max Shawabkeh (Max a.k.a. ~NOOBDY~) || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/05 || TimMB || Works as intended; no console outputs.<br />No glow magic item glow replacer. Looks great a huge improvement over vanilla Morrowind.
| Max's Glow {{dlmod|author|url=http://max99x.com/morrowind/minor-mods}} || style="text-align:center"|1.0 || Max Shawabkeh (Max a.k.a. ~NOOBDY~) || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/05 || TimMB || Works as intended; no console outputs.
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| Mesh Improvements {{dlmod|mmh|90-13384}} || style="text-align:center"|1.7.1 || Armed_Defender  || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Aug 2017|| Loriel || On the [http://www.pcgamer.com/the-best-morrowind-mods/ PC Gamer best Morrowind Mods list]. Works with no apparent problems - which is expected as it's a mesh replacer.
| Mesh Improvements {{dlmod|mmh|90-13384}} || style="text-align:center"|1.7.1 || Armed_Defender  || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017|| Loriel || Works with no apparent problems.
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| Misc Items Replacer {{dlmod|mmh|68-6967}} || style="text-align:center"|1.0 || Qarl || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/13 || llirium || Works as intended; no console outputs.
| Misc Items Replacer {{dlmod|mmh|68-6967}} || style="text-align:center"|1.0 || Qarl || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/13 || llirium || Works as intended; no console outputs.
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| Morrowind's Altered Beautiful Clothes {{dlmod|nexus|43710}} || style="text-align:center"|1.2 || DANTHEMANACKER || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/26 || Frik || Works as intended; no console outputs.<br />Includes Low-Res & Hi-Res Versions. Hi-Res is preferable.
| Morrowind's Altered Beautiful Clothes {{dlmod|nexus|43710}} || style="text-align:center"|1.2 || DANTHEMANACKER || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2016/12/26 || Frik || Works as intended; no console outputs.
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| Morrowind Animation Replacer {{dlmod|nexus|31635}} || style="text-align:center"|0.1.7 || Dirnae<br />Hrnchamd || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.
| Morrowind Animation Replacer {{dlmod|nexus|31635}} || style="text-align:center"|0.1.7 || Dirnae<br />Hrnchamd || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.
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| Morrowind Containers Animated {{dlmod|nexus|42238}} || style="text-align:center"|1.2 || qqqbbb || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || <unknown> || Everything works without issues.
| Morrowind Containers Animated {{dlmod|nexus|42238}} || style="text-align:center"|1.2 || qqqbbb || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.35.0 || style="text-align:center"|n.a. || <unknown> || Everything works without issues.
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| Morrowind Grass Mod {{dlmod|mmh|56-12004}} || style="text-align:center"|1.0 || LizTail<br />Vality<br />Yacoby || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />Expect a noticeable performance drop while using this mod.<br />First successful test with OpenMW 0.34.0 by an unkown contributor.
| Morrowind Grass Mod {{dlmod|mmh|56-12004}} || style="text-align:center"|1.0 || LizTail<br />Vality<br />Yacoby || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.<br />Expect a significant performance drop while using this mod.
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| Morrowind Grass Mod Retexture {{dlmod|mmh|56-13750}} || style="text-align:center"|2.2 || vurt || style="text-align:center"|{{Modstatus|incompat}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/14 || Atahualpa || Requires MGE to work properly because, otherwise, the meshes will collide with the player, making the game unplayable.
| Morrowind Grass Mod Retexture {{dlmod|mmh|56-13750}} || style="text-align:center"|2.2 || vurt || style="text-align:center"|{{Modstatus|incompat}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/14 || Atahualpa || Requires MGE to work properly because the meshes will collide with the player otherwise, making the game unplayable.
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| Morrowind Optmized Patch {{dlmod|nexus|45384}} || style="text-align:center"|4.0 || Flash3113 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|2018/04/24 || Lysol || Works as intended. Increases performance.
| Morrowind Optimization Patch {{dlmod|nexus|45384}} || style="text-align:center"|4.0 || Flash3113 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|2018/04/24 || Lysol || Works as intended. Increases performance.
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| Morrowind Texture Pack {{dlmod|nexus|19604}} || style="text-align:center"|1.0 || Felix55<br />and others || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.
| Morrowind Texture Pack {{dlmod|nexus|19604}} || style="text-align:center"|1.0 || Felix55<br />and others || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.
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| New Beast Bodies - Mature Version {{dlmod|mmh|10-11364}} || style="text-align:center"|3.3 || LizTail || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.36.0 || style="text-align:center"|n.a. || asmo || Works as intended.
| New Beast Bodies - Mature Version {{dlmod|mmh|10-11364}} || style="text-align:center"|3.3 || LizTail || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.36.0 || style="text-align:center"|n.a. || asmo || Works as intended.
|-
|-
| New Moons {{dlmod|nexus|12590}} || style="text-align:center"|1.0 || doccolinni || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/14 || Frik || HiRes Moons Textures (1024x1024). Be Sure To Increase "Masser Size" and "Secunda Size" in openmw.cfg. Looks Great.
| New Moons {{dlmod|nexus|12590}} || style="text-align:center"|1.0 || doccolinni || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|2017/07/14 || Frik || Works great.
|-
|-
| New NPC Replacer {{dlmod|mmh|42-12387}} || style="text-align:center"|3.5 || ZeroTheHero || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.36.0 || style="text-align:center"|n.a. || asmo || Works as intended.
| New NPC Replacer {{dlmod|mmh|42-12387}} || style="text-align:center"|3.5 || ZeroTheHero || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.36.0 || style="text-align:center"|n.a. || asmo || Works as intended.
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| Pluginless NoGlow {{dlmod|nexus|20872}} || style="text-align:center"|1.0 || Plangkye || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.
| Pluginless NoGlow {{dlmod|nexus|20872}} || style="text-align:center"|1.0 || Plangkye || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.
|-
|-
| Real Signposts {{dlmod|nexus|3879}} || style="text-align:center"|1.1 || <nowiki>Matthias [ElBundeee] Kath</nowiki> || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/11/15 || Steve Odom || Works as intended.<br />See the corresponding [https://forum.openmw.org/viewtopic.php?f=40&t=3936 forum thread] for the test setup.
| Real Signposts {{dlmod|nexus|3879}} || style="text-align:center"|1.1 || <nowiki>Matthias [ElBundeee] Kath</nowiki> || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/11/15 || Steve Odom || Works as intended.
|-
|-
| Realistic Windows Glow Re-texture {{dlmod|mmh|37-14402}} || style="text-align:center"|1.4 || Gemini || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || No console outputs. The glow effect of the windows is not present in OpenMW, though. See [https://forum.openmw.org/viewtopic.php?f=40&t=3906 our forums] for more information.
| Realistic Windows Glow Re-texture {{dlmod|mmh|37-14402}} || style="text-align:center"|1.4 || Gemini || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || No console outputs.
|-
|-
| Retextured Architecture of Morrowind - Imperial {{dlmod|mmh|56-10995}}<br />(RAMW - Imperial) || style="text-align:center"|1.0 || X-Calibar || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.
| Retextured Architecture of Morrowind - Imperial {{dlmod|mmh|56-10995}}<br />(RAMW - Imperial) || style="text-align:center"|1.0 || X-Calibar || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.
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| Redoran Door Fix {{dlmod|mmh|26-14382}} || style="text-align:center"|1.0 || Mudcrab Merchant || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.<br />Please note that this does not fix anything regarding the Redoran Stronghold but rather changes the doors of the Redoran Council Hall in Under-Skar, Ald'ruhn.
| Redoran Door Fix {{dlmod|mmh|26-14382}} || style="text-align:center"|1.0 || Mudcrab Merchant || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.<br />Please note that this does not fix anything regarding the Redoran Stronghold but rather changes the doors of the Redoran Council Hall in Under-Skar, Ald'ruhn.
|-
|-
| Richer Textures {{dlmod|mmh|56-5595}} || style="text-align:center"|1.0 || Lattice || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />The test included the provided alternative textures for the exquisite robes as well.
| Richer Textures {{dlmod|mmh|56-5595}} || style="text-align:center"|1.0 || Lattice || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.
|-
|-
| Robert's bodies {{dlmod|nexus|43138}} || style="text-align:center"|0.21 || Robert, Bahamut, Westly, Moranar  || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|2017/07/22 || akortunov || Works as intended; no console outputs.<br />
| Robert's bodies {{dlmod|nexus|43138}} || style="text-align:center"|0.21 || Robert, Bahamut, Westly, Moranar  || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|2017/07/22 || akortunov || Works as intended; no console outputs.
|-
|-
| Scum Texture and Mesh Replacer {{dlmod|mmh|4-14386}} || style="text-align:center"|1.1 || Baldurian || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.
| Scum Texture and Mesh Replacer {{dlmod|mmh|4-14386}} || style="text-align:center"|1.1 || Baldurian || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/21 || Atahualpa || Works as intended; no console outputs.
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| Shacks and Docks Retextured {{dlmod|nexus|29464}} || style="text-align:center"|1.0 || AnOldFriend || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.
| Shacks and Docks Retextured {{dlmod|nexus|29464}} || style="text-align:center"|1.0 || AnOldFriend || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.
|-
|-
| Signposts Retextured {{dlmod|nexus|42126}} || style="text-align:center"|2.0 || Peterblitt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Aug 2017 || Loriel || It's on [https://www.reddit.com/r/Morrowind/comments/19ycge/morrowind_modding_guide/ Morrowind Modding Guide] stickied on Reddit's /r/Morrowind. Appears to work as intended, with no apparent problems.
| Signposts Retextured {{dlmod|nexus|42126}} || style="text-align:center"|2.0 || Peterblitt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Appears to work as intended, with no apparent problems.
|-
|-
| Skies Version IV {{dlmod|nexus|43311}} || style="text-align:center"|4.0 || starwarsgal9875  || style="text-align:center"|{{Modstatus|issues}} || style="text-align:center"|OpenMW 0.41 || style="text-align:center"|Aug 2017|| ? || On the [http://www.pcgamer.com/the-best-morrowind-mods/ PC Gamer best Morrowind Mods list] Reported by IndorilNerevar that all works except raindrops - see https://forum.openmw.org/viewtopic.php?f=40&t=4359
| Skies Version IV {{dlmod|nexus|43311}} || style="text-align:center"|4.0 || starwarsgal9875  || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.41.0 || style="text-align:center"|Aug 2017|| n.a. || Rain replacement doesn't work because rain works differently in OpenMW.
|-
|-
| Solstheim Overhaul Textures {{dlmod|mmh|48-7029}} || style="text-align:center"|1.0 || Wollibeebee || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />Benefits from OpenMW's superior terrain blending (no seams).
| Solstheim Overhaul Textures {{dlmod|mmh|48-7029}} || style="text-align:center"|1.0 || Wollibeebee || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />Benefits from OpenMW's superior terrain blending (no seams).
|-
|-
| Solstheim Tree Replacer II {{dlmod|nexus|37856}} || style="text-align:center"|1.1a || vurt || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Mostly works as intended. There are warning messages about empty texture layers for some of the trees but I can't see any difference to the vanilla game. Additionally, there is a wrong texture reference leading to a console message: "Failed to open image: Resource 'textures/landscape/trees/treepineforestbarkcompsnow_n.dds' not found". This also is an issue in the vanilla engine.
| Solstheim Tree Replacer II {{dlmod|nexus|37856}} || style="text-align:center"|1.1a || vurt || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Mostly works as intended.
|-
|-
| Solstheim Trees and Bushes Replacer {{dlmod|nexus|32210}} || style="text-align:center"|1.0 || vurt || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Mostly works as intended. However, OpenMW does not display falling leaves, generating warning messages about missing texture layers.<br />Oh, and beware of the conifers! Some of them have really nasty collision shapes which can trap your character.
| Solstheim Trees and Bushes Replacer {{dlmod|nexus|32210}} || style="text-align:center"|1.0 || vurt || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/28 || Atahualpa || Mostly works as intended. Beware of the conifers! Some of them have really nasty collision shapes which can trap your character.
|-
|-
| Subtle Magic Glow {{dlmod|nexus|4468}} || style="text-align:center"|1.777 || atteSmythe || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/08/24 || Centrello || Works as intended; no console outputs.<br />Basic check of the three texture set replacements.
| Subtle Magic Glow {{dlmod|nexus|4468}} || style="text-align:center"|1.777 || atteSmythe || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|2017/08/24 || Centrello || Works as intended; no console outputs.
|-
|-
| Swampy Swamps {{dlmod|mmh|87-10809}} || style="text-align:center"|1.777 || Earth Wyrm || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.<br />The test included the provided alternative textures as well.
| Swampy Swamps {{dlmod|mmh|87-10809}} || style="text-align:center"|1.777 || Earth Wyrm || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.
|-
|-
| Telvanni Exterior UV Fix {{dlmod|nexus|23233}} || style="text-align:center"|1.0 || Plangkye || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || No console outputs.<br />Mostly works as intended, though you may encounter [https://forum.openmw.org/viewtopic.php?f=40&t=3911 this bug] when having the Bloodmoon add-on installed.
| Telvanni Exterior UV Fix {{dlmod|nexus|23233}} || style="text-align:center"|1.0 || Plangkye || style="text-align:center"|{{Modstatus|broken}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || No console outputs.<br />Mostly works as intended.
|-
|-
| Telvanni Shrooms {{dlmod|mmh|44-11005}} || style="text-align:center"|1.0 || Kieve || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.
| Telvanni Shrooms {{dlmod|mmh|44-11005}} || style="text-align:center"|1.0 || Kieve || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || Works as intended; no console outputs.
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| Vibrant Morrowind {{dlmod|nexus|43631}} || style="text-align:center"|4.0 || HeadlessWonder<br />Skydye || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended.<br />There are some console messages about missing cell references but this seems to be a vanilla issue as well.
| Vibrant Morrowind {{dlmod|nexus|43631}} || style="text-align:center"|4.0 || HeadlessWonder<br />Skydye || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended.<br />There are some console messages about missing cell references but this seems to be a vanilla issue as well.
|-
|-
| Visual Pack Combined {{dlmod|nexus|44311}} || style="text-align:center"|3.0 || Ayse, Lord Gabryael, Qarl, Raptre, Zuldazug  || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Aug 2017|| Loriel || On the [http://www.pcgamer.com/the-best-morrowind-mods/ PC Gamer best Morrowind Mods list]. Just a texture replacer, so it should work without problems, and seems to do so.
| Visual Pack Combined {{dlmod|nexus|44311}} || style="text-align:center"|3.0 || Ayse, Lord Gabryael, Qarl, Raptre, Zuldazug  || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017|| Loriel || Just a texture replacer, so it works without problems.
|-
|-
| Vivec Bump Maps {{dlmod|nexus|40199}} || style="text-align:center"|1.0 || Biont || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || The textures appear very shiny due to the fake bump maps which OpenMW displays differently compared to the original engine.
| Vivec Bump Maps {{dlmod|nexus|40199}} || style="text-align:center"|1.0 || Biont || style="text-align:center"|{{Modstatus|issue}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/06 || Atahualpa || The textures appear very shiny due to the fake bump maps which OpenMW displays differently compared to the original engine.
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| West Gash Reloaded {{dlmod|nexus|31629}}<br />(WG_Reloaded) || style="text-align:center"|1.0 || Lestat DeLioncourt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.
| West Gash Reloaded {{dlmod|nexus|31629}}<br />(WG_Reloaded) || style="text-align:center"|1.0 || Lestat DeLioncourt || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/19 || Atahualpa || Works as intended; no console outputs.
|-
|-
| Westly's Master Head Pack X {{dlmod|mmh|70-12454}} || style="text-align:center"|X || Westly || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Aug 2017 || Loriel || On the [https://www.reddit.com/r/Morrowind/comments/19ycge/morrowind_modding_guide/ Morrowind Modding Guide] stickied on Reddit's /r/Morrowind. Appears to work without any issues.
| Westly's Master Head Pack X {{dlmod|mmh|70-12454}} || style="text-align:center"|X || Westly || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Loriel || Appears to work without any issues.
|-
|-
| Westly's Pluginless Head Replacer {{dlmod|fliggerty|127-874}} || style="text-align:center"|1.0 || Westly || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42 || style="text-align:center"|Aug 2017 || Arakhor || On the [https://www.reddit.com/r/Morrowind/comments/19ycge/morrowind_modding_guide/ Morrowind Modding Guide] stickied on Reddit's /r/Morrowind. Appears to work without issues and seems to be more faithful to the original faces than Better Heads.
| Westly's Pluginless Head Replacer {{dlmod|fliggerty|127-874}} || style="text-align:center"|1.0 || Westly || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.42.0 || style="text-align:center"|Aug 2017 || Arakhor ||  Appears to work without issues.
|-
|-
| Windows Glow {{dlmod|author|url=http://max99x.com/morrowind/windows-glow}} || style="text-align:center"|2.2 || Colt17 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43 || style="text-align:center"|2018/02/01 || MicahGideon || Works as intended; no console outputs.
| Windows Glow {{dlmod|author|url=http://max99x.com/morrowind/windows-glow}} || style="text-align:center"|2.2 || Colt17 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|2018/02/01 || MicahGideon || Works as intended; no console outputs.
|-
|-
| Windows Glow - Bloodmoon {{dlmod|mmh|56-6231}} || style="text-align:center"|1.0 || Colt17 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43 || style="text-align:center"|2018/02/01 || MicahGideon || Works as intended; no console outputs.
| Windows Glow - Bloodmoon {{dlmod|mmh|56-6231}} || style="text-align:center"|1.0 || Colt17 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|2018/02/01 || MicahGideon || Works as intended; no console outputs.
|-
|-
| Windows Glow - Raven Rock part {{dlmod|mmh|56-6231}} || style="text-align:center"|1.0 || Colt17 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43 || style="text-align:center"|2018/02/01 || MicahGideon || Works as intended; no console outputs.
| Windows Glow - Raven Rock part {{dlmod|mmh|56-6231}} || style="text-align:center"|1.0 || Colt17 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|2018/02/01 || MicahGideon || Works as intended; no console outputs.
|-
|-
| Windows Glow - Tribunal {{dlmod|mmh|56-12181}} || style="text-align:center"|1.1 || Colt17 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43 || style="text-align:center"|2018/02/01 || MicahGideon || Works as intended; no console outputs.
| Windows Glow - Tribunal {{dlmod|mmh|56-12181}} || style="text-align:center"|1.1 || Colt17 || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|2018/02/01 || MicahGideon || Works as intended; no console outputs.
|-
|-
| Windows Glow Expansion {{dlmod|mmh|87-14989}} || style="text-align:center"|1.16 || abot || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43 || style="text-align:center"|2018/02/01 || MicahGideon || Works as intended; no console outputs.
| Windows Glow Expansion {{dlmod|mmh|87-14989}} || style="text-align:center"|1.16 || abot || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.43.0 || style="text-align:center"|2018/02/01 || MicahGideon || Works as intended; no console outputs.
|-
|-
| World Textures Beta pack {{dlmod|nexus|34846}} || style="text-align:center"|beta || Darknut || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.
| World Textures {{dlmod|nexus|34846}} || style="text-align:center"|beta || Darknut || style="text-align:center"|{{Modstatus|working}} || style="text-align:center"|OpenMW 0.40.0 || style="text-align:center"|2016/10/20 || Atahualpa || Works as intended; no console outputs.
|}
|}

Revision as of 10:41, 9 June 2018

This is a list of mesh and texture mods for The Elder Scrolls III: Morrowind that have been tested with OpenMW.

For instructions on how to install mods, see mod installation. For more information about mods, see mod status.

Status indicators
Works fine.The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality.
Partially working, has non-trivial issues.Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds.
Currently broken.There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds.
Needs re-testing.There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet.
Currently being tested.(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task.
Will never work with OpenMW.Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that!
Not tested yet.The mod hasn't been tested yet; maybe someone plans to do so later.
Mod Info Test Info
Name Version Author Status [?] Test Version Test Date Tester(s) Comments
Animation Compilation M 0.32 Artaios
Dirnae
Works fine. OpenMW 0.40.0 2016/10/20 Atahualpa Works as intended; no console outputs.
AOF Potions Recolored N 1.11 Bycote Works fine. OpenMW 0.41.0 2016/12/25 Frik Works as intended; no console outputs.
Unlike BTB's Sorted New Alchemy Potions, with this mod, you get the updated AOF potion graphics, while maintaining the alchemy values of vanilla Morrowind.
Ascadian Isles Mod M 2.0 Vality Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
Ascadian Isles Mod M 2.4a vurt Partially working, has non-trivial issues. OpenMW 0.42.0 2016/10/28 n.a. Some textures appear very shiny due to the fake bump maps which OpenMW displays differently compared to the original engine.
Ascadian Isles Mod for use with Vurt's Ascadian Isles tree overhaul M 1.0 Knots Partially working, has non-trivial issues. OpenMW 0.40.0 2016/10/28 Atahualpa Works as intended. The increased number of trees plus the very large tree meshes result in a huge performance drop when wandering around the Ascadian Isles region.
Ascadian Isles Reloaded N
(AI_Reloaded)
1.0 Lestat DeLioncourt Works fine. OpenMW 0.40.0 2016/10/19 Atahualpa Works as intended; no console outputs.
Ascadian Isles Tree Replacer II M 1.01 vurt Works fine. OpenMW 0.40.0 2016/10/28 Atahualpa Works as intended; no console outputs.
Ashlands Overhaul N 1.2 vurt Partially working, has non-trivial issues. OpenMW 0.40.0 2016/10/28 Atahualpa Mostly works as intended. There are warning messages about missing NiTexture properties for the new Ghostfence meshes in the console.
The test included the optional ashland tree mesh with fewer branches.
Ashlands Reloaded N
(AL_Reloaded)
1.0 Lestat DeLioncourt Works fine. OpenMW 0.40.0 2016/10/19 Atahualpa Works as intended; no console outputs.
Asura Coast and Sheogorath Region Rextexture N
(sic!)
2.0 Apel Works fine. OpenMW 0.40.0 2016/10/19 Atahualpa Works as intended; no console outputs.
The light/wetness effects on some textures look even better in OpenMW.
Azura Coast Reloaded N
(AC_Reloaded)
1.0 Lestat DeLioncourt Works fine. OpenMW 0.40.0 2016/10/19 Atahualpa Works as intended; no console outputs.
Azuras Coast and Sheogorath - Grassmod N 1.4 Muspila Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
Balmora Mod M 1.0 Vality Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
Beast Animations N 1.0 Dirnae Works fine. OpenMW 0.40.0 2016/10/20 Atahualpa Works as intended; no console outputs.
Better Beasts A 1.2 AlienSlof Works fine. OpenMW 0.36.1 n.a. asmo Works as expected.
Better Bodies N 2.4 Psychodog Studios, ZWolol, HarborGolfer, LizTail Works fine. OpenMW 0.37.0 n.a. <unknown> No problems found. This version (a.k.a. Better Bodies ZW) is a TESall.ru community compilation of improvements to Psychodog Studios' final Better Bodies 2.2, with English and Russian docs (but language-independent since it is just meshes and textures). It is the nude variant, with the underwear variant included in an "Other" folder. Does not include the "peanut gallery" (bottom but not top underwear) variant, the last version of which is 2.2, available N  here, and also working fine in OpenMW.
Better Glow M 1.2 Tapani_doe Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
The flickering frequencey is a bit annoying though -- in both engines.
Better Heads M 2.0 Arathrax
Gorg
Motoki
Works fine. OpenMW 0.35.1 n.a. asmo Works as intended.
Better Heads Argonians Playable Heads Pack M 1.1 Arathrax
Gorg
Silaria
Works fine. OpenMW 0.35.1 n.a. asmo Works as intended.
Better Menu Books M 1.0 Aisis Works fine. OpenMW 0.40.0 2016/10/20 Atahualpa Works as intended; no console outputs.
Better Soul Gems M 1.0 Jericho
Lokichan
Works fine. OpenMW 0.39.0 n.a. Durisat Non-adapted version works as intended, did not test the adapted version.
Bitter Coast M 1.0 SpewBoy Works fine. OpenMW 0.40.0 2016/10/19 Atahualpa Works as intended; no console outputs.
Bitter Coast addon and Balmora addon for use with Vurt's Bitter Coast Trees M 1.0 Knots Works fine. OpenMW 0.40.0 2016/10/28 Atahualpa Works as intended; no console outputs.
Bitter Coast Mod M 4.0 Vality Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
Bitter Coast Reloaded N
(BC_Reloaded)
1.1 Lestat DeLioncourt Works fine. OpenMW 0.40.0 2016/10/19 Atahualpa Works as intended; no console outputs.
Bitter Coast Retexture N 1.0 Apel Works fine. OpenMW 0.40.0 2016/10/19 Atahualpa Works as intended; no console outputs.
Bitter Coast Trees M 0.9 vurt Works fine. OpenMW 0.40.0 2016/10/14 Atahualpa Works as intended; no console outputs.
Bitter Coast Trees II M 1.01 vurt Works fine. OpenMW 0.40.0 2016/10/14 Atahualpa Works as intended; no console outputs.
The test included the optional tree mesh without hanging moss.
Book Jackets M 1.0 Daleth Works fine. OpenMW 0.41.0 2017/02/22 Arashi Aganawa Works fine, no console output.
Bottle Replacer M 1.0 Qarl Works fine. OpenMW 0.41.0 2017/07/13 llirium Works as intended; no console outputs.
Cliff Racer Replacer N 1.0 Tyddy Works fine. OpenMW 0.41.0 2017/07/14 Frik Much Better Cliff Racer Mesh & Texture. Works As Expected.
Clockwork City Reborn N 1.0 Saint_Jiub Partially working, has non-trivial issues. OpenMW 0.40.0 2016/10/06 Atahualpa Mostly works as intended; no console outputs.
Comberry Bush Replacer M 2.1 Pherim Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
The test included the optional mesh for the Graphic Herbalism mod as well as the vanilla-style textures.
Comberry texture replacer N 1.0 Aisis Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
Correct UV Rocks M 1.0 Nich
CJW-Craigor
Currently broken. OpenMW 0.40.0 2016/10/19 Atahualpa With this replacer, at least on rock mesh (terrain_rock_ac_10) appears extremly distorted in scale which results in some of the rocks being invisible as they have been moved below the terrain. This is an error on the mod author's side; see our forums for more information.
Correct UV trees M 0.4 Nich Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
Daedric Signposts M 1.0 Nazz Works fine. OpenMW 0.36.0 n.a. <unknown> Works as intended.
Dwemer Coin Replacement N 1.1 Frik Works fine. OpenMW 0.41.0 2016/12/26 Frik Works as intended; no console outputs.
Dwemer Crossbow Replacement N 1.0 Alaisiagae Works fine. OpenMW 0.41.0 2017/07/19 Frik Works as intended; no console outputs.
Dwemer Ruins Textures N 1.1 Darknut Works fine. OpenMW 0.40.0 2016/10/06 Atahualpa Works as intended; no console outputs.
Dwemeri Dominion N 1.0 Aeven Works fine. OpenMW 0.40.0 2016/10/06 Atahualpa Works as intended; no console outputs.
Dynamic MGE Water M 1.0 Solidfire Will never work with OpenMW. OpenMW 0.40.0 2016/10/20 Atahualpa Requires MGE; will never work with OpenMW.
Ebonheart Fix M 1.1 Kid77 Will never work with OpenMW. OpenMW 0.40.0 2016/10/06 Atahualpa This mod is unnecessary because OpenMW blends an arbitrary number of land textures seamlessly.
Exquisite Robes M 1.0 Wizbang Works fine. OpemMW 0.42.0 Aug 2017 Loriel Appears to work as intended.
Extreme Textures: Journal Fix M 1.0 Masoxx Works fine. OpenMW 0.40.0 2016/10/20 Atahualpa Works as intended; no console outputs.
Fire Retexture N 2.0 Apel Works fine. OpenMW 0.35.0 n.a. <unknown> Works as intended. Uses "NiFogProperty" which is not implemented yet.
Fixed tavern mesh for Windows Glow 2.2 M 1.0 Dragon32 Works fine. OpenMW 0.40.0 2016/10/06 Atahualpa Works as intended; no console outputs.
Flask Replacer M 1.0 Qarl Works fine. OpenMW 0.41.0 2017/07/13 llirium Works as intended; no console outputs.
Frostmoth Repaired M 0.31 Talthybius Works fine. OpenMW 0.42.0 Sep 2017 Loriel Haven't got far enough in-game to prove it works, but I foresee no problems.
Full Dwemer Retexture N n.a. Tyddy Works fine. OpenMW 0.41.0 2017/07/14 Frik Nice Dwemer Retexture. Works as intended.
Grand Solstheim N 1.0 LazyGhost Works fine. OpenMW 0.40.0 2016/10/19 Atahualpa Works as intended; no console outputs.
Grass Replacer for Morrowind Grass Mod M 1.0 Shade the Bandit Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
Using these meshes results in a performance gain compared to the Morrowind Grass Mod's ones.
Grazeland Trees N 1.31 vurt Works fine. OpenMW 0.40.0 2016/10/28 Atahualpa Works as intended.
There are some console messages about missing cell references but this seems to be a vanilla issue as well.
Grazeland Trees II M 1.1 vurt Works fine. OpenMW 0.40.0 2016/10/28 Atahualpa Works as intended. Beware of the cactuses! They tend to trap your character inside because of their collision shape.
Grazelands Reloaded N
(GL_Reloaded)
1.0 Lestat DeLioncourt Works fine. OpenMW 0.40.0 2016/10/19 Atahualpa Works as intended; no console outputs.
Groundcover M 2.3a vurt Will never work with OpenMW. OpenMW 0.40.0 2016/10/14 Atahualpa Requires MGE to work properly because, otherwise, the meshes will collide with the player, making the game unplayable. Moreover, the grass remains static because of the missing animated grass feature MGE provides.
Fix from Halbe for the collision problem - see forum - Loriel
HD Intro Cinematic - English N 1.0 Chesko Works fine. OpenMW 0.41.0 2017/06/26 Thunderforge Works as intended, and does not require MCP because OpenMW already supports HD videos
HiRes Robes N 1.2 Flash3113 Works fine. OpenMW 0.41.0 2016/12/26 Frik Works as intended; no console outputs.
HiRes Scrib N 1.3 Flash3113 Works fine. OpenMW 0.33.0 n.a. <unknown> Works the same as in vanilla Morrowind.
Hlaalu Retextured N 1.0 AnOldFriend Works fine. OpenMW 0.40.0 2016/10/06 Atahualpa Works as intended; no console outputs.
Ice Caverns Enhanced M 1.0 Vality7 Partially working, has non-trivial issues. OpenMW 0.40.0 2016/10/06 Atahualpa The textures appear very shiny due to the fake bump maps which OpenMW displays differently compared to the original engine.
Illuminated Windows M 1.0 Dark Angel Partially working, has non-trivial issues. OpenMW 0.40.0 2016/10/06 Atahualpa No console outputs.
Imperial Housing Retextured N 2.0 AnOldFriend Works fine. OpenMW 0.40.0 2016/10/06 Atahualpa Works as intended; no console outputs.
Improved Water Shader for MGE 3-8 N 0.6b phal Will never work with OpenMW. OpenMW 0.40.0 2016/10/20 Atahualpa Requires MGE; will never work with OpenMW.
Landscape Remix M 2.0 Albedo Works fine. OpenMW 0.40.0 2016/10/19 Atahualpa Works as intended; no console outputs.
Landscape Remix - Bloodmoon M 1.0 Albedo Works fine. OpenMW 0.40.0 2016/10/19 Atahualpa Works as intended; no console outputs.
Landscape Remix - Bloodmoon M
(Browner Bloodmoon Grass)
1.0 Albedo Works fine. OpenMW 0.40.0 2016/10/19 Atahualpa Works as intended; no console outputs.
Landscape Remix - Tribunal M beta Albedo Works fine. OpenMW 0.40.0 2016/10/19 Atahualpa Works as intended; no console outputs.
Leaf Retexture for Vality's Ascadian Isles Mod N 1.0 Bob Smolders Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
Lore-Friendly Ghostfence Texture M 1.1 Saint_Jiub Works fine. OpenMW 0.40.0 2016/10/06 Atahualpa Works as intended; no console outputs.
Magic Diversity N 1.0 Arkann Works fine. OpenMW 0.35.0 n.a. <unknown> Works as intended.
Max's Glow A 1.0 Max Shawabkeh (Max a.k.a. ~NOOBDY~) Works fine. OpenMW 0.41.0 2017/07/05 TimMB Works as intended; no console outputs.
Mesh Improvements M 1.7.1 Armed_Defender Works fine. OpenMW 0.42.0 Aug 2017 Loriel Works with no apparent problems.
Misc Items Replacer M 1.0 Qarl Works fine. OpenMW 0.41.0 2017/07/13 llirium Works as intended; no console outputs.
Morrowind's Altered Beautiful Clothes N 1.2 DANTHEMANACKER Works fine. OpenMW 0.41.0 2016/12/26 Frik Works as intended; no console outputs.
Morrowind Animation Replacer N 0.1.7 Dirnae
Hrnchamd
Works fine. OpenMW 0.40.0 2016/10/20 Atahualpa Works as intended; no console outputs.
Morrowind Containers Animated N 1.2 qqqbbb Works fine. OpenMW 0.35.0 n.a. <unknown> Everything works without issues.
Morrowind Grass Mod M 1.0 LizTail
Vality
Yacoby
Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
Expect a significant performance drop while using this mod.
Morrowind Grass Mod Retexture M 2.2 vurt Will never work with OpenMW. OpenMW 0.40.0 2016/10/14 Atahualpa Requires MGE to work properly because the meshes will collide with the player otherwise, making the game unplayable.
Morrowind Optimization Patch N 4.0 Flash3113 Works fine. OpenMW 0.43.0 2018/04/24 Lysol Works as intended. Increases performance.
Morrowind Texture Pack N 1.0 Felix55
and others
Works fine. OpenMW 0.40.0 2016/10/20 Atahualpa Works as intended; no console outputs.
Morrowind Tree Textures Overhaul M 1.0a vurt Partially working, has non-trivial issues. OpenMW 0.40.0 2016/10/28 Atahualpa Mostly works as intended; no console outputs. However, the optional Mournhold trees enhancement does not work for me with both the vanilla engine as well as OpenMW. As these are completely optional, I chose the "minor issues" status.
Morrowind Visual Pack M 3.0 RC1 Ayse
Lord Gabryael
Qarl
Raptre
Zuldazug
Works fine. OpenMW 0.40.0 2016/10/20 Atahualpa Works as intended; no console outputs.
Morrowinds Epic Ladies - Dunmer Addon N 1.0 Mel Works fine. OpenMW 0.38.0 n.a. <unknown> Works without issues, all the added faces are rendering correctly.
Mournhold Trees M 1.0a vurt Works fine. OpenMW 0.40.0 2016/10/28 Atahualpa Works as intended; no console outputs.
New Beast Bodies - Mature Version M 3.3 LizTail Works fine. OpenMW 0.36.0 n.a. asmo Works as intended.
New Moons N 1.0 doccolinni Works fine. OpenMW 0.41.0 2017/07/14 Frik Works great.
New NPC Replacer M 3.5 ZeroTheHero Works fine. OpenMW 0.36.0 n.a. asmo Works as intended.
Plant life retexture N 2.1 Bloodinfested Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
The test included the optional Kreshweed texture.
Pluginless NoGlow N 1.0 Plangkye Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
Real Signposts N 1.1 Matthias [ElBundeee] Kath Works fine. OpenMW 0.40.0 2016/11/15 Steve Odom Works as intended.
Realistic Windows Glow Re-texture M 1.4 Gemini Partially working, has non-trivial issues. OpenMW 0.40.0 2016/10/06 Atahualpa No console outputs.
Retextured Architecture of Morrowind - Imperial M
(RAMW - Imperial)
1.0 X-Calibar Works fine. OpenMW 0.40.0 2016/10/06 Atahualpa Works as intended; no console outputs.
Redoran Door Fix M 1.0 Mudcrab Merchant Works fine. OpenMW 0.40.0 2016/10/06 Atahualpa Works as intended; no console outputs.
Please note that this does not fix anything regarding the Redoran Stronghold but rather changes the doors of the Redoran Council Hall in Under-Skar, Ald'ruhn.
Richer Textures M 1.0 Lattice Works fine. OpenMW 0.40.0 2016/10/19 Atahualpa Works as intended; no console outputs.
Robert's bodies N 0.21 Robert, Bahamut, Westly, Moranar Works fine. OpenMW 0.43.0 2017/07/22 akortunov Works as intended; no console outputs.
Scum Texture and Mesh Replacer M 1.1 Baldurian Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
Shacks and Docks Retextured N 1.0 AnOldFriend Works fine. OpenMW 0.40.0 2016/10/06 Atahualpa Works as intended; no console outputs.
Signposts Retextured N 2.0 Peterblitt Works fine. OpenMW 0.42.0 Aug 2017 Loriel Appears to work as intended, with no apparent problems.
Skies Version IV N 4.0 starwarsgal9875 Partially working, has non-trivial issues. OpenMW 0.41.0 Aug 2017 n.a. Rain replacement doesn't work because rain works differently in OpenMW.
Solstheim Overhaul Textures M 1.0 Wollibeebee Works fine. OpenMW 0.40.0 2016/10/19 Atahualpa Works as intended; no console outputs.
Benefits from OpenMW's superior terrain blending (no seams).
Solstheim Tree Replacer II N 1.1a vurt Partially working, has non-trivial issues. OpenMW 0.40.0 2016/10/28 Atahualpa Mostly works as intended.
Solstheim Trees and Bushes Replacer N 1.0 vurt Partially working, has non-trivial issues. OpenMW 0.40.0 2016/10/28 Atahualpa Mostly works as intended. Beware of the conifers! Some of them have really nasty collision shapes which can trap your character.
Subtle Magic Glow N 1.777 atteSmythe Works fine. OpenMW 0.42.0 2017/08/24 Centrello Works as intended; no console outputs.
Swampy Swamps M 1.777 Earth Wyrm Works fine. OpenMW 0.40.0 2016/10/19 Atahualpa Works as intended; no console outputs.
Telvanni Exterior UV Fix N 1.0 Plangkye Currently broken. OpenMW 0.40.0 2016/10/06 Atahualpa No console outputs.
Mostly works as intended.
Telvanni Shrooms M 1.0 Kieve Works fine. OpenMW 0.40.0 2016/10/06 Atahualpa Works as intended; no console outputs.
Texture Fix M 2.0 Slartibartfast Will never work with OpenMW. OpenMW 0.40.0 2016/10/06 Atahualpa This mod is unnecessary because OpenMW blends an arbitrary number of land textures seamlessly.
The Clockwork City M 1.0 Aeven Works fine. OpenMW 0.40.0 2016/10/06 Atahualpa Works as intended; no console outputs.
True Lights and Darkness N 1.1 Booze
Cool Demon
Works fine. OpenMW 0.40.0 2016/10/20 Atahualpa Works as intended; no console outputs.
Unique Heads I - Balmora M 1.0 Carnajo et al. Works fine. OpenMW 0.42.0 2017/08/26 Centrello Works as intended.
Note: Bacola Closcius has very purple ears, the mod has the wrong file path for the texture. Copying Textures/UH/UH_FP4m.dds to Textures/fp4m.dds fixes them and removes the related console error. Both the ESM and ESP variants were tested.
Unique Tombs M 1.2 tronvillain Works fine. OpenMW 0.40.0 2016/10/06 Atahualpa Works as intended; no console outputs.
Vibrant Morrowind N 4.0 HeadlessWonder
Skydye
Works fine. OpenMW 0.40.0 2016/10/20 Atahualpa Works as intended.
There are some console messages about missing cell references but this seems to be a vanilla issue as well.
Visual Pack Combined N 3.0 Ayse, Lord Gabryael, Qarl, Raptre, Zuldazug Works fine. OpenMW 0.42.0 Aug 2017 Loriel Just a texture replacer, so it works without problems.
Vivec Bump Maps N 1.0 Biont Partially working, has non-trivial issues. OpenMW 0.40.0 2016/10/06 Atahualpa The textures appear very shiny due to the fake bump maps which OpenMW displays differently compared to the original engine.
Vivec Texture Replacer M n.a. Carnajo Works fine. OpenMW 0.40.0 2016/10/06 Atahualpa Works as intended; no console outputs.
Vivec Texture Replacer Less Red Patch M n.a. Carnajo Works fine. OpenMW 0.40.0 2016/10/06 Atahualpa Works as intended; no console outputs.
Vivec-Velothi Retextured N 3.0 AnOldFriend Works fine. OpenMW 0.40.0 2016/10/06 Atahualpa Works as intended; no console outputs.
Vvardenfell Birthsign Textures M 1.0 Lucien Fairfax Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
Vvardenfell Landscapes M 1.2 Kaucukovnik VI. Works fine. OpenMW 0.40.0 2016/10/20 Atahualpa Works as intended; no console outputs.
Weathered Signs M 1.1 Voltayre Works fine. OpenMW 0.34.0 n.a. Tinker Works exactly like in vanilla.
Which way?
West Gash Reloaded N
(WG_Reloaded)
1.0 Lestat DeLioncourt Works fine. OpenMW 0.40.0 2016/10/19 Atahualpa Works as intended; no console outputs.
Westly's Master Head Pack X M X Westly Works fine. OpenMW 0.42.0 Aug 2017 Loriel Appears to work without any issues.
Westly's Pluginless Head Replacer F 1.0 Westly Works fine. OpenMW 0.42.0 Aug 2017 Arakhor Appears to work without issues.
Windows Glow A 2.2 Colt17 Works fine. OpenMW 0.43.0 2018/02/01 MicahGideon Works as intended; no console outputs.
Windows Glow - Bloodmoon M 1.0 Colt17 Works fine. OpenMW 0.43.0 2018/02/01 MicahGideon Works as intended; no console outputs.
Windows Glow - Raven Rock part M 1.0 Colt17 Works fine. OpenMW 0.43.0 2018/02/01 MicahGideon Works as intended; no console outputs.
Windows Glow - Tribunal M 1.1 Colt17 Works fine. OpenMW 0.43.0 2018/02/01 MicahGideon Works as intended; no console outputs.
Windows Glow Expansion M 1.16 abot Works fine. OpenMW 0.43.0 2018/02/01 MicahGideon Works as intended; no console outputs.
World Textures N beta Darknut Works fine. OpenMW 0.40.0 2016/10/20 Atahualpa Works as intended; no console outputs.