Mod status: Difference between revisions

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== Working Status of existing Morrowind Mods ==
== Working Status of existing Morrowind Mods ==


A placeholder page for setting up a list of mods and their status in regards to running on the OpenMW engine.
Once you have played through the basic Morrowind you will probably want to start adding some of the hundreds of mods so you enhance parts of game play to suit your style or just improve the look and variety in the game. This page is a list of mods and their status in regards to running on the OpenMW engine.


Each mod should be started with its name and the status of the mod as a colour code ... green (works without exception), orange/yellow (works with exceptions), red (broken) and black (will never work), a url for downloading it (only if it works) and a description, explaining if there are differences between vanilla behaviour and OpenMW and/or what breaks and workarounds, then finally which version of OpenMW it was tested on.
For installing mods check the tutorial section for the OpenMW improved [wiki.openmw.org/index.php?title=Mod_installation install] method


Anyone who is a member of the wiki group can add details of mods they have tested, see the user control panel to get access, or if you are unsure of wiki editing you can message Tinker from the forum member list.
Anyone who is a member of the wiki group can add details of mods they have tested, see the user control panel to get access, or if you are unsure of wiki editing you can message Tinker from the forum member list.
<!-- Note for editors
You can use this line to copy a paste a template line into the table.
<tr><td>'''Name'''</td><td>[[File:colour.png|30 px|Status]]</td><td>url</td><td>Description</td><td>version</td></tr>
Each mod should alphabetically by name and the status of the mod as a image, change the png filename to one of these - green (works without exception), orange (works with exceptions), red (broken) and black (will never work), the url for downloading it (only if it works) and a description, explaining if there are differences between vanilla behaviour and OpenMW and/or what breaks and workarounds, then finally which version of OpenMW it was tested on. -->


<table>
<table>
<tr><th>Mod name</th><th>Status</th><th>Download url</th><th width=40%>Description</th><th>OpenMW version</th></tr>
<tr><th>Mod name</th><th>Status</th><th>Download url</th><th width=50%>Description</th><th>OpenMW version</th></tr>
 
<tr><td>'''Advanced Herbalism'''</td><td>[[File:black.png|30 px|Status forget it]]</td><td> </td><td>This mod could never have worked properly in vanilla due to script errors. There is an updated version where the scripts work but there is still a problem with training through conversations, once that has been corrected a new version will be released</td><td>0.33</td></tr>
<tr><td>'''Advanced Herbalism'''</td><td>[[File:black.png|30 px|Status forget it]]</td><td> </td><td>This mod could never have worked properly in vanilla due to script errors. There is an updated version where the scripts work but there is still a problem with training through conversations, once that has been corrected a new version will be released</td><td>0.33</td></tr>
<tr><td>'''Graphic Herbalism'''</td><td>[[File:green.png|30 px|Status good]]</td><td>[http://mw.modhistory.com/download-1-5831 mod history] </td><td>Works as in vanilla, no problems found, not even the known vanilla bug in the readme.</td><td>0.33</td></tr>
<tr><td>'''Necessities of Morrowind'''</td><td>[[File:orange.png|30 px|Status almost there]]</td><td>[http://mw.modhistory.com/download-35-12114 mod history] </td><tdMostly working.  The satchel does not work correctly in 0.33 but the bug is fixed in main and should be in 0.34. There is a pathgrid problem that prevents it loading in OpenCS, being worked on. The room rental does not work correctly, do not start a beds conversation unless you want to rent a room for 5, 15 or 30 days, renting for one or trying to not rent are currently broken. There are a few script warning in the error logs but the mod author is fixing that for an updated version. OpenMW does [[not]] need the water level fix mentioned in the readme.</td><td>0.33 and development version for bug fix version</td></tr>
<tr><td>'''Weathered Signs'''</td><td>[[File:green.png|30 px|Status good]]</td><td>[http://mw.modhistory.com/download-56-7466 mod history]</td><td>Replaces unreadable signs with readable text and makes the signs look a bit worn, works exactly like in vanilla.</td><td>0.33</td></tr>
<tr><td>'''Weathered Signs'''</td><td>[[File:green.png|30 px|Status good]]</td><td>[http://mw.modhistory.com/download-56-7466 mod history]</td><td>Replaces unreadable signs with readable text and makes the signs look a bit worn, works exactly like in vanilla.</td><td>0.33</td></tr>
</table>
</table>

Revision as of 09:18, 29 November 2014

Working Status of existing Morrowind Mods

Once you have played through the basic Morrowind you will probably want to start adding some of the hundreds of mods so you enhance parts of game play to suit your style or just improve the look and variety in the game. This page is a list of mods and their status in regards to running on the OpenMW engine.

For installing mods check the tutorial section for the OpenMW improved [wiki.openmw.org/index.php?title=Mod_installation install] method

Anyone who is a member of the wiki group can add details of mods they have tested, see the user control panel to get access, or if you are unsure of wiki editing you can message Tinker from the forum member list.


<tdMostly working. The satchel does not work correctly in 0.33 but the bug is fixed in main and should be in 0.34. There is a pathgrid problem that prevents it loading in OpenCS, being worked on. The room rental does not work correctly, do not start a beds conversation unless you want to rent a room for 5, 15 or 30 days, renting for one or trying to not rent are currently broken. There are a few script warning in the error logs but the mod author is fixing that for an updated version. OpenMW does not need the water level fix mentioned in the readme.
Mod nameStatusDownload urlDescriptionOpenMW version
Advanced HerbalismStatus forget it This mod could never have worked properly in vanilla due to script errors. There is an updated version where the scripts work but there is still a problem with training through conversations, once that has been corrected a new version will be released0.33
Graphic HerbalismStatus goodmod history Works as in vanilla, no problems found, not even the known vanilla bug in the readme.0.33
Necessities of MorrowindStatus almost theremod history 0.33 and development version for bug fix version
Weathered SignsStatus goodmod historyReplaces unreadable signs with readable text and makes the signs look a bit worn, works exactly like in vanilla.0.33