Mod status
Jump to navigation
Jump to search
Working Status of existing Morrowind Mods
Once you have played through the basic Morrowind you will probably want to start adding some of the hundreds of mods so you enhance parts of game play to suit your style or just improve the look and variety in the game. This page is a list of mods and their status in regards to running on the OpenMW engine.
For installing mods check the tutorial section for the OpenMW improved [wiki.openmw.org/index.php?title=Mod_installation install] method
Anyone who is a member of the wiki group can add details of mods they have tested, see the user control panel to get access, or if you are unsure of wiki editing you can message Tinker from the forum member list.
Mod name | Status | Download url | Description | OpenMW version |
---|---|---|---|---|
Advanced Herbalism | This mod could never have worked properly in vanilla due to script errors. There is an updated version where the scripts work but there is still a problem with training through conversations, once that has been corrected a new version will be released | 0.33 | ||
Graphic Herbalism | mod history | Works as in vanilla, no problems found, not even the known vanilla bug in the readme. | 0.33 | |
Necessities of Morrowind | mod history | 0.33 and development version for bug fix version | ||
Weathered Signs | mod history | Replaces unreadable signs with readable text and makes the signs look a bit worn, works exactly like in vanilla. | 0.33 |