Record Store

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Revision as of 10:16, 11 August 2011 by Zini (talk | contribs)
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The world model is split in two parts: An immutable part and a mutable part. The record store represents the immutable part.

The esm/esp file format contains a list of records, where each record is composed of a type ID and additional data. Our world model does mirror this structure.

Individual records can by identified by a string ID, a numeric ID, a coordinate-pair or not at all (depending on the type).

For each type of record we have a struct in the ESM namespace: http://zinnschlag.github.com/openmw/namespaceESM.html

For each type of record we also have a separate list (there are some variations depending on the record type):

The record store is composed of these lists.

The class implementing the record store is named ESMStore (in the ESMS namespace), which is partially a misnomer. Currently this class is filled with the records from only one esm. But later multiple esms and esps will be merged into it.

A const reference to the current ESMStore can be obtained from the MWWorld::World class instance.

There are a few exceptions to the rules stated above:

Dynamic Records

Cell

A cell record consists of some header-type data fields and a collection of references. Of these only the header data is stored in the record store. The collection of references is mutable and as such needs to be treated separately.

Info

For every practical purpose each info record is a sub-records of a dialogue record. The OpenMW info storage implementation reflects this structure. The esm/esp format does not.