Testing: Difference between revisions

From OpenMW Wiki
Jump to navigation Jump to search
No edit summary
Line 10: Line 10:


Physics: the command is ToggleCollision (or TCL).
Physics: the command is ToggleCollision (or TCL).
Teleport: the command is coc (e.g. coc "Seyda Neen" or coc Balmora).
Teleport: the command is coc (e.g. coc "Seyda Neen" or coc Balmora).
Animate: the command to toggle animation is 'npcid->playgroup all 1' (e.g. Runa->playgroup all 1).
Animate: the command to toggle animation is 'npcid->playgroup all 1' (e.g. Runa->playgroup all 1).



Revision as of 11:38, 6 February 2012

Testing

For anyone who wants to give OpenMW a try, this will get you started in testing things out.

Crashcourse

'openmw --help' gives a good overview of options available at launch. 'openmw --new-game' will place in the beginning of the game aboard the boat.

F1 to enter console screen to issue commands.

Physics: the command is ToggleCollision (or TCL).

Teleport: the command is coc (e.g. coc "Seyda Neen" or coc Balmora).

Animate: the command to toggle animation is 'npcid->playgroup all 1' (e.g. Runa->playgroup all 1).

Extra Information

Here is a list of script commands used in Morrowind.

Here is a list of Interior Cell Names in Morrowind that you can use to go from one place to another.