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== Testing ==
For anyone who wants to give OpenMW a try, this will get you started in testing things out.
For anyone who wants to give OpenMW a try, this will get you started in testing things out.


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Teleport: the command is coc (e.g. coc "Seyda Neen" or coc Balmora).
Teleport: the command is coc (e.g. coc "Seyda Neen" or coc Balmora).


Animate: the command to toggle animation is 'npcid->playgroup all 1' (e.g. Runa->playgroup all 1).
Animate: the command to run the animations of an object is 'npcid->playgroup all 1' (e.g. Runa->playgroup all 1).


== Extra Information ==  
== Scripting ==  
The current status of [[Scripting_(status)| script commands]] used in OpenMW.


Here is a list of [http://www.uesp.net/wiki/Morrowind:Console Console] commands used in Morrowind.
The complete list of [http://www.uesp.net/wiki/Morrowind:Console Console] script commands used in Morrowind along with their description.


Here is a list of [[Scripting_(status)| script commands]] used in Morrowind.
== Extra Information ==


Here is a list of [[Morrowind_Interior_Cell_Names|Interior Cell Names]] in Morrowind that you can use to go from one place to another.
Here is a list of [[Morrowind_Interior_Cell_Names|Interior Cell Names]] in Morrowind that you can use to go from one place to another.

Revision as of 10:34, 9 February 2012

For anyone who wants to give OpenMW a try, this will get you started in testing things out.

Crashcourse

'openmw --help' gives a good overview of options available at launch. 'openmw --new-game' will place in the beginning of the game aboard the boat.

F1 to enter console screen to issue commands.

Physics: the command is ToggleCollision (or TCL).

Teleport: the command is coc (e.g. coc "Seyda Neen" or coc Balmora).

Animate: the command to run the animations of an object is 'npcid->playgroup all 1' (e.g. Runa->playgroup all 1).

Scripting

The current status of script commands used in OpenMW.

The complete list of Console script commands used in Morrowind along with their description.

Extra Information

Here is a list of Interior Cell Names in Morrowind that you can use to go from one place to another.