User Interface Mods

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This is a list of user interface mods for The Elder Scrolls III: Morrowind that have been tested with OpenMW.

For instructions on how to install mods, see mod installation. For more information about mods, see mod status.

Status indicators
Works fine.The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality.
Partially working, has non-trivial issues.Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds.
Currently broken.There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds.
Needs re-testing.There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet.
Currently being tested.(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task.
Will never work with OpenMW.Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that!
Not tested yet.The mod hasn't been tested yet; maybe someone plans to do so later.
Mod Info Test Info
Name Version Author Status [?] Test Version Test Date Tester(s) Comments
Battlespire Crosshair Pack N 1.0 Ashiraniir Works fine. OpenMW 0.42.0 2017/09/09 Arakhor These seem to work well, though the red options for stealing aren't necessary in OpenMW. The "cross only" and "subtle dot" options are the most immersive options in my opinion.
Better Dialogue Font N 1.0 Hrnchamd Works fine. OpenMW 0.40.0 2016/10/20 Atahualpa Works as intended; no console outputs.
Please note that OpenMW can make use of True Type fonts to enhance readability; see the corresponding Fonts Wiki page for further information.
Compass M 1.0 Marbred Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
The compass looks a bit small on the world map though – which also is an issue in the vanilla version.
Dark Interface M 2.0 Sir Bob Currently broken. OpenMW 0.40.0 2016/10/20 Atahualpa None of the menu background textures are loaded because OpenMW simply ignores the new meshes. This leads to unreadable menus. In order to get the mod working, you'd have to rename the texture files, convert them into the proper format, and hope that the standard meshes fit the ones introduced by this mod. See our forums for more information.
Dark Interface - LoFi Version M 2.0 Sir Bob Currently broken. OpenMW 0.40.0 2016/10/20 Atahualpa None of the menu background textures are loaded because OpenMW simply ignores the new meshes. This leads to unreadable menus. In order to get the mod working, you'd have to rename the texture files, convert them into the proper format, and hope that the standard meshes fit the ones introduced by this mod. See our forums for more information.
Dark UI Redux - Morrowind M 3.5 Sir Bob Currently broken. OpenMW 0.40.0 2016/10/20 Atahualpa None of the menu background textures are loaded because OpenMW simply ignores the new meshes. This leads to unreadable menus. In order to get the mod working, you'd have to rename the texture files, convert them into the proper format, and hope that the standard meshes fit the ones introduced by this mod. See our forums for more information.
The optional splash screens work as intended.
Extreme Textures: Menu M 1.0 Masoxx Works fine. OpenMW 0.40.0 2016/10/20 Atahualpa Works as intended; no console outputs.
Levelups M n.a. Illuminiel Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
Magic Icon Border (icon replacer) M 2.0 Marbred Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
All textures have been tested.
Modern User Interface N 1.0 Ashiraniir Partially working, has non-trivial issues. OpenMW 0.42.0 2017/09/09 Arakhor This works as intended, except that the Smaller Crosshair option is useless in OpenMW.
MoonStar Crosshair M 1.0 Leatherpoker Works fine. OpenMW 0.40.0 2016/10/21 Atahualpa Works as intended; no console outputs.
First successful test with OpenMW 0.36.0 by asmo.
Oblivion Style Interface N 1.0 Sir Bob Currently broken. OpenMW 0.40.0 2016/10/20 Atahualpa None of the menu background textures are loaded because OpenMW simply ignores the new meshes. This leads to unreadable menus. In order to get the mod working, you'd have to rename the texture files, convert them into the proper format, and hope that the standard meshes fit the ones introduced by this mod. See our forums for more information.
Skyrim UI Overhaul for Morrowind N 1.3 Mikeandike Works fine. OpenMW 0.35.0 n.a. <unknown> Works the same as in vanilla Morrowind.
Splash Screen Addon - Bloodmoon M 2.0 Alaisiagae Works fine. OpenMW 0.40.0 2016/10/20 Atahualpa Works as intended; no console outputs.
Splash Screen Addon - Morrowind M 2.0 Alaisiagae Works fine. OpenMW 0.40.0 2016/10/20 Atahualpa Works as intended; no console outputs.
Splash Screen Addon - Tribunal M 2.0 Alaisiagae Works fine. OpenMW 0.40.0 2016/10/20 Atahualpa Works as intended; no console outputs.
Widescreen Alaisiagae Splash Screens N 1.0 Yingerman Currently broken. OpenMW 0.40.0 2016/10/20 Atahualpa The splash screens aren't scaled to widescreen resolution but rather use the 4:3 format plus black frames on the sides. This is because of the original splash screens which would not only look terrible at widescreen resolutions but also have an original resolution of 1024x1024 and are stretched to 4:3 format. For now, OpenMW assumes that all splash screens have a ratio of 4:3. See this forum thread for more information.