Bethesda Softworks Mods

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This is a list of official Bethesda Softworks mods for The Elder Scrolls III: Morrowind that have been tested with OpenMW.

For instructions on how to install mods, see mod installation. For more information about mods, see mod status.

Status indicators
Works fine.The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality.
Partially working, has non-trivial issues.Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds.
Currently broken.There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds.
Needs re-testing.There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet.
Currently being tested.(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task.
Will never work with OpenMW.Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that!
Not tested yet.The mod hasn't been tested yet; maybe someone plans to do so later.
Mod Info Test Info
Name Version Author Status [?] Test Version Test Date Tester(s) Comments
Adamantium Armor B 1.0 Bethesda Softworks Works fine. OpenMW 0.40.0 2016/10/30 Atahualpa Works as intended; no console outputs.
First successful test with OpenMW 0.35.1 by Cramal.
Area Effect Arrows B 1.0 Bethesda Softworks Works fine. OpenMW 0.40.0 2016/10/30 Atahualpa Works as intended; no console outputs.
Bitter Coast Sounds B 1.0 Bethesda Softworks Works fine. OpenMW 0.35.1 n.a. Cramal No problems found, works as in vanilla Morrowind.
Bitter Coast Sounds (Morrowind Official Plugins) F 1.2 Compilation made by WHReaper Partially working, has non-trivial issues. OpenMW 0.45.0 Jun 2019 Iolite This is a version of BCS with additional fixes and improvements (like non-collisive meshes and glowmapped textures). For some reason, the dragonflies are not moving in OpenMW.
Cut Bethesda Splash Screens M n/a Bethesda Softworks Works fine. OpenMW 0.45.0 Jun 2019 Iolite OK.
Entertainers B 1.0 Bethesda Softworks Works fine. OpenMW 0.40.0 2016/10/30 Atahualpa Works as intended; no console outputs.
First successful test with OpenMW 0.35.1 by Cramal.
Helm of Tohan B 1.0 Bethesda Softworks Works fine. OpenMW 0.40.0 2016/10/30 Atahualpa Works as intended. There are several warnings regarding the scripts controlling the brothers' behaviour but OpenMW just ignores these errors on Bethesda's side.
First successful test with OpenMW 0.35.1 by Cramal.
LeFemm Armor B 1.1 Bethesda Softworks Works fine. OpenMW 0.40.0 2016/10/30 Atahualpa Works as intended; no console outputs.
Master Index B 1.0 Bethesda Softworks Works fine. OpenMW 0.40.0 2016/10/30 Atahualpa Works as intended; no console outputs.
First successful test with OpenMW 0.37.0 by Cramal.
Siege at Fort Firemoth B 1.1 Bethesda Softworks Works fine. OpenMW 0.41.0 2017/02/18 Elderking1986 All functions appear to work as expected.