Quest Mods

From OpenMW Wiki
Jump to navigation Jump to search

This is a list of quest mods for The Elder Scrolls III: Morrowind that have been tested with OpenMW.

For instructions on how to install mods, see mod installation. For more information about mods, see mod status.

For total overhauls of entire regions and major aspects of gameplay, as well as addition of massive land areas, see Overhaul Mods.

For "mods" which effectively replace the game and turn it into a new game running in the OpenMW engine, see Total Conversion Mods.

Status indicators
Works fine.The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality.
Partially working, has non-trivial issues.Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds.
Currently broken.There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds.
Needs re-testing.There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet.
Currently being tested.(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task.
Will never work with OpenMW.Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that!
Not tested yet.The mod hasn't been tested yet; maybe someone plans to do so later.
Mod Info Test Info
Name Version Author Status [?] Test Version Test Date Tester(s) Comments
Ancient Foes F 1.0 Darkelfguy Works fine. n/a n/a n/a OpenMW compatibility declared by author.
Balmora Council Club M 1.0 Princess Stomper Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended.
Creeper's Quest M 1.0 Danjb Works fine. OpenMW 0.45.0 Aug 2019 Iolite OK.
Crypts of the Dead M 1.0 Crypts of the Dead Works fine. OpenMW 0.42.0 Sep 2017 Loriel Should work as intended - no significant verification errors or warnings.
Daedric Sorcery M  and E 1.2 Edwardsmd Partially working, has non-trivial issues. OpenMW 0.42.0 Sep 2017 Loriel Errors in CS verification, most can be ignored, but 2 scripts need typoes fixing - CovenDead (remove commas) and TenevialRing (convert colon to semicolon).
Deus Ex Machina - A Steampunkyish Mod N 3.6 Trainwiz Needs re-testing. OpenMW 0.35.0 n.a. n.a. As of 0.35.0, the mod is partially playable. Some meshes don't appear and OpenMW-CS is unable to load the plugin due to errors. Update: see https://forum.openmw.org/viewtopic.php?f=40&p=49550#p49550
Expedition to Mzelthuand N 2.2 Team Dreamy Dremora Will never work with OpenMW. Requires MWSE, which is not compatible with OpenMW.
Hagrnat Flying Fortress N 4.0 Gazoline Works fine. OpenMW 0.42.0 2017/9/3 Fizzol Works as intended. No console errors.
Havish Mod db 1.3 JOG Partially working, has non-trivial issues. OpenMW 0.42.0 Sep 2017 Loriel Numerous errors and warnings when verifying in CS - most can be ignored, but syntax error in script ZH_TG_16_Questscript probably breaks a quest.
Illuminated Order M 1.0c Charles J Devito Currently broken. OpenMW 0.42.0 Sep 2017 Loriel Numerous errors in scripts render its main questline unfinishable.
Immersive Madness N 0.97 rot Works fine. OpenMW 0.42.0 Sep 2017 Loriel Should perform as intended.
Leaves of Lorien M 1.3.1 Westly Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended.
Mages Guild Revamped N 4.2 Magistrate Partially working, has non-trivial issues. OpenMW 0.42.0 Aug 2017 Loriel One script errors due to name - not clear how much impact this has. Broken door in Sadrith Mora potentially breaks mages quests, possibly thieves too.
Main Quest N 1.0 ThatDwemerGuy Works fine. OpenMW 0.43.0 June 10, 2018 Rstevenson1976 Works as intended
Minor Quests M 1.2 Cutthroat Mods Works fine. OpenMW 0.42.0 Sep 2017 Loriel Appears to work as intended.
Nevena's Twin Lamps and Slave Hunters M 1.5 Nevena Works fine. OpenMW 0.42.0 Sep 2017 Loriel Errors and warnings in verification in CS, but none should have any effect in the game.
NeverHalls F 2 Midgetalien and Vality7 Currently broken. OpenMW 0.45.0 Jun 2019 Iolite You can visit the dungeon, but its interior textures will appear extremely glossy. Likely caused by fake bump-mapping glitch. Same should be true for the mod's expansion, ForgottenHalls.
Remiros' Tombs Expansion N 1.3.1 Remiros Works fine. OpenMW 0.43.0 June 10, 2018 Rstevenson1976 Appears to be working as intended
Samarys Ancestral Tomb Expanded N 1.1.1 ATL Team and PikachunoTM Works fine. OpenMW 0.43.0 June 10, 2018 Rstevenson1976 Appears to be working as intended
Suran Underworld M 2.5 Matthew Works fine. OpenMW 0.42.0 Sep 2017 Loriel Errors and warnings in CS verification, but should have no impact on gameplay.
(Clean) Tales of Seyda Neen M 1.2 Denunci Partially working, has non-trivial issues. OpenMW 0.42.0 Sep 2017 Loriel One npc (den_an_drazh) has a non-existent class. No other problems apparent.
Tales of Tel Branora M 1 A P Hilliard Works fine. OpenMW 0.42.0 Sep 2017 Loriel Two npcs (my_serula and my_zeta) have non-existent items in inventory. No other problems apparent.
The Black Mill M 1.0 Bilbo WillowTree Partially working, has non-trivial issues. OpenMW 0.42.0 Sep 2017 Loriel Numerous errors when verifying in CS. Most will have no effect, but several scripts will fail to run due to syntax errors.
The Black Queen Chronicles M 2.5 Tenaka Partially working, has non-trivial issues. OpenMW 0.42.0 Sep 2017 Loriel Numerous errors when verifying in CS. Most will have no effect, but several scripts will fail to run due to syntax errors - generally functions called with wrong parameters.
The Eltonbrand Backdoor N 1.01 ekki mala Works fine. OpenMW 0.46.0 Mar 2020 Iolite Works, but the sequence might require multiple attempts to activate (mod's fault).
The Glory Road M 1.0 Kathryn & Tommy Khajiit Partially working, has non-trivial issues. OpenMW 0.42.0 Sep 2017 Loriel Numerous errors when verifying in CS. Most will have no effect, but 14 scripts will fail to run due to typoes.
The Island - Aln'Baldrahn N 1.20 Melchior Dahrk Works fine. OpenMW 0.42.0 2017/9/3 Fizzol Works fine with no console output.
The Sable Dragon N 1.7 Pluto28 Partially working, has non-trivial issues. OpenMW 0.35.0 n.a. Tinker OpenMW-CS displays errors related to races added by the mod and script-related errors. Error log reports many errors.
The Underground M 2.0 Qarl Currently broken. OpenMW 0.42.0 Sep 2017 Loriel Numerous errors and warnings from verification in CS. Many will be harmless, but the script errors will prevent scripts running in numerous cases.
The White Wolf Of The Lokken Mountain E 2.1 Emma Works fine. OpenMW 0.42.0 n.a. Loriel Should work with minor issues as of 0.42.0.
To Save a Falling Wizard N 1 Lady Phoenix Fire Rose Works fine. OpenMW 0.43.0 June 10, 2018 Rstevenson1976 Appears to be working as intended.
Trade Disputes [Fixed] M 1.5a dalin Partially working, has non-trivial issues. OpenMW 0.42.0 2017/9/3 Fizzol Was able to start the quest, but stepping on the rug in either lookout tower causes you to fall through the floor.
Trouble at Sea M 1.2 Danjb Works fine. OpenMW 0.45.0 Aug 2019 Iolite Seems OK. The fishing part works.
Twin Lamps M Tribunal 1.1 Brother Juniper Partially working, has non-trivial issues. OpenMW 0.42.0 Sep 2017 Loriel Script TL_invasion errors (wrong syntax/usage for ModFactionReaction), plus numerous script warnings, mostly for if(getdisabled "SomeName" == 1) [ignored] instead of if("SomeName"->getdisabled == 1).
Ules Farm N
Abot's fix A
1.1 Crankgorilla Partially working, has non-trivial issues. OpenMW 0.35.0 n.a. Tinker Mostly working with updated esp file. The well is still untextured (see Bug 2277) and there are a few warnings in the error logs. See initial bug report for more information: Bug 2032. Version 1.1 released January 2015 fixes many problems, and Abot's esp fixes most major problems.
Uncle Sweet's Cellar N 1.4 Frik Works fine. OpenMW 0.41.0 2016/12/26 Frik Works as intended; no console outputs.
Vegtabill’s Threads of the Webspinner F 1.1 vegtabill Works fine. OpenMW 0.45.0 Aug 2019 Iolite OK.
Welcome to the Arena N 6.6 Kalamestari_69 Partially working, has non-trivial issues. OpenMW 0.35.0 n.a. <unknown> First battle will commence succesfully, but the game will not allow you to leave the Arena afterwards (lockpicking and going back in results in disqualification). Log reports multiple script errors.
Suran Underworld N 3 Wollli Works fine. OpenMW 0.43.0 January 2018 dmbaturin Appears to works as intended
Of Dungeons and Abodes N 1.0 Darkelfguy Works fine. OpenMW 0.43.0 February 2018 dmbaturin Appears to works as intended
Of Dungeons and Abodes N 1.31 Darkelfguy Works fine. OpenMW 0.43.0 February 2018 dmbaturin Appears to works as intended