Talk:OpenCS Manual: Difference between revisions

From OpenMW Wiki
Jump to navigation Jump to search
(Created page with "Why is Refernece Tables a separate section? These are for all intents and purposes reference tables are record tables too, which are (according to your draft) covered by secti...")
 
No edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Why is Refernece Tables a separate section? These are for all intents and purposes reference tables are record tables too, which are (according to your draft) covered by section 3.2. Record Tables and Filtering.
Why is Refernece Tables a separate section? For all intents and purposes reference tables are record tables too, which are (according to your draft) covered by section 3.2. Record Tables and Filtering.
 
:Sorry, this is a terminology issue. That section is for any quick-look-up tables the manual should include (shortkeys are an obvious example but there are probably more pertinent ones), for the user's reference. [[User:Sload|Sload]] ([[User talk:Sload|talk]])
 
::That was funny. Anyway, I suggest to change the wording, because Reference Table is an established term within OpenCS.--[[User:Zini|Zini]] ([[User talk:Zini|talk]]) 14:16, 7 July 2014 (CEST)
 
:Oh, a good example from the current manual would be what file formats for meshes & audio OpenMW. [[User:Sload|Sload]] ([[User talk:Sload|talk]])

Latest revision as of 12:16, 7 July 2014

Why is Refernece Tables a separate section? For all intents and purposes reference tables are record tables too, which are (according to your draft) covered by section 3.2. Record Tables and Filtering.

Sorry, this is a terminology issue. That section is for any quick-look-up tables the manual should include (shortkeys are an obvious example but there are probably more pertinent ones), for the user's reference. Sload (talk)
That was funny. Anyway, I suggest to change the wording, because Reference Table is an established term within OpenCS.--Zini (talk) 14:16, 7 July 2014 (CEST)
Oh, a good example from the current manual would be what file formats for meshes & audio OpenMW. Sload (talk)